Travis Howell
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2cbfd74e2d
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Add more OpenGL updates, patch #628356
svn-id: r5307
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2002-10-25 03:13:56 +00:00 |
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Travis Howell
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968c1c5e79
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Add more OpenGL updates, patch #627510
svn-id: r5301
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2002-10-24 11:01:19 +00:00 |
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James Brown
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134468fd61
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Patch 627178: OpenGL updates
svn-id: r5279
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2002-10-23 08:52:20 +00:00 |
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Max Horn
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d3a954861d
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patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!)
svn-id: r5226
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2002-10-22 00:58:48 +00:00 |
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Max Horn
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e8f3f17067
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renamed get_320x200_image() to get_screen_image(); cleanup
svn-id: r5145
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2002-10-14 11:02:27 +00:00 |
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Max Horn
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9dc5fe2a1d
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cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
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2002-09-28 16:19:28 +00:00 |
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Max Horn
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29f8c3af95
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made init_size in the SDL backend reentrant
svn-id: r5022
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2002-09-27 13:05:54 +00:00 |
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Max Horn
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bb57506d48
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Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X
svn-id: r4971
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2002-09-19 16:06:51 +00:00 |
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Max Horn
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523d8e64c0
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rewrote config class; cleanup; code restructuring
svn-id: r4903
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2002-09-08 01:08:12 +00:00 |
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Max Horn
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f3b4f38892
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SDL_gl and normal SDL backend now share a common base class
svn-id: r4813
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2002-08-24 10:41:32 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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