Commit graph

11 commits

Author SHA1 Message Date
Travis Howell
2cbfd74e2d Add more OpenGL updates, patch #628356
svn-id: r5307
2002-10-25 03:13:56 +00:00
Travis Howell
968c1c5e79 Add more OpenGL updates, patch #627510
svn-id: r5301
2002-10-24 11:01:19 +00:00
James Brown
134468fd61 Patch 627178: OpenGL updates
svn-id: r5279
2002-10-23 08:52:20 +00:00
Max Horn
d3a954861d patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!)
svn-id: r5226
2002-10-22 00:58:48 +00:00
Max Horn
e8f3f17067 renamed get_320x200_image() to get_screen_image(); cleanup
svn-id: r5145
2002-10-14 11:02:27 +00:00
Max Horn
9dc5fe2a1d cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
2002-09-28 16:19:28 +00:00
Max Horn
29f8c3af95 made init_size in the SDL backend reentrant
svn-id: r5022
2002-09-27 13:05:54 +00:00
Max Horn
bb57506d48 Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X
svn-id: r4971
2002-09-19 16:06:51 +00:00
Max Horn
523d8e64c0 rewrote config class; cleanup; code restructuring
svn-id: r4903
2002-09-08 01:08:12 +00:00
Max Horn
f3b4f38892 SDL_gl and normal SDL backend now share a common base class
svn-id: r4813
2002-08-24 10:41:32 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00
Renamed from sdl_gl.cpp (Browse further)