Strangerke
|
98b5fe757f
|
AVALANCHE: Remove various dead variables and associated code
|
2013-09-30 22:00:05 +02:00 |
|
Strangerke
|
ec41600795
|
AVALANCHE: Rename getFlag(), change _roomTime to uint32
|
2013-09-30 07:04:24 +02:00 |
|
Strangerke
|
55a3af61c9
|
AVALANCHE: Fix more gcc warnings reported by wjp
|
2013-09-29 23:59:01 +02:00 |
|
Strangerke
|
bea6980529
|
AVALANCHE: Move debug display of magic lines to debugger
|
2013-09-29 22:19:12 +02:00 |
|
Strangerke
|
4464409d73
|
AVALANCHE: Set drawArc private
|
2013-09-29 21:28:43 +02:00 |
|
Strangerke
|
1c9ac623fa
|
AVALANCHE: Rework calcHand, move another function to Graphics
|
2013-09-29 19:49:57 +02:00 |
|
Strangerke
|
6a7326ec26
|
AVALANCHE: More rework on Graphic code
|
2013-09-28 15:08:41 +02:00 |
|
Strangerke
|
0edb0e0434
|
AVALANCHE: Set the Magic surface as private, some associated rework
|
2013-09-28 14:31:54 +02:00 |
|
Strangerke
|
fdbcb5f785
|
AVALANCHE: Move some more functions to Graphics
|
2013-09-28 10:41:52 +02:00 |
|
Strangerke
|
726fa64bbf
|
AVALANCHE: Use an enum for the Mouse cursor identifier
|
2013-09-28 10:11:21 +02:00 |
|
Strangerke
|
7d66cdf417
|
AVALANCHE: Move mouse cursor display functions to Graphics
|
2013-09-28 10:00:23 +02:00 |
|
Strangerke
|
7a8d252ddb
|
AVALANCHE: Move Digits and Directions to Graphics
|
2013-09-28 09:43:28 +02:00 |
|
Strangerke
|
00e5a4830b
|
AVALANCHE: Move background loading to Graphics
|
2013-09-27 23:48:53 +02:00 |
|
Strangerke
|
75258758ef
|
AVALANCHE: Move Zoom to Graphics
|
2013-09-27 23:22:36 +02:00 |
|
Strangerke
|
649fa6e5f0
|
AVALANCHE: Use the Color enum, remove some magic values, identify some dead variables
|
2013-09-27 21:57:24 +02:00 |
|
Strangerke
|
d7230fe856
|
AVALANCHE: Remove a couple of unused variables
|
2013-09-27 08:33:58 +02:00 |
|
Strangerke
|
64f799773e
|
AVALANCHE: Misc minor polishing
|
2013-09-27 08:21:04 +02:00 |
|
Strangerke
|
08883a807f
|
AVALANCHE: Merge Avalot and AvalancheEngine
|
2013-09-27 01:34:38 +02:00 |
|
Strangerke
|
e166f6fc44
|
AVALANCHE: Move a couple of variables to Sequence, more private variables
|
2013-09-27 00:33:08 +02:00 |
|
Strangerke
|
75cbbda822
|
AVALANCHE: More function deduplication, remove a magic value
|
2013-09-27 00:21:59 +02:00 |
|
Strangerke
|
df3fe7b0ec
|
AVALANCHE: Objectify Sequence. This commit breaks savegames.
|
2013-09-26 20:16:33 +02:00 |
|
uruk
|
8efaa45425
|
AVALANCHE: Partially implement (there are still missing features: icon, keyboard control) the last missing type of scrolls: dialogs. Move some functions/variables, remove unused code in order to do so.
|
2013-09-26 19:22:48 +02:00 |
|
Strangerke
|
6cd9bd141c
|
AVALANCHE: Move some variables to Animation, break savegame compatibility
|
2013-09-25 23:54:35 +02:00 |
|
Strangerke
|
890eed446c
|
AVALANCHE: rename a parameter, remove a useless (unitialized) variable, disable some menu entries
|
2013-09-25 07:57:57 +02:00 |
|
Strangerke
|
1b1655d0c8
|
AVALANCHE: use nullptr for empty pointers
|
2013-09-25 07:46:09 +02:00 |
|
Strangerke
|
5637987bd7
|
AVALANCHE: Simplify loadMouse()
|
2013-09-25 07:35:56 +02:00 |
|
Strangerke
|
929dcd42f5
|
AVALANCHE: Reduce verbosity in Background, remove a useless variable
|
2013-09-25 07:18:08 +02:00 |
|
Strangerke
|
b4a81fc2ac
|
AVALANCHE: Use enum for verbs
|
2013-09-24 22:36:57 +02:00 |
|
Strangerke
|
b3f6ce975f
|
AVALANCHE: Use People enum as a type for several variables, modify functions accordingly
|
2013-09-24 21:24:52 +02:00 |
|
uruk
|
3ae30372bc
|
AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some renaming in Animation.
|
2013-09-24 18:25:53 +02:00 |
|
Strangerke
|
0b7de38dc1
|
AVALANCHE: Use Room enum instead of byte in misc place
|
2013-09-24 08:15:28 +02:00 |
|
Strangerke
|
f4e37939c7
|
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
|
2013-09-24 07:31:43 +02:00 |
|
Strangerke
|
cbe9c151aa
|
AVALANCHE: Refactor some variables. This breaks savegame compatibility
|
2013-09-23 23:16:57 +02:00 |
|
Strangerke
|
61eb94e5c8
|
AVALANCHE: Use struct for consistency in Avalot
|
2013-09-22 22:47:12 +02:00 |
|
Strangerke
|
863709ca57
|
AVALANCHE: Move some variables
|
2013-09-22 17:45:48 +02:00 |
|
uruk
|
2ffcd492be
|
AVALANCHE: Implement Avalot::zoomOut().
|
2013-09-22 00:06:52 +02:00 |
|
uruk
|
9450faf150
|
AVALANCHE: Implement Clock::chime().
|
2013-09-21 23:38:08 +02:00 |
|
Strangerke
|
79a961c89d
|
AVALANCHE: Move some variables, fix savegame counter increment when saving
|
2013-09-21 23:34:21 +02:00 |
|
Strangerke
|
45ad88b73b
|
AVALANCHE: uncomment some sound code, code cleanup
|
2013-09-21 22:39:56 +02:00 |
|
Strangerke
|
4b4f07a7f6
|
AVALANCHE: Merge Gyro, Lucerna and Avalot
|
2013-09-21 22:28:48 +02:00 |
|
Strangerke
|
350d622324
|
AVALANCHE: rename scrolls to dialogs
|
2013-09-21 18:06:37 +02:00 |
|
uruk
|
8d5ce97ca4
|
AVALANCHE: Mostly cosmetic modifications in avalot.cpp.
|
2013-09-21 12:39:03 +02:00 |
|
Strangerke
|
f88ca9dc81
|
AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini file reading, etc
|
2013-09-20 07:35:50 +02:00 |
|
uruk
|
31637f1983
|
AVALANCHE: Cosmetic modifications.
|
2013-09-19 21:21:53 +02:00 |
|
uruk
|
21a9de5df2
|
AVALANCHE: Rename Celer to Background.
|
2013-09-19 20:53:47 +02:00 |
|
Strangerke
|
23b225ca0d
|
AVALANCHE: Add sound class, blip(), playNote() and click()
|
2013-09-18 23:59:26 +02:00 |
|
Strangerke
|
9ba81f6097
|
AVALANCHE: move some engine init instructions to Gyro
|
2013-09-18 08:00:30 +02:00 |
|
Strangerke
|
8be433b960
|
AVALANCHE: Rename DropDown into Menu, add some access functions
|
2013-09-18 07:47:52 +02:00 |
|
Strangerke
|
6e08f55160
|
AVALANCHE: Review all for statements
|
2013-09-16 22:57:38 +02:00 |
|
Strangerke
|
7f26871be1
|
AVALANCHE: Remove dead code
|
2013-09-16 20:20:34 +02:00 |
|