Pawel Kolodziejski
19bcd1f3bc
ALL: Sync with ScummVM
2016-11-12 12:59:06 +01:00
Pawel Kolodziejski
9ba9c69b3f
ALL: Sync with ScummVM - rev. 823c2f899b
2016-11-12 08:49:29 +01:00
Thierry Crozat
3e08c33c35
GUI: Add checkbox and config option to enable/disable graphics filtering
2016-10-13 01:45:01 +01:00
Thierry Crozat
a87a702eb2
ALL: Homogeneize use of 'saved game' in messages
2016-09-18 16:40:34 +01:00
Eugene Sandulenko
19be66f150
ENGINES: Make splash more robust for non-standard screen sizes
2016-06-17 12:47:00 +02:00
Eugene Sandulenko
0d369f716e
METAENGINE: Hint the compiler that we intentionally ignore pollEvents() return value
2016-02-18 10:30:35 +01:00
Pawel Kolodziejski
6c960b1d33
ALL: Sync with ScummVM
2016-01-30 21:18:08 +01:00
Ori Avtalion
85fa44c32d
JANITORIAL: Remove #includes of list_intern.h
2016-01-02 15:32:38 +02:00
Pawel Kolodziejski
3869f93ea5
ALL: Synced with ScummVM
2016-01-01 23:09:40 +01:00
Torbjörn Andersson
a2d3ffa882
ENGINES: Free memory used by splash screen when done with it
2015-12-28 10:21:48 +01:00
Eugene Sandulenko
1ed0a64579
ENGINES: Print version information
2015-12-24 00:07:22 +01:00
Eugene Sandulenko
9c50ffda33
ENGINES: Replaced logo background with orange
2015-12-22 19:09:13 +01:00
Eugene Sandulenko
8360d3cd6f
GUI: Do not show splash when ran from launcher
2015-11-11 21:36:27 +01:00
Eugene Sandulenko
18bc506a21
ENGINES: Fix typo
2015-11-09 00:45:52 +01:00
Eugene Sandulenko
3ced58e189
ENGINES: Add ScummVM splash
2015-11-07 22:35:10 +01:00
Pawel Kolodziejski
a4fc7ea3b2
ALL: synced with scummvm
2015-01-12 23:50:20 +01:00
Torbjörn Andersson
cc916625d9
SCUMM: Add a "chained games manager"
...
This replaces the somewhat ugly use of the config manager to store
the chained games.
2014-12-30 10:47:51 +01:00
Pawel Kolodziejski
73c9fda2e5
ALL: full sync with ScummVM
2014-12-04 21:16:12 +01:00
Johannes Schickel
53e83147be
ENGINES: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Pawel Kolodziejski
9098dfe9a2
ALL: sync with scummvm
2014-01-25 22:16:57 +01:00
Johannes Schickel
651e280801
ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
...
This replaces the hardcoded addition of the game path in runGame in
base/main.cpp by an engine configurable one.
2014-01-22 18:07:06 +01:00
Pawel Kolodziejski
b22d441a00
ALL: synced with scummvm
2013-12-08 13:25:24 +01:00
Johannes Schickel
46323074e7
OPENGL: Add new generic OpenGL (ES) backend.
...
This backend is based on ideas of the old OpenGL backend, of the Android GL
backend and of the iPhone GL backend.
2013-10-19 22:12:01 +02:00
Pawel Kolodziejski
068ff94d20
ALL: synced with ScummVM
2013-07-07 15:29:33 +02:00
Matthew Hoops
f235ef143c
ENGINES: Honor the default to 1x flag for OpenGL modes
2013-01-08 10:32:08 -05:00
Pawel Kolodziejski
fad0b5b331
ALL: decrease diffs with scummvm
2012-02-22 23:26:36 +01:00
Pawel Kolodziejski
bc71f3f583
synced with scummvm
2012-02-22 17:21:09 +01:00
D G Turner
aa26d5def4
ENGINES: Add error handling for GMM Gamestate Load/Save Usage.
...
As indicated by wjp, the Global Main Menu (GMM) did not check or report
on the returned error state from saveGameState() and loadGameState() usage.
This corrects this and adds a MessageDialog report of any failure.
2012-02-21 22:30:29 +00:00
Giulio Camuffo
3a147c88ef
Fix memory leak. Patch taken from ScummVM.
2012-01-31 11:42:19 +01:00
Pawe Koodziejski
a5479cfe83
sync with scummvm
2012-01-06 22:56:21 +01:00
Pawel Kolodziejski
4fa79cd323
rename -> ResidualVM
2012-01-06 11:37:57 +01:00
Tarek Soliman
40b68b41c7
KEYMAPPER: Make engine keymap init and cleanup more generic
2011-12-30 12:36:11 -06:00
Johannes Schickel
4b433c2961
ENGINES: Handle speech_mute in syncSoundSettings.
...
This assures we always mute all speech sounds, when the user selects
subtitles only mode. Hopefully no engine abuses the speech sound type for
other sounds, since that would make them gone now too. Then again I would
consider this an utter abuse of the speech sound type...
2011-11-13 22:25:19 +01:00
Littleboy
e978a6afb7
ENGINES: Use the new taskbar error notification methods in the engines defaultErrorHandler()
2011-08-06 15:27:43 -04:00
Eugene Sandulenko
54f5383356
TASKBAR: Set taskbar to error on engine error()
2011-08-06 11:30:49 +01:00
Pawel Kolodziejski
5bf4f9316b
sync with scummvm dated 03 july 2011
2011-07-20 06:58:19 +02:00
Bastien Bouclet
8b89660069
GUI: Zero is a valid save slot number.
...
Fixes loading from slot 0 using the GMM.
2011-07-02 22:01:47 +02:00
athrxx
1a05efa8ed
GUI: fix bug #2822778
...
(Savegames now get loaded after GMM dialogue execution. This avoids mouse cursor glitches (e.g. mouse cursors which get changed during loadGameState() being popped when the dialogue closes).
2011-06-25 15:54:36 +02:00
Thierry Crozat
f4d20223be
I18N: Make the unsupported game warning translatable
2011-06-20 23:12:26 +01:00
Tarek Soliman
4d0bba314d
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
...
ADGF_UNSTABLE is always warned about.
ADGF_TESTING is only warned about when running
configure with --enable-relase.
Both warnings are subject to the enable_wip_game_warning
config option.
2011-06-16 13:37:13 -05:00
Thierry Crozat
06bbb57ad7
I18N: Make many more GUI MessageDialog strings translatable
2011-06-13 22:19:18 +01:00
Pawel Kolodziejski
7329a5d164
ALL: sync with scummvm
2011-06-09 11:17:15 +02:00
Max Horn
477d6233c3
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
2011-06-02 18:31:59 +02:00
Max Horn
86240bb0dc
ENGINES: Get rid of some s(n)printf calls
2011-06-02 18:31:58 +02:00
Pawel Kolodziejski
356c9c8c07
sync with scummvm
2011-05-18 23:33:39 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Pawel Kolodziejski
0f5de71f70
sync with scummvm
2011-05-08 15:38:26 +02:00
Max Horn
2fa63ca015
COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility
2011-05-03 14:30:25 +02:00
Pawel Kolodziejski
6be453780f
synced with scummvm
2011-05-01 17:49:40 +02:00
Paul Gilbert
c6fa23a3d1
JANITORIAL: Add in necessary include files to fix compilation in MSVC
2011-04-28 22:32:12 +10:00