Paul Gilbert
|
18df28f74d
|
ACCESS: Extra initialization for various classes
|
2014-12-19 23:36:53 -05:00 |
|
Strangerke
|
fe627c5ce1
|
ACCESS: Fix spacing around semicolumn in class definitions
|
2014-12-17 21:31:26 +01:00 |
|
Strangerke
|
492d974550
|
ACCESS: Some more polishing in the file headers
|
2014-12-17 18:27:47 +01:00 |
|
Strangerke
|
56d28bc4c8
|
ACCESS: Split doCredit in two, putting demo code in a separate function
|
2014-12-17 07:58:24 +01:00 |
|
Paul Gilbert
|
b1f63a9985
|
ACCESS: Fix for player movement and stab action in pit scene
|
2014-12-12 23:08:08 -05:00 |
|
Strangerke
|
a6cc9250d3
|
ACCESS: Remove a useless variable, some renaming
|
2014-12-12 23:07:35 -05:00 |
|
Paul Gilbert
|
781c6ff8c4
|
ACCESS: Initial enum cleanup for Ant fields
|
2014-12-12 23:06:46 -05:00 |
|
Paul Gilbert
|
cdc27778c0
|
ACCESS: Add a button to allow skipping the river scene
|
2014-12-12 23:05:36 -05:00 |
|
Strangerke
|
7508e7b5f8
|
ACCESS: Minor River cleanup
|
2014-12-12 23:03:27 -05:00 |
|
Paul Gilbert
|
8e90ef2ec7
|
ACCESS: Minor river code clean up and saving fix
|
2014-12-12 23:03:06 -05:00 |
|
Paul Gilbert
|
bf361715e0
|
ACCESS: Simply river savegame fields
|
2014-12-12 23:02:16 -05:00 |
|
Paul Gilbert
|
f2cd2ee5b3
|
ACCESS: Move river death flags from engine to River class
|
2014-12-12 23:00:16 -05:00 |
|
Paul Gilbert
|
4c2ab8b297
|
ACCESS: Remove misnamed duplicate _screenVirtX field
|
2014-12-12 22:59:25 -05:00 |
|
Paul Gilbert
|
a8e111fae4
|
ACCESS: Refactor opening scenes logic into Opening class
|
2014-12-12 22:52:51 -05:00 |
|
Paul Gilbert
|
b478b05df2
|
ACCESS: Move _saveRiver from engine to River class
|
2014-12-12 22:51:43 -05:00 |
|
Paul Gilbert
|
1716cd9b30
|
ACCESS: Major refactoring of Amazon logic into their own classes
|
2014-12-12 22:51:04 -05:00 |
|