Commit graph

16 commits

Author SHA1 Message Date
Paul Gilbert
18df28f74d ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
Strangerke
fe627c5ce1 ACCESS: Fix spacing around semicolumn in class definitions 2014-12-17 21:31:26 +01:00
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke
56d28bc4c8 ACCESS: Split doCredit in two, putting demo code in a separate function 2014-12-17 07:58:24 +01:00
Paul Gilbert
b1f63a9985 ACCESS: Fix for player movement and stab action in pit scene 2014-12-12 23:08:08 -05:00
Strangerke
a6cc9250d3 ACCESS: Remove a useless variable, some renaming 2014-12-12 23:07:35 -05:00
Paul Gilbert
781c6ff8c4 ACCESS: Initial enum cleanup for Ant fields 2014-12-12 23:06:46 -05:00
Paul Gilbert
cdc27778c0 ACCESS: Add a button to allow skipping the river scene 2014-12-12 23:05:36 -05:00
Strangerke
7508e7b5f8 ACCESS: Minor River cleanup 2014-12-12 23:03:27 -05:00
Paul Gilbert
8e90ef2ec7 ACCESS: Minor river code clean up and saving fix 2014-12-12 23:03:06 -05:00
Paul Gilbert
bf361715e0 ACCESS: Simply river savegame fields 2014-12-12 23:02:16 -05:00
Paul Gilbert
f2cd2ee5b3 ACCESS: Move river death flags from engine to River class 2014-12-12 23:00:16 -05:00
Paul Gilbert
4c2ab8b297 ACCESS: Remove misnamed duplicate _screenVirtX field 2014-12-12 22:59:25 -05:00
Paul Gilbert
a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Paul Gilbert
b478b05df2 ACCESS: Move _saveRiver from engine to River class 2014-12-12 22:51:43 -05:00
Paul Gilbert
1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00