Commit graph

104 commits

Author SHA1 Message Date
Paul Gilbert
d4bbf4d250 ACCESS: Fix differences in floppy chapter changes 2015-12-11 22:42:18 -05:00
Paul Gilbert
a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Torbjörn Andersson
df31113222 ACCESS: Rename local variable to silence GCC warning 2015-07-24 09:14:25 +02:00
Willem Jan Palenstijn
6ec9c81b57 Merge branch 'master' into mm
Conflicts:
	engines/access/access.cpp
	engines/access/asurface.h
	engines/access/bubble_box.cpp
	engines/access/bubble_box.h
	engines/access/martian/martian_game.cpp
	engines/access/player.cpp
	engines/access/player.h
	engines/access/resources.cpp
	engines/access/screen.cpp
	engines/access/screen.h
	engines/access/sound.cpp
	engines/access/sound.h
2015-07-22 22:43:42 +02:00
Strangerke
ca0bef9595 ACCESS: MM - Split cmdHelp for MM 2015-01-25 22:05:10 +01:00
Strangerke
76f681efdf ACCESS: Make opcodes dependant to game versions 2015-01-05 18:15:12 +01:00
Strangerke
6a7834a05e ACCESS: Rename loadSoundTable 2014-12-27 16:55:07 +01:00
Paul Gilbert
37b5ee24f5 ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Paul Gilbert
310853a285 ACCESS: Add dirty rects when plotting images to the screen 2014-12-13 22:33:23 -05:00
Strangerke
712a18d050 ACCESS: Fix compilation errors reported by Criezy 2014-12-12 23:08:18 -05:00
Strangerke
538782e14e ACCESS: Get rid of the use of 'this' in constructor 2014-12-12 23:05:57 -05:00
Paul Gilbert
cdc27778c0 ACCESS: Add a button to allow skipping the river scene 2014-12-12 23:05:36 -05:00
Strangerke
9ef60f3f33 ACCESS: Fix a bug in plotInactive 2014-12-12 23:03:48 -05:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Strangerke
7571fdd4b1 ACCESS: Add some more Demo opcodes 2014-12-12 22:59:03 -05:00
Strangerke
580fec468f ACCESS: Implement loadNSound, add a warning about another special opcode used by the demo 2014-12-12 22:58:40 -05:00
Strangerke
771bcc8efd ACCESS: Add warnings about opcodes changed in the demo version 2014-12-12 22:58:31 -05:00
Strangerke
11e920f427 ACCESS: Split SoundManager and MusicManager 2014-12-12 22:53:43 -05:00
Paul Gilbert
a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Strangerke
c42666f3d2 ACCESS: Add some code for VGA mode in cmdHelp 2014-12-12 22:52:39 -05:00
Paul Gilbert
16a8d705ba ACCESS: Fix restoring game scene after using help 2014-12-12 22:52:26 -05:00
Paul Gilbert
01124c3378 ACCESS: Moved help table data from AccessEngine to AmazonEngine 2014-12-12 22:52:01 -05:00
Paul Gilbert
1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert
abecac94d4 ACCESS: Fix to restrict river canoe to 7 allowable 'lanes' 2014-12-12 22:50:24 -05:00
Paul Gilbert
bfbce8c6a6 ACCESS: Cleanup of updateObstacles 2014-12-12 22:50:15 -05:00
Strangerke
2735101179 ACCESS: Finish the implementation of cmdHelp (still a redraw issue) 2014-12-12 22:49:53 -05:00
Paul Gilbert
b1ea7879f3 ACCESS: Fix saving/loading using ScummVM GMM in the river scene 2014-12-12 22:49:35 -05:00
Paul Gilbert
c6042e2e25 ACCESS: Minor cleanups of canoe code 2014-12-12 22:49:26 -05:00
Paul Gilbert
3be3cb1ac2 ACCESS: Cleanup of room _function and river canoe movement 2014-12-12 22:49:16 -05:00
Paul Gilbert
7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Strangerke
d8c97d259b ACCESS: add code to replace the checks on KEYBUFCNT 2014-12-12 22:47:33 -05:00
Paul Gilbert
fde1ea9d0e ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum 2014-12-12 22:47:22 -05:00
Paul Gilbert
9cd2bbf6bd ACCESS: Move slaver guard functions into the Guard class 2014-12-12 22:46:36 -05:00
Paul Gilbert
7a691f38cf ACCESS: Fix guard movement logic on slaver boat 2014-12-12 22:44:58 -05:00
Strangerke
6e2d63e4cd ACCESS: Implement checkRiverCollide() 2014-12-12 22:44:04 -05:00
Strangerke
5674bed27b ACCESS: Implement updateObstacles 2014-12-12 22:43:51 -05:00
Strangerke
f1b99b0ede ACCESS: Implement plotRiver 2014-12-12 22:43:14 -05:00
Strangerke
51ccd0c1fb ACCESS: Implement moveCanoe 2014-12-12 22:43:03 -05:00
Strangerke
0c4fdc6a48 ACCESS: Implement some more RIVER functions 2014-12-12 22:42:50 -05:00
Strangerke
cc07c2e5a2 ACCESS: Implement two more RIVER related functions 2014-12-12 22:42:10 -05:00
Paul Gilbert
74a15d6599 ACCESS: Fix the mWhileDownRiver cutscene 2014-12-12 22:41:45 -05:00
Strangerke
36a3c5d234 ACCESS: Implement riverJumpTest 2014-12-12 22:41:33 -05:00
Paul Gilbert
74a61d1118 ACCESS: Fix the ability to switch between players 2014-12-12 22:40:17 -05:00
Paul Gilbert
a0beb08984 ACCESS: Refactor _inactive from AccessEngine to AmazonEngine 2014-12-12 22:39:42 -05:00
Strangerke
1cbaab55cd ACCESS: Split cmdDead in order to use it in RIVER 2014-12-12 22:39:28 -05:00
Paul Gilbert
ff003f3b65 ACCESS: Fix the jungle walk 2 cutscene 2014-12-12 22:38:58 -05:00
Strangerke
c1b3db90c4 ACCESS: Implement riverSound 2014-12-12 22:38:39 -05:00
Paul Gilbert
30f602b6cb ACCESS: Further fixes for panning 2014-12-12 22:38:31 -05:00
Paul Gilbert
1d60368724 ACCESS: Tweaks to mWhileDoOpen and fixes to pan method 2014-12-12 22:38:22 -05:00