Commit graph

45 commits

Author SHA1 Message Date
Eugene Sandulenko
20fb25d58a FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
Colin Snover
8808817d56 FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueList 2017-11-18 22:35:12 +01:00
Colin Snover
a475cec2aa FULLPIPE: Remove unnecessary constructors
These appear to be default member-wise copy constructors or POD
constructors that zero all members. I suspect that quite a few
pointer-taking constructors are actually supposed to be
copy-constructors but since they don't all just do default
member-wise copies I do not feel confident in changing them without
verifying that there are not separate copy constructors in the
disassembly, and I don't have the database for this game.
2017-11-18 22:35:12 +01:00
Colin Snover
715d4bd76a FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
Colin Snover
39ea2f66ac FULLPIPE: Fix deleted queue leaks & clarify flags 2017-11-18 22:35:12 +01:00
Filippos Karapetis
b4514bfe92 FULLPIPE: Change _objCommandName and _queueName to Common::String 2016-12-20 02:17:58 +02:00
Eugene Sandulenko
26f55005b3 FULLPIPE: Rename in ExCommand structure 2016-09-04 23:54:43 +02:00
Eugene Sandulenko
1bcec8bcd9 FULLPIPE: Further renames in AniHandler class 2016-08-14 21:40:29 +02:00
Eugene Sandulenko
c55398cd4b FULLPIPE: Implement clearGlobalMessageQueueList() 2014-04-26 12:08:37 +03:00
Johannes Schickel
387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko
30123a51d0 FULLPIPE: Implement lift_exitSeq() 2014-01-29 23:54:11 +02:00
Eugene Sandulenko
cf6cfc1cf8 FULLPIPE: Implement clearGlobalMessageQueueList1() 2014-01-12 11:12:45 +02:00
Eugene Sandulenko
a40c607573 FULLPIPE: Complete ObjstateCommand class 2014-01-08 15:26:37 +02:00
Eugene Sandulenko
70f7770c6a FULLPIPE: Started fixing ObjstateCommand object inheritance 2014-01-08 11:35:23 +02:00
Eugene Sandulenko
8b78fb5642 FULLPIPE: Implement MGM::buildExCommand2() 2014-01-05 00:53:30 +02:00
Eugene Sandulenko
8515164117 FULLPIPE: Proper use of copying consturctor for ExCommand 2014-01-04 17:06:23 +02:00
Eugene Sandulenko
0745e61e70 FULLPIPE: Implement ExCommand2 methods 2014-01-04 15:15:05 +02:00
Eugene Sandulenko
a230368de5 FULLPIPE: More code to ExCommand class 2014-01-04 15:01:27 +02:00
Eugene Sandulenko
5c9f46b88d FULLPIPE: Implement sceneHandler16_drink() 2014-01-01 15:27:30 +02:00
Eugene Sandulenko
b4ce81baf9 FULLPIPE: Implement sceneHandler06_sub04() 2013-12-17 23:32:30 +02:00
Eugene Sandulenko
9c7731d288 FULLPIPE: Implement sceneHandler04_clickLadder() 2013-12-12 18:12:10 +02:00
Filippos Karapetis
edbf2d49fb FULLPIPE: Make _exCommands private 2013-12-11 22:52:49 +02:00
Eugene Sandulenko
fc107e0005 FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue() 2013-11-17 16:40:20 -08:00
Eugene Sandulenko
0d4055fe7f FULLPIPE: Implement sceneHandlerIntro() 2013-10-28 01:00:06 +02:00
Eugene Sandulenko
b64e621883 FULLPIPE: Implement MessageQueue::transferExCommands() 2013-10-24 01:08:24 +03:00
Eugene Sandulenko
a0185d7fdc FULLPIPE: Implemented MovGraph2::method4C() 2013-10-17 00:35:02 +03:00
Eugene Sandulenko
3329dc8fe0 FULLPIPE: Initialized class variables. CID 1063198 2013-09-22 11:38:07 +03:00
Eugene Sandulenko
655054fb37 FULLPIPE: CObjstateCommand -> ObjStateCommand 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
6cd830fb1b FULLPIPE: Implement CGameLoader::preloadScene() 2013-09-12 22:51:21 +03:00
Eugene Sandulenko
747e70a38e FULLPIPE: Implement CInteractionController::handleInteraction() 2013-09-08 23:56:04 +03:00
Eugene Sandulenko
1ed2069f86 FULLPIPE: Inherit GlobalMessageQueueList from Common::Array 2013-09-06 15:36:02 +03:00
Eugene Sandulenko
028772d153 FULLPIPE: Finish global_messageHandler3() 2013-09-06 14:51:20 +03:00
Eugene Sandulenko
9f52e9f650 FULLPIPE: More work on behaviors. Animations start to (buggy) work. 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
f90371ebce FULLPIPE: Implement global_messageHandler4() and startAnim() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
c12ea8bd2b FULLPIPE: Implement global_messageHandler1() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
1ca1a5dfa0 FULLPIPE: Implement MessageQueue::chain() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
d866e2aabf FULLPIPE: First phase of StaticANIObject::update() implementation 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
a80f934640 FULLPIPE: Implemented main event handler 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
133a77887f FULLPIPE: Started work on intro 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
da7ef00173 FULLPIPE: Implement MessageQueue::sendNextCommand() 2013-09-06 14:51:10 +03:00
Eugene Sandulenko
c78803db2d FULLPIPE: Unstubbed ExCommand::handleMessage() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
856eb1b0fa FULLPIPE: Implemented FullpipeEngine::updateScreen() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
56cb6bbd45 FULLPIPE: Implemented CGameLoader::gotoScene() 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
4dc3481ec1 FULLPIPE: Moved Messge class to messages.cpp 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
67bbf26ecd FULLPIPE: Rename messagequeue.* to messages.* 2013-09-06 14:51:06 +03:00
Renamed from engines/fullpipe/messagequeue.h (Browse further)