D G Turner
8f1e1bdd8c
LILLIPUT: Minor Sound Function Name Change For Consistency.
...
This has no functional change, but improves the consistency with the
renamed stopSound() function.
Also, minor fixes for formatting, removal of redundant comments and code
in sound class.
2018-07-29 05:30:37 +01:00
D G Turner
bdb307634f
LILLIPUT: Remove Unused Engine Pointer from Sound Class.
...
Since this was unused, it was causing various compiler warnings of the
set-but-not-used type. If it is needed later, this code can be restored.
2018-07-29 03:56:20 +01:00
Strangerke
b9e8320de7
LILLIPUT: Fix another regression
2018-04-29 00:55:52 +02:00
Strangerke
ef1b0171bf
LILLIPUT: Fix regression introduced in 56db8c626e
2018-04-26 07:10:20 +02:00
Strangerke
dd152510af
LILLIPUT: Remove some unused variables, initialize some others
2018-04-24 00:01:46 +02:00
Strangerke
56db8c626e
LILLIPUT: Refactor engine, replace the use of MinMax by Common::Rect
2018-04-20 07:55:46 +02:00
Strangerke
7af31d6614
LILLIPUT: Add safeguard in homeInPathFinding
2018-04-20 07:21:06 +02:00
Strangerke
2f00d52a23
LILLIPUT: Fix memory leak
2018-04-20 07:10:38 +02:00
Strangerke
25aa60726d
LILLIPUT: Fix uninitialized variables
2018-04-19 07:58:01 +02:00
Strangerke
763cf2f6a4
LILLIPUT: Add code to load & decompress MUS file
2018-04-18 07:18:05 +02:00
Strangerke
f01af1690e
LILLIPUT: Fix a regresssion in scrollToViewportCharacterTarget(), some more renaming
2018-04-16 06:54:04 +02:00
Strangerke
85c802c9b7
LILLIPUT: More renaming
2018-04-15 01:20:52 +02:00
Strangerke
f102f9961b
LILLIPUT: cleanup & renaming
2018-04-13 06:57:44 +02:00
Strangerke
cd95328b36
LILLIPUT: Use constants in sequence functions
2018-04-12 07:38:34 +02:00
Strangerke
fe81c9c1d3
LILLIPUT: some renaming
2018-04-11 23:21:09 +02:00
Strangerke
1a29932672
LILLIPUT: some more rework related to the positions
2018-04-11 07:27:45 +02:00
Strangerke
555056714b
LILLIPUT: Some refactoring
2018-04-10 23:49:31 +02:00
Strangerke
bf5b3f62e2
LILLIPUT: more renaming
2018-04-10 07:44:48 +02:00
Strangerke
c8eff89a7e
LILLIPUT: more WIP renaming
2018-04-09 00:56:17 +02:00
Adrian Frühwirth
76857c715a
LILLIPUT: Fix missing format specifier in call to debugC()
2018-04-08 01:09:58 +02:00
Strangerke
7f9c06f91a
LILLIPUT: more renaming, rework setMode
2018-04-08 00:02:22 +02:00
Strangerke
6695610756
LILLIPUT: More renaming work
2018-04-07 23:58:32 +02:00
Strangerke
397a94bc62
LILLIPUT: Some more renaming in the sequence manager
2018-04-07 23:58:32 +02:00
Strangerke
83412c91af
LILLIPUT: Change the type of _characterTilePos
2018-03-31 01:55:40 +02:00
Strangerke
566f6a6443
LILLIPUT: some more renaming in the sequencer
2018-03-31 01:55:40 +02:00
Strangerke
3720c04cb6
LILLIPUT: Refactor a bit sequenceMoveCharacter to use 3 parameters instead of 2
2018-03-31 01:55:40 +02:00
Strangerke
467cfbc42a
LILLIPUT: More renaming work
2018-03-31 01:55:40 +02:00
Strangerke
411e182044
LILLIPUT: Remove some useless code
2018-03-29 07:11:42 +02:00
rsn8887
b875f46db0
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build
2018-03-28 23:00:13 -05:00
Strangerke
74ce6af22e
LILLIPUT: more renaming and refactoring
2018-03-28 17:36:57 +02:00
Strangerke
96f35b1740
LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
2018-03-28 17:36:57 +02:00
Strangerke
fedbb3d7fe
LILLIPUT: Rename some more opcodes
2018-03-28 17:36:57 +02:00
Strangerke
2ea8d71a5a
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
81a16b0c8e
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
37067dd6e9
LILLIPUT: Silent some CppCheck warnings
2018-03-28 17:36:57 +02:00
Strangerke
b17dfaad10
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
491dd07e68
LILLUPUT: Add missing kActionType values
2018-03-28 17:36:57 +02:00
Strangerke
bda21673e8
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
e92e7d5bf6
LILLIPUT: Fixes formatting
2018-03-28 17:36:57 +02:00
Strangerke
616a8291a4
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
399d1e26cb
LILLIPUT: Fixes rendering by blitting mainSurface to screen
...
Before displayMousePointer() that calls display16x16IndexedBuf() did the
blit and I forgot to add it when removing the custom cursor handling in
38cd5b2ac3.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
a5b4be6327
LILLIPUT: Substitues custom cursor handling with CursorMan
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
cf29d9ceec
LILLIPUT: Removes redundant mouse cursor redraws
...
update() and pollEvent() are called multiple times over
the course of one game loop, thus restoreSurfaceUnderMousePointer()
and displayMousePointer() are called multiple times as well. This caused
massive lag and froze the script system when the mouse was moved.
While this commit doesn't fix the cursor flickering, it is now responsive
at all times.
2018-03-28 17:36:57 +02:00
Strangerke
e059e81bab
LILLIPUT: Some renaming, fix a warning
2018-03-28 17:36:57 +02:00
Strangerke
b387257138
LILLIPUT: Some renaming, fix regression in intro introduced in the two previous commits
2018-03-28 17:36:57 +02:00
Strangerke
7554c07be1
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
ed9daf2ed6
LILLIPUT: Rework _rectXMinMax and _rectYMinMax
2018-03-28 17:36:57 +02:00
Strangerke
4efebbbeee
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
9f93ceb8aa
LILLIPUT: Fix bug in interface button re-activation
2018-03-28 17:36:57 +02:00
Strangerke
f0abb4f656
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00