Commit graph

100 commits

Author SHA1 Message Date
Matthew Hoops
85f8dc5dee SCI: Add detection for Freddy Pharkas Mac
svn-id: r55828
2011-02-08 15:03:23 +00:00
Max Horn
ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Matthew Hoops
4d088332a2 SCI: Add support for GK1 Mac high-res fonts
svn-id: r55754
2011-02-03 15:51:51 +00:00
Matthew Hoops
4c0af01d6a SCI: Disable the special QFG1 Mac icon bar
The original interpreter completely ignores it in favor of the regular one.

svn-id: r55748
2011-02-03 02:26:57 +00:00
Matthew Hoops
24e983610d SCI: Fix GK1 Mac views, the game now starts
svn-id: r55721
2011-02-02 15:33:33 +00:00
Filippos Karapetis
5d7729be32 SCI: Cleanup
svn-id: r55182
2011-01-09 13:21:19 +00:00
Filippos Karapetis
8b14137c07 SCI: Some video related changes
- Now playVideo() is used when playing videos from the console (reducing
code duplication)
- Added support for 16bpp scaling in scale2x, so that the 16-bit color
Duck videos are scaled correctly

svn-id: r54210
2010-11-11 19:22:56 +00:00
Martin Kiewitz
bb716c23fa SCI: adding force to memorial area for SQ3/intro
makes the view getting fully undithered

svn-id: r54068
2010-11-04 18:37:03 +00:00
Matthew Hoops
07abe3d603 SCI: Add detection for Hoyle4 Mac
svn-id: r53397
2010-10-13 03:28:59 +00:00
Filippos Karapetis
dd0095f1a2 SCI: Added parentheses inside GfxScreen::isFillMatch() to make the code more
readable

svn-id: r52615
2010-09-07 08:12:59 +00:00
Martin Kiewitz
52c9c7b445 SCI: fixing getting selected language
for multilingual games

svn-id: r51608
2010-08-02 08:47:06 +00:00
Martin Kiewitz
ddd2bd6a1c SCI: switching to upscaled hires on pc98 games
instead of checking the language to be japanese for that

svn-id: r51601
2010-08-01 22:59:58 +00:00
Matthew Hoops
79bf94c877 SCI: Move kernelShakeScreen to GfxScreen so it can be used in SCI32 (it's used in GK1)
svn-id: r51583
2010-08-01 17:54:48 +00:00
Martin Kiewitz
f456b7cfa2 SCI: separating qfg1ega and qfg1vga gameids
svn-id: r50881
2010-07-14 11:53:12 +00:00
Martin Kiewitz
c77c84f5c5 SCI: also sync palette after playing movies, fixes kq6 intro
svn-id: r50798
2010-07-11 10:11:31 +00:00
Martin Kiewitz
c1aecd0b9b SCI: change drawing of fonts, so that we never do triple pixel line duplications. sierra didn't do this, but it looks much better - "fixes" gk1, kq6 font rendering when running in hires
svn-id: r50599
2010-07-02 15:58:09 +00:00
Martin Kiewitz
7b6be52f22 SCI: added possible workaround or final solution for hires portraits not fully removed from screen in kq6 - needs to get investigated further but this will get a little bit difficult
svn-id: r50594
2010-07-02 09:50:33 +00:00
Martin Kiewitz
1287e6f252 SCI: adjust brRect and nsRect, if sci2 hires views are used, fixes hotspots in gk1
svn-id: r50536
2010-06-30 15:44:26 +00:00
Max Horn
8db0f726c0 SCI: Rewrap more comments
svn-id: r50500
2010-06-29 14:55:32 +00:00
Willem Jan Palenstijn
0f0977535c Remove CRs
svn-id: r50435
2010-06-28 12:13:04 +00:00
Martin Kiewitz
445bfee08c SCI: add const again to newWidth
svn-id: r50434
2010-06-28 12:09:48 +00:00
Martin Kiewitz
6981b943b5 SCI: fix regression of r50424, 2x scaling
svn-id: r50433
2010-06-28 12:04:35 +00:00
Max Horn
793d482f4f SCI: Optimized GfxScreen::scale2x a bit
svn-id: r50424
2010-06-28 11:21:07 +00:00
Max Horn
7e0240ab14 SCI: Comment cleanup
svn-id: r50423
2010-06-28 11:20:51 +00:00
Max Horn
db2d41a433 SCI: Make src param of GfxScreen::scale2x const
svn-id: r50420
2010-06-28 11:19:45 +00:00
Filippos Karapetis
52ddc711d0 SCI: separated the graphics initialization code a bit
- Moved all of the graphics initialization code on startup inside initGraphics()
- Moved all of the screen initialization (resolution, upscaled graphics etc) code inside GfxScreen()

svn-id: r50412
2010-06-28 08:18:55 +00:00
Max Horn
6ee82a2027 SCI: Introduce SciGameId enum
svn-id: r50273
2010-06-25 16:16:29 +00:00
Max Horn
359be0c066 SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
svn-id: r49968
2010-06-17 23:14:34 +00:00
Matthew Hoops
d49fb8f42d Add support for showing the icon bar in SCI1.1 Mac.
svn-id: r49196
2010-05-24 17:21:11 +00:00
Martin Kiewitz
f3b2627179 SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits are drawn at the right position
svn-id: r49041
2010-05-15 15:16:32 +00:00
Martin Kiewitz
eb2b3f352e SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6)
svn-id: r49040
2010-05-15 14:17:50 +00:00
Martin Kiewitz
59a255226f SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum GFX_SCREEN_UPSCALED_*
svn-id: r49039
2010-05-15 08:57:13 +00:00
Max Horn
b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Martin Kiewitz
cd4812dfd9 SCI: support for kanji (sjis), minor centering issue left
svn-id: r48674
2010-04-16 18:23:50 +00:00
Max Horn
903b694574 SCI: Cleanup resource.h
svn-id: r48084
2010-02-17 23:37:32 +00:00
Martin Kiewitz
03dd0ac7bb SCI: screen specific debug functions are now called directly w/o SciGui/32
svn-id: r47905
2010-02-05 15:53:36 +00:00
Matthew Hoops
3b6f6bfbd8 SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ratio correction will eventually have to be applied. This fixes a possible segfault when playing the credits video in GK1 (which is 640x480).
svn-id: r47895
2010-02-05 04:16:12 +00:00
Martin Kiewitz
5f39e3b7b5 SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32
svn-id: r47889
2010-02-04 20:52:56 +00:00
Martin Kiewitz
5cf510648a SCI: syncWithFramebuffer() is now called directly w/o SciGui/SciGui32
svn-id: r47781
2010-01-31 21:59:37 +00:00
Martin Kiewitz
72c2d360f7 SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now called directly w/o SciGui
svn-id: r47752
2010-01-31 16:21:11 +00:00
Martin Kiewitz
5fa0718356 SCI: created isAmiga32color(), using this method instead of comparing against viewType
svn-id: r47554
2010-01-25 12:34:40 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Martin Kiewitz
75816d4ca1 SCI: added comment about using color 255 all the time for amiga games
svn-id: r47523
2010-01-24 20:51:34 +00:00
Martin Kiewitz
2ef7848586 SCI: changing white to be 255 for amiga all the time (works for our interpreter) - fixes mouse cursor on amiga sci1 games
svn-id: r47522
2010-01-24 20:47:35 +00:00
Martin Kiewitz
d0b8a8e468 SCI: supporting .used bit 1 in palettes (force direct palette setting) and clipping palette intensity results fixes fade in/out in sq5 intro (some timing problems remain)
svn-id: r47495
2010-01-24 10:06:27 +00:00
Martin Kiewitz
9577a45cdd SCI: fixed save/restorebits within screen class for displayscreen case, fixes kq6 menu bar
svn-id: r47125
2010-01-07 15:50:58 +00:00
Martin Kiewitz
12cd066e44 SCI: fixed stupid bug in putPixelOnDisplay, fixes height of displayed hires graphics in kq6
svn-id: r47107
2010-01-07 13:30:08 +00:00
Martin Kiewitz
58aab46f06 SCI: some portrait work (kq6 now shows the main bitmap as portrait, coordinates still messed up)
svn-id: r47105
2010-01-07 10:31:29 +00:00
Martin Kiewitz
edc7fcf121 SCI: sync displayScreen with framebuffer after successful video playback (fixes background vanishing in mainmenu of gk1demo)
svn-id: r47089
2010-01-06 18:59:39 +00:00
Filippos Karapetis
d99aa0f126 More renaming
svn-id: r47009
2010-01-05 01:37:57 +00:00
Renamed from engines/sci/graphics/gui_screen.cpp (Browse further)