Commit graph

117 commits

Author SHA1 Message Date
Paul Gilbert
077250acfb TSAGE: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:28 -04:00
Johannes Schickel
6e715e186a TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
Strangerke
5e35729ee8 TSAGE: Some renaming, remove some useless variables from Core, increase savegame version 2013-12-20 07:11:09 +01:00
Strangerke
c211cede06 TSAGE: BF - Remove some useless variables, some renaming 2013-11-26 08:18:45 +01:00
Strangerke
af510118e8 TSAGE: BF - Some renaming 2013-11-26 08:18:44 +01:00
Strangerke
b64371f8b8 TSAGE: BF - Remove a couple of useless variables 2013-11-26 08:18:43 +01:00
Strangerke
02c006bc0b TSAGE: Remove more useless global variables. Savegames compatibility preserved. 2013-11-02 12:08:46 +01:00
Strangerke
90d88078aa TSAGE: Remove some useless variables in Blue Force, fix compilation broken in last commit 2013-11-02 11:51:32 +01:00
Strangerke
09128132c7 TSAGE: Fix CID 1003781, 1002422, 1003171 2013-10-27 23:12:59 +01:00
Strangerke
198ee3528a TSAGE: BF - Get rid of some magic values related to btnState 2013-09-01 12:33:43 +02:00
Strangerke
9279b25694 TSAGE: JANITORIAL: Remove trailing spaces 2012-02-25 12:44:37 +01:00
Paul Gilbert
5c6e1f168c TSAGE: Centralised all the setDetails methods in the various games
This puts them all in the common SceneHotspot class, rather than each game having their own repeated implementations of them.
2011-12-27 20:13:50 +11:00
Paul Gilbert
3e6e5bc0ce TSAGE: Bugfix to allow loading savegames in Blue Force directly from the launcher 2011-12-17 13:28:12 +11:00
Paul Gilbert
24740b30bd TSAGE: Disallow saving and loading via the GMM when a dialog is active 2011-12-17 13:13:44 +11:00
Paul Gilbert
33fcbaa9ee TSAGE: Decrease game speed for Blue Force 2011-11-03 20:47:09 +11:00
Paul Gilbert
e9aebf0a21 TSAGE: Implement code for restarting the game in Blue Force 2011-11-02 19:43:52 +11:00
Paul Gilbert
b6239f3b3d TSAGE: Display UI cursor correctly in R2RW 2011-10-31 11:35:04 +11:00
Paul Gilbert
0c751aac5a TSAGE: Bugfix for headless officers in BF Day 2 inspection 2011-10-26 22:02:10 +11:00
Paul Gilbert
1c4bc2f567 TSAGE: Hooking up Return to Ringworld to display the user interface 2011-10-22 22:41:32 +11:00
Paul Gilbert
d3193687a7 TSAGE: Beginnings of support for Return to Ringworld 2011-10-22 20:44:26 +11:00
Strangerke
5a1ac7e4a0 TSAGE: Blue Force - Add missing comments on scenes 9xx 2011-10-20 23:15:10 +02:00
Strangerke
cbc3a72fc3 TSAGE: Blue Force - Fix last intro screen 2011-10-20 21:04:50 +02:00
Paul Gilbert
96d9b566a2 TSAGE: Bugfixes for the PalettedScene::transition method 2011-10-20 23:15:25 +11:00
Strangerke
1d3fa7402b TSAGE: Blue Force - Move identical intro Text classes to common game logic 2011-10-20 00:34:40 +02:00
Strangerke
c39e45ff64 TSAGE: Blue Force - Fix crate top in scene 920
Also: rename some objects, disable sub15E4F and
fix a little bug in init of scene910
2011-10-20 00:20:26 +02:00
Strangerke
9549583242 TSAGE: Blue Force - Implement scene 160 2011-10-19 22:45:39 +02:00
Strangerke
d7f80fadab TSAGE: Blue Force - Implement intro scene 150 2011-10-18 23:56:48 +02:00
Strangerke
1375062480 TSAGE: Blue Force - Implement intro scene 140
This breaks the savegames again
2011-10-18 22:59:52 +02:00
Strangerke
714de939ff TSAGE: Blue Force - Implement intro scene 125 2011-10-18 19:51:09 +02:00
Strangerke
96170150a9 TSAGE: Blue Force - Implement scene 115.
This breaks the previous savegame format.
2011-10-17 23:25:27 +02:00
Paul Gilbert
6ce67242fd TSAGE: Cleaned up Blue Force scene 114 - Outside Tony's Bar 2011-10-16 15:26:39 +11:00
Paul Gilbert
453323ebaa TSAGE: Fixed accidental recursion in FollowerObject::reposition method 2011-10-15 20:30:05 +11:00
Paul Gilbert
f0245ef09a TSAGE: Implemented SceneMessage class to show messages before fading in a scene
This is used by Blue Force to display 'The Next Day' messages.
2011-10-15 13:46:38 +11:00
Paul Gilbert
2ac551aa28 TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMM
This splits checking if save and load are enabled to the individual game classes.
2011-10-14 20:49:06 +11:00
Strangerke
4f0183fc0a TSAGE: Add (useless?) scene 114 in BlueForce 2011-10-13 00:00:55 +02:00
Strangerke
b5318ed8ea TSAGE: Add intro scene 110 for BlueForce 2011-10-12 20:10:03 +02:00
Paul Gilbert
8a8fd94f10 TSAGE: Separated the NamedHotspot class into separate versions for Ringworld and Blue Force
This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently
2011-10-12 21:12:34 +11:00
Paul Gilbert
a52f090b7b TSAGE: Bugfixes for Blue Force scene 710 - Beach 2011-10-11 21:25:43 +11:00
Paul Gilbert
f4ad86b707 TSAGE: Implemented Blue Force scene 180 - Front of Home 2011-10-10 22:19:49 +11:00
Strangerke
148b09835e TsAGE: Implement initialization of scene 910, plus actions of each objects and items. (WIP) 2011-10-09 18:27:43 +02:00
Paul Gilbert
505c04701f TSAGE: Added missing code for SceneExt::remove 2011-10-09 21:04:15 +11:00
Paul Gilbert
60b0f12c5b TSAGE: Added code allowing Blue Force intro to be skipped by clicking the mouse 2011-10-09 20:00:27 +11:00
Paul Gilbert
0485425697 TSAGE: Changed Blue Force startup back to title screen and fixed some startup glitches 2011-10-09 18:18:47 +11:00
Paul Gilbert
a5a1bf253b TSAGE: Implemented Blue Force scene 880 - Beach Path 2011-10-09 17:27:17 +11:00
Paul Gilbert
450a4c867b TSAGE: Impelmented Blue Force scene 870 - Cove Beach 2011-10-09 14:43:12 +11:00
Paul Gilbert
2e07b9f464 TSAGE: Implement Blue Force scene 860 - Boat Entering Cove 2011-10-09 10:42:27 +11:00
Paul Gilbert
f067d7541a TSAGE: Implemented Blue Force scene 850 - Boat Leaving/Entering Marina 2011-10-09 09:38:52 +11:00
Paul Gilbert
4192934e8e TSAGE: Implemented Blue Force scene 820 - Microfiche Reader 2011-10-08 11:40:04 +11:00
Paul Gilbert
5d409006e4 TSAGE: Implemented Blue Force scene 810 - Lyle's Office 2011-10-08 09:14:17 +11:00
Paul Gilbert
e651f36d43 TSAGE: Implemented Blue Force scene 280 - Bedroom Flashback cut-scene 2011-10-08 09:14:16 +11:00