Paul Gilbert
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077250acfb
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TSAGE: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:28 -04:00 |
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Johannes Schickel
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6e715e186a
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TSAGE: Make GPL headers consistent with themselves.
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2014-02-18 02:39:39 +01:00 |
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Strangerke
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5e35729ee8
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TSAGE: Some renaming, remove some useless variables from Core, increase savegame version
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2013-12-20 07:11:09 +01:00 |
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Strangerke
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c211cede06
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TSAGE: BF - Remove some useless variables, some renaming
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2013-11-26 08:18:45 +01:00 |
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Strangerke
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af510118e8
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TSAGE: BF - Some renaming
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2013-11-26 08:18:44 +01:00 |
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Strangerke
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b64371f8b8
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TSAGE: BF - Remove a couple of useless variables
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2013-11-26 08:18:43 +01:00 |
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Strangerke
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02c006bc0b
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TSAGE: Remove more useless global variables. Savegames compatibility preserved.
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2013-11-02 12:08:46 +01:00 |
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Strangerke
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90d88078aa
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TSAGE: Remove some useless variables in Blue Force, fix compilation broken in last commit
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2013-11-02 11:51:32 +01:00 |
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Strangerke
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09128132c7
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TSAGE: Fix CID 1003781, 1002422, 1003171
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2013-10-27 23:12:59 +01:00 |
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Strangerke
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198ee3528a
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TSAGE: BF - Get rid of some magic values related to btnState
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2013-09-01 12:33:43 +02:00 |
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Strangerke
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9279b25694
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TSAGE: JANITORIAL: Remove trailing spaces
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2012-02-25 12:44:37 +01:00 |
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Paul Gilbert
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5c6e1f168c
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TSAGE: Centralised all the setDetails methods in the various games
This puts them all in the common SceneHotspot class, rather than each game having their own repeated implementations of them.
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2011-12-27 20:13:50 +11:00 |
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Paul Gilbert
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3e6e5bc0ce
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TSAGE: Bugfix to allow loading savegames in Blue Force directly from the launcher
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2011-12-17 13:28:12 +11:00 |
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Paul Gilbert
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24740b30bd
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TSAGE: Disallow saving and loading via the GMM when a dialog is active
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2011-12-17 13:13:44 +11:00 |
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Paul Gilbert
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33fcbaa9ee
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TSAGE: Decrease game speed for Blue Force
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2011-11-03 20:47:09 +11:00 |
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Paul Gilbert
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e9aebf0a21
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TSAGE: Implement code for restarting the game in Blue Force
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2011-11-02 19:43:52 +11:00 |
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Paul Gilbert
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b6239f3b3d
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TSAGE: Display UI cursor correctly in R2RW
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2011-10-31 11:35:04 +11:00 |
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Paul Gilbert
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0c751aac5a
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TSAGE: Bugfix for headless officers in BF Day 2 inspection
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2011-10-26 22:02:10 +11:00 |
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Paul Gilbert
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1c4bc2f567
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TSAGE: Hooking up Return to Ringworld to display the user interface
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2011-10-22 22:41:32 +11:00 |
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Paul Gilbert
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d3193687a7
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TSAGE: Beginnings of support for Return to Ringworld
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2011-10-22 20:44:26 +11:00 |
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Strangerke
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5a1ac7e4a0
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TSAGE: Blue Force - Add missing comments on scenes 9xx
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2011-10-20 23:15:10 +02:00 |
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Strangerke
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cbc3a72fc3
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TSAGE: Blue Force - Fix last intro screen
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2011-10-20 21:04:50 +02:00 |
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Paul Gilbert
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96d9b566a2
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TSAGE: Bugfixes for the PalettedScene::transition method
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2011-10-20 23:15:25 +11:00 |
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Strangerke
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1d3fa7402b
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TSAGE: Blue Force - Move identical intro Text classes to common game logic
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2011-10-20 00:34:40 +02:00 |
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Strangerke
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c39e45ff64
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TSAGE: Blue Force - Fix crate top in scene 920
Also: rename some objects, disable sub15E4F and
fix a little bug in init of scene910
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2011-10-20 00:20:26 +02:00 |
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Strangerke
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9549583242
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TSAGE: Blue Force - Implement scene 160
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2011-10-19 22:45:39 +02:00 |
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Strangerke
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d7f80fadab
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TSAGE: Blue Force - Implement intro scene 150
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2011-10-18 23:56:48 +02:00 |
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Strangerke
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1375062480
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TSAGE: Blue Force - Implement intro scene 140
This breaks the savegames again
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2011-10-18 22:59:52 +02:00 |
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Strangerke
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714de939ff
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TSAGE: Blue Force - Implement intro scene 125
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2011-10-18 19:51:09 +02:00 |
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Strangerke
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96170150a9
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TSAGE: Blue Force - Implement scene 115.
This breaks the previous savegame format.
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2011-10-17 23:25:27 +02:00 |
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Paul Gilbert
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6ce67242fd
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TSAGE: Cleaned up Blue Force scene 114 - Outside Tony's Bar
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2011-10-16 15:26:39 +11:00 |
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Paul Gilbert
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453323ebaa
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TSAGE: Fixed accidental recursion in FollowerObject::reposition method
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2011-10-15 20:30:05 +11:00 |
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Paul Gilbert
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f0245ef09a
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TSAGE: Implemented SceneMessage class to show messages before fading in a scene
This is used by Blue Force to display 'The Next Day' messages.
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2011-10-15 13:46:38 +11:00 |
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Paul Gilbert
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2ac551aa28
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TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMM
This splits checking if save and load are enabled to the individual game classes.
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2011-10-14 20:49:06 +11:00 |
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Strangerke
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4f0183fc0a
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TSAGE: Add (useless?) scene 114 in BlueForce
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2011-10-13 00:00:55 +02:00 |
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Strangerke
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b5318ed8ea
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TSAGE: Add intro scene 110 for BlueForce
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2011-10-12 20:10:03 +02:00 |
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Paul Gilbert
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8a8fd94f10
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TSAGE: Separated the NamedHotspot class into separate versions for Ringworld and Blue Force
This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently
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2011-10-12 21:12:34 +11:00 |
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Paul Gilbert
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a52f090b7b
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TSAGE: Bugfixes for Blue Force scene 710 - Beach
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2011-10-11 21:25:43 +11:00 |
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Paul Gilbert
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f4ad86b707
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TSAGE: Implemented Blue Force scene 180 - Front of Home
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2011-10-10 22:19:49 +11:00 |
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Strangerke
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148b09835e
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TsAGE: Implement initialization of scene 910, plus actions of each objects and items. (WIP)
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2011-10-09 18:27:43 +02:00 |
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Paul Gilbert
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505c04701f
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TSAGE: Added missing code for SceneExt::remove
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2011-10-09 21:04:15 +11:00 |
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Paul Gilbert
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60b0f12c5b
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TSAGE: Added code allowing Blue Force intro to be skipped by clicking the mouse
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2011-10-09 20:00:27 +11:00 |
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Paul Gilbert
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0485425697
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TSAGE: Changed Blue Force startup back to title screen and fixed some startup glitches
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2011-10-09 18:18:47 +11:00 |
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Paul Gilbert
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a5a1bf253b
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TSAGE: Implemented Blue Force scene 880 - Beach Path
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2011-10-09 17:27:17 +11:00 |
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Paul Gilbert
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450a4c867b
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TSAGE: Impelmented Blue Force scene 870 - Cove Beach
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2011-10-09 14:43:12 +11:00 |
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Paul Gilbert
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2e07b9f464
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TSAGE: Implement Blue Force scene 860 - Boat Entering Cove
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2011-10-09 10:42:27 +11:00 |
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Paul Gilbert
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f067d7541a
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TSAGE: Implemented Blue Force scene 850 - Boat Leaving/Entering Marina
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2011-10-09 09:38:52 +11:00 |
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Paul Gilbert
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4192934e8e
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TSAGE: Implemented Blue Force scene 820 - Microfiche Reader
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2011-10-08 11:40:04 +11:00 |
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Paul Gilbert
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5d409006e4
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TSAGE: Implemented Blue Force scene 810 - Lyle's Office
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2011-10-08 09:14:17 +11:00 |
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Paul Gilbert
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e651f36d43
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TSAGE: Implemented Blue Force scene 280 - Bedroom Flashback cut-scene
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2011-10-08 09:14:16 +11:00 |
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