Johannes Schickel
771867fd1b
Do not try to destroy an object on the stack via delete.
...
svn-id: r47131
2010-01-07 16:49:23 +00:00
Johannes Schickel
4f52dcea66
Adapt TUCKER to use RewindableAudioStream and Mixer::playInputStreamLooping. (Needs testing, please :-)
...
svn-id: r47130
2010-01-07 16:44:17 +00:00
Johannes Schickel
d5fe29c3c9
Make makeWAVStream return a RewindableAudioStream.
...
svn-id: r47129
2010-01-07 16:34:56 +00:00
Gregory Montoir
a85b22e092
TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro)
...
svn-id: r45200
2009-10-17 20:06:46 +00:00
Max Horn
6a2985ba08
Patch #2834677 : Wave/ADPCM Endianness Fixes
...
svn-id: r45095
2009-10-14 22:37:05 +00:00
Gregory Montoir
e4d04fec8d
TUCKER: add support for commpressed intro sound effects
...
svn-id: r43733
2009-08-25 21:28:29 +00:00
Gregory Montoir
b98fdb997d
tucker: fixed issues with dirty rects handling (tracker item #2597763 )
...
svn-id: r42456
2009-07-13 22:11:54 +00:00
Gregory Montoir
5a03e5cca1
simplified .raw/.wav data files handling in introduction sequences
...
svn-id: r41520
2009-06-14 15:07:34 +00:00
Gregory Montoir
f2668f8a7d
simplified sound handling in animation sequences
...
svn-id: r40747
2009-05-21 01:30:28 +00:00
Gregory Montoir
883e567f5e
fix display of machine.flc (alternative fix would be to use the COGS00xy.PCX files directly and get rid of this second .flc file)
...
svn-id: r40645
2009-05-17 13:22:33 +00:00
Filippos Karapetis
6f0b6b5aed
Changed the FLIC player to the common VideoDecoder interface. Note that currently the double animation in Bud Tucker's intro credits is broken, as the second background animation is not played
...
svn-id: r40638
2009-05-17 08:44:20 +00:00
Gregory Montoir
2fd66d8eae
some cleanup :
...
- separated instruction table parsing from instruction execution
- added a few debug calls to monitor game flags changes
- some variables/functions renaming
svn-id: r40454
2009-05-11 14:04:44 +00:00
Johannes Schickel
5417f6bacb
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
...
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated).
- Update all client code which relied on OSystem::clearScreen so far.
svn-id: r38304
2009-02-15 21:20:21 +00:00
Gregory Montoir
7f594fa21d
TUCKER: modified flic playback to make use of dirtyrects
...
svn-id: r36060
2009-01-25 12:10:06 +00:00
Gregory Montoir
1511099a7b
merged Graphics::copyTo640/Graphics::copyFrom640
...
svn-id: r35892
2009-01-18 04:00:11 +00:00
Gregory Montoir
8ea8966c02
cleanup
...
svn-id: r35891
2009-01-18 03:22:33 +00:00
Gregory Montoir
710b7fe461
get rid of AnimationSequencePlayer::_currentSeqNum
...
svn-id: r35890
2009-01-18 03:07:20 +00:00
Gregory Montoir
8f85a81791
splitted play/load class methods in introduction animation player
...
svn-id: r35887
2009-01-18 00:55:51 +00:00
Max Horn
736fea2c0e
tiny cleanup
...
svn-id: r35878
2009-01-16 23:29:48 +00:00
Max Horn
0a169612ee
TUCKER: Got rid of _fileToLoad
...
svn-id: r35875
2009-01-16 21:19:30 +00:00
Max Horn
c0e1dbf1ac
TUCKER: Changed loadFile and loadImage to take filename as parameter (trying to get rid of _fileToLoad)
...
svn-id: r35874
2009-01-16 21:08:55 +00:00
Filippos Karapetis
7f9ea7e35c
Added Doxygen-like comments to the FLIC player, and changed it a bit to have similar method names as the DXA and Smacker players. Also, removed the convenience method hasFrames(), as it's the same as getFrameCount() > 0
...
svn-id: r35741
2009-01-05 15:10:13 +00:00
Gregory Montoir
3a4b4831dc
reorganized introduction sequence static data (to simplify code when using compressed audio files)
...
svn-id: r35710
2009-01-03 22:12:10 +00:00
Gregory Montoir
ee62b9c4c3
changed game version flags handling, should fix #2434208
...
svn-id: r35398
2008-12-16 21:06:20 +00:00
Gregory Montoir
c3fa73a010
added dirty screen rects redraw
...
svn-id: r35274
2008-12-07 14:22:05 +00:00
Gregory Montoir
2811ebf905
enabled subtitles
...
svn-id: r35187
2008-11-30 11:24:39 +00:00
Gregory Montoir
362bdf87d7
added support for kSupportsLoadingDuringRuntime & kSupportsSavingDuringRuntime, cleanup
...
svn-id: r35171
2008-11-28 23:56:25 +00:00
Gregory Montoir
443c57146d
added load/closeFile to Graphics::FlicPlayer (matching DXAPlayer class)
...
svn-id: r35170
2008-11-28 23:51:59 +00:00
Gregory Montoir
db0c951a0d
various fixes, Bud Tucker should now be completable (tested with french version)
...
svn-id: r35155
2008-11-23 03:42:01 +00:00
Gregory Montoir
b45227cfa0
some fixes to input handling, cleanup
...
svn-id: r35100
2008-11-16 20:51:10 +00:00
Gregory Montoir
8f230d7358
added support for animation sequence
...
added support for non-interactive demo
fixed wrong end of demo screen when quitting the game using the inventory
svn-id: r35069
2008-11-15 02:32:05 +00:00
Filippos Karapetis
4ea83f237c
Silenced MSVC warnings about uninitialized variables
...
svn-id: r34995
2008-11-10 21:56:27 +00:00
Gregory Montoir
4a5d4ba94d
add initial support for 'Bud Tucker in Double Trouble'
...
svn-id: r34990
2008-11-10 20:38:54 +00:00