Eugene Sandulenko
|
95d0477674
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WAGE: Switch to the common readPascalString
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2017-01-14 12:46:27 +01:00 |
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Eugene Sandulenko
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b2dcd1bb1e
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GRAPHICS: Move font-related MacGUI code to MacFontManager
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2016-10-06 23:49:39 +02:00 |
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Eugene Sandulenko
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fab199d37e
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JANITORIAL: Make GPL headers uniform
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2016-09-03 12:46:38 +02:00 |
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Eugene Sandulenko
|
0cccd0ddd1
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GRAPHICS/WAGE: Made MacWindowManager font maping requiring font size
|
2016-08-03 23:39:10 +02:00 |
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Eugene Sandulenko
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7c12e80552
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WAGE/GRAPHICS: Move standard Mac font mapping to gui/
|
2016-08-03 17:28:15 +02:00 |
|
Borja Lorente
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5bb5bb64f0
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WAGE: Fix style issues
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2016-07-31 14:05:14 +02:00 |
|
Alexander Tkachev
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3588351799
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WAGE: Refine saveGame() once more
_resourceId is added to entities, so saveGame() can access these ids and
save them.
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2016-07-27 17:51:00 +06:00 |
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Eugene Sandulenko
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5fbac749e2
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WAGE: Moved patterns to WindowManager
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2016-04-28 12:37:03 +02:00 |
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Eugene Sandulenko
|
fd7b31292d
|
WAGE: Implement object clicking as part of callbacks
|
2016-04-20 00:55:54 +02:00 |
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Eugene Sandulenko
|
00399d27db
|
WAGE: Switch to ManagedSurface
|
2016-04-15 17:24:14 +02:00 |
|
Eugene Sandulenko
|
f5979abaa2
|
WAGE: Fix object sorting. Fixes many glitches
|
2016-04-12 10:59:53 +02:00 |
|
Eugene Sandulenko
|
589ffcd3b9
|
WAGE: Added detection for The Phoenix
|
2016-03-01 12:11:09 +01:00 |
|
Eugene Sandulenko
|
ab9e2fdca3
|
WAGE: Initialize class variables
|
2016-02-18 10:30:18 +01:00 |
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Eugene Sandulenko
|
b09e70d1ca
|
WAGE: Consistently use .empty() instead of .size() == 0
|
2016-02-14 17:13:23 +01:00 |
|
Eugene Sandulenko
|
c0be640d5e
|
WAGE: More const'ness
|
2016-02-14 17:13:05 +01:00 |
|
Eugene Sandulenko
|
0e34bff8ab
|
WAGE: Implement getMagicalObjects()
|
2016-02-14 17:12:54 +01:00 |
|
Eugene Sandulenko
|
34f9a1375d
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WAGE: Get rid of Common::String import
|
2016-02-14 17:12:53 +01:00 |
|
Eugene Sandulenko
|
b5d55fdf2b
|
WAGE: Implement decrementUses()
|
2016-02-14 17:12:53 +01:00 |
|
Eugene Sandulenko
|
47b3f404b8
|
WAGE: Moved all interaction-related methods from script.cpp to combat.cpp
|
2016-02-14 17:12:52 +01:00 |
|
Eugene Sandulenko
|
2dc5841fcc
|
WAGE: Implement handleInventoryCommand()
|
2016-02-14 17:12:51 +01:00 |
|
Eugene Sandulenko
|
c7eed7f0ad
|
WAGE: Implement getWeapons(). Got rid of class Weapon
|
2016-02-14 17:12:49 +01:00 |
|
Eugene Sandulenko
|
87698593db
|
WAGE: Implement printPlayerCondition()
|
2016-02-14 17:12:46 +01:00 |
|
Eugene Sandulenko
|
43df45d610
|
WAGE: Implement handleRestCommand
|
2016-02-14 17:12:46 +01:00 |
|
Eugene Sandulenko
|
165066107f
|
WAGE: Implement performOffer()
|
2016-01-09 13:40:19 +01:00 |
|
Eugene Sandulenko
|
3906c36898
|
WAGE: Put lists into typedefs
|
2016-01-09 01:34:06 +01:00 |
|
Eugene Sandulenko
|
82d0026298
|
WAGE: Started implementation of performCombatAction()
|
2016-01-09 00:55:35 +01:00 |
|
Eugene Sandulenko
|
f2584488aa
|
WAGE: Fixed font mapping
|
2016-01-07 12:14:07 +01:00 |
|
Eugene Sandulenko
|
46076a0e6c
|
WAGE: Plugged great deal of leaks
|
2016-01-07 01:24:42 +01:00 |
|
Eugene Sandulenko
|
4d3707d795
|
WAGE: Plugged even more memory leaks
|
2016-01-07 00:51:14 +01:00 |
|
Eugene Sandulenko
|
28a02b8200
|
WAGE: Fixed couple of memory leaks
|
2016-01-07 00:13:21 +01:00 |
|
Eugene Sandulenko
|
f9ea23f6a5
|
WAGE: More leak plugging
|
2016-01-06 23:58:37 +01:00 |
|
Eugene Sandulenko
|
f67b43eec8
|
WAGE: Fix unsigned/signed comparison
|
2016-01-06 23:49:57 +01:00 |
|
Eugene Sandulenko
|
4a9bb72cd8
|
WAGE: Plug memory leak
|
2016-01-06 23:48:04 +01:00 |
|
Eugene Sandulenko
|
0aaab27025
|
WAGE: Remove redundant code
|
2016-01-04 23:12:55 +01:00 |
|
Eugene Sandulenko
|
2e6732171d
|
WAGE: More work on object interaction
|
2016-01-02 00:55:45 +01:00 |
|
Eugene Sandulenko
|
c001c30547
|
WAGE: Finished world reset
|
2015-12-31 22:34:44 +01:00 |
|
Eugene Sandulenko
|
6852fc9e2a
|
WAGE: Initialize class variables
|
2015-12-31 19:49:52 +01:00 |
|
Eugene Sandulenko
|
1b6663a7bb
|
WAGE: Fix random crash on start
|
2015-12-31 19:40:46 +01:00 |
|
Eugene Sandulenko
|
97c17ed199
|
WAGE; Fix border drawing
|
2015-12-30 01:46:51 +01:00 |
|
Eugene Sandulenko
|
0dde7a94a9
|
WAGE: Implement design caching
|
2015-12-29 10:46:51 +01:00 |
|
Eugene Sandulenko
|
3fe3ad7ee3
|
WAGE: Moved scene drawing calls to Gui class
|
2015-12-28 12:38:26 +01:00 |
|
Eugene Sandulenko
|
9ecb9f5bab
|
WAGE: Implement font mapping
|
2015-12-27 15:41:03 +01:00 |
|
Eugene Sandulenko
|
ab34bafc31
|
WAGE: Implement scene drawing
|
2015-12-27 15:41:02 +01:00 |
|
Eugene Sandulenko
|
81dc7cd98f
|
WAGE: Implement World::move(Chr *chr, Scene *scene)
|
2015-12-27 15:41:02 +01:00 |
|
Eugene Sandulenko
|
5f2ef620c1
|
WAGE: Implemented World::move(Obj *obj, Chr *chr)
|
2015-12-27 15:41:02 +01:00 |
|
Eugene Sandulenko
|
d4afcf99f2
|
WAGE: Initial code for world initialization
|
2015-12-27 15:41:01 +01:00 |
|
Eugene Sandulenko
|
f76eb1831c
|
WAGE: Implemented object taking logic
|
2015-12-27 15:41:01 +01:00 |
|
Eugene Sandulenko
|
6d4a9f54e1
|
WAGE: Implement first round of comparisons
|
2015-12-27 15:41:00 +01:00 |
|
Eugene Sandulenko
|
e71fe81d09
|
WAGE: stubbed attack handling
|
2015-12-27 15:40:59 +01:00 |
|
Eugene Sandulenko
|
6590f2c3f7
|
WAGE: Added stubs for menu loading
|
2015-12-27 15:40:58 +01:00 |
|