Max Horn
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2ce7c27f0b
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properly fixed parallax layers in BE systems
svn-id: r10193
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2003-09-12 20:26:54 +00:00 |
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Oliver Kiehl
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9dc282f1d5
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endian fixes
svn-id: r10192
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2003-09-12 18:52:53 +00:00 |
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Max Horn
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78476c6bd6
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more endian fixes
svn-id: r10058
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2003-09-07 03:18:27 +00:00 |
|
Max Horn
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2fb59884f1
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some endian fixes
svn-id: r10056
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2003-09-07 01:51:15 +00:00 |
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Oliver Kiehl
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0f85cc3061
|
rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)
svn-id: r9301
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2003-07-30 19:25:31 +00:00 |
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Jonathan Gray
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f22cca2be2
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rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
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2003-07-28 09:49:46 +00:00 |
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Travis Howell
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ccc40eecc9
|
Compiles on mingw now
svn-id: r9222
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2003-07-28 03:12:49 +00:00 |
|
Jonathan Gray
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f020d28b5e
|
bs2
svn-id: r9211
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2003-07-28 01:44:38 +00:00 |
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