aryanrawlani28
dda3ce0929
GUI: RTL: Rework remap widget for supporting RTL
2020-06-22 00:03:02 +02:00
Bastien Bouclet
f6bb3af12a
KEYMAPPER: Use OptionsContainerWidget for the remap widget
2020-03-28 07:38:39 +01:00
Bastien Bouclet
9cc2fee887
SDL: Enable joystick input by default
...
Game controller input is now enabled whenever a compatible device is
connected. The keymapper's keymaps are refreshed when a joystick is added
or removed.
Fixes #10366 .
2020-03-16 18:41:27 +01:00
Bastien Bouclet
9475192e81
ENGINES: Add a keymaps tab in the in-game options dialog
2020-02-22 13:14:04 +02:00
Bastien Bouclet
cc15496e9e
KEYMAPPER: Use a dropdown button to save horizontal space
2020-01-29 08:51:30 +01:00
Bastien Bouclet
c001094bce
KEYMAPPER: Add a button in the remap dialog to reset an entire keymap
2020-01-29 08:51:29 +01:00
Bastien Bouclet
426867f4bc
KEYMAPPER: Give human readable descriptions to the keymaps
2020-01-29 08:51:29 +01:00
Bastien Bouclet
df7ce0c55f
KEYMAPPER: Rework HardwareInputSet not to allocate all possible inputs
2020-01-29 08:51:29 +01:00
Bastien Bouclet
13fbdb935a
KEYMAPPER: Use custom backend actions for the SDL graphics keymap
2020-01-29 08:51:29 +01:00
Bastien Bouclet
14663c4790
KEYMAPPER: Make the keymapper mandatory
2020-01-29 08:51:29 +01:00
Bastien Bouclet
511d138bbc
KEYMAPPER: Move the remap dialog to an option dialog tab
...
The aim is to make it easy to discover, and possible to use without a
keyboard.
2020-01-26 23:09:08 +02:00