- Allow the base class to take in a string with custom charset, convert to U32 and pass it along.
- Remove redudandant functions in all tts-subsystems
- Remove unnecessary "charset" argument, as U32Strings imply that we are using a UTF-32 charset
- Adjust relative code appropriately according to the above point.
This commit addresses a range of changes, within scummvm subproject.
- Audio files, like mididrv, remove U32String based name and identifier, because ASCII only.
- mididrv.cpp had some wrong format for warning messages, fix those
- Message dialogs were modified to use default arguments more often, but reverting back to the orignal to minimize changes.
- SetTooltip has a fake constructor that takes in a string, and use it.
- U32Format had some break statements missing, add those.
- RemapWidget: Use fake constructor for setLabel and setTooltip, to make minimal changes
- SDL: setting text in clipboard no longer uses SDL_iconv_string
- TTS: Override base class "say" with strings, so tts->say can be used with normal strings too.
- About dialog: fix incorrect code for u32string variables
- Fix some extra brackets
- Some buttons were incorrectly removed from using translated labels, revert those
- Message Dialog: Pass default and alt buttons as const references
- Saveload Dialog: Use translations in missing places, use const-references. Also, use translations in a correct manner.
- Use const references for tooltip in GraphicsWidget, EditTextWidget, error.cpp
- DomainEditTextWidget: Use U32String for text
On macOS, TextToSpeechManager::getDefaultVoice() now returns the
system default voice (assuming the system language is the same as
the language for which we ask the default voice in ScummVM, otherwise
it returns the first voice).
The NSSpeechSynthesizer is asynchronous and does not immediately start, pause,
or stop the speech. As a result querrying the state of the NSSpeechSynthesizer
does not alwats return the expected result (for example isSpeaking may not
yet been true just after we requested starting to speak). So instead the
TextToSpeechManager on macOS keeps track of the state itself.