Commit graph

24 commits

Author SHA1 Message Date
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Paul Gilbert
f869019d30 ACCESS: Implemented cmdDead 2014-08-30 17:17:19 -04:00
Paul Gilbert
8b9faf7de5 ACCESS: Add synchronize method for savegames 2014-08-29 21:03:11 -04:00
Paul Gilbert
89993e128f ACCESS: Split font code into a separate file 2014-08-24 23:59:37 -04:00
Paul Gilbert
1e2d79eb59 ACCESS: Implement more opcodes, stubbed beginning of video player 2014-08-23 14:13:26 -04:00
Paul Gilbert
7aa2c7fe5c ACCESS: Beginnings of character/converse manager 2014-08-23 12:09:27 -04:00
Paul Gilbert
afc41c7eec ACCESS: Added initial resources and detection entry for Martian Memorandum 2014-08-20 23:36:57 -04:00
Strangerke
70b8efacfb ACCESS: Finish moving timer flag from bool to byte based on the assembly, modify some comments and TODOs 2014-08-20 23:04:04 +02:00
Strangerke
992ea95cd7 ACCESS: Implement two opcodes 2014-08-19 07:48:00 +02:00
Paul Gilbert
38acce33fd ACCESS: Add updateTimers so bubble boxes can be removed 2014-08-17 22:09:03 -04:00
Paul Gilbert
c576b201f6 ACCESS: Fix decoding of font data 2014-08-17 21:08:58 -04:00
Paul Gilbert
9393f6d755 ACCESS: Implemented bubble box drawing code 2014-08-17 18:56:05 -04:00
Paul Gilbert
ff01ee6807 ACCESS: Added code for bubble box size calculations 2014-08-16 23:18:53 -04:00
Paul Gilbert
f784b4efba ACCESS: Added data for font2 and font6x6 2014-08-16 22:18:53 -04:00
Paul Gilbert
8d6c8ed452 ACCESS: Beginnings of code for text bubble drawing 2014-08-16 20:26:17 -04:00
Paul Gilbert
dc5500e246 ACCESS: Cleanup of timer flags and some inventory logic 2014-08-16 10:33:03 -04:00
Paul Gilbert
6801cb0855 ACCESS: Decompress sprite resource frames immediately on creation 2014-08-10 16:55:06 -04:00
Paul Gilbert
0e3f9e983d ACCESS: Changed _objectsTable from raw data array to SpriteResource array 2014-08-10 11:56:14 -04:00
Paul Gilbert
cce0c2ff97 ACCESS: Adding sprite resources and screen saving 2014-08-10 11:47:15 -04:00
Paul Gilbert
0c38730f3f ACCESS: Implement buildScreen 2014-08-07 21:54:22 -04:00
Paul Gilbert
031cc32c84 ACCESS: Implemented room data loading 2014-08-06 22:43:40 -04:00
Paul Gilbert
7d605ce573 ACCESS: Implement outer room handler 2014-08-05 22:17:30 -04:00
Paul Gilbert
f1309a7b0b ACCESS: Remainder of Amazon game initialization added 2014-08-05 20:59:44 -04:00