Strangerke
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492d974550
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ACCESS: Some more polishing in the file headers
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2014-12-17 18:27:47 +01:00 |
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Strangerke
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84ba0df9b2
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ACCESS: Janitorial
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2014-12-12 23:00:46 -05:00 |
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Paul Gilbert
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f869019d30
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ACCESS: Implemented cmdDead
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2014-08-30 17:17:19 -04:00 |
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Paul Gilbert
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8b9faf7de5
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ACCESS: Add synchronize method for savegames
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2014-08-29 21:03:11 -04:00 |
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Paul Gilbert
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89993e128f
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ACCESS: Split font code into a separate file
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2014-08-24 23:59:37 -04:00 |
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Paul Gilbert
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1e2d79eb59
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ACCESS: Implement more opcodes, stubbed beginning of video player
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2014-08-23 14:13:26 -04:00 |
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Paul Gilbert
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7aa2c7fe5c
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ACCESS: Beginnings of character/converse manager
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2014-08-23 12:09:27 -04:00 |
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Paul Gilbert
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afc41c7eec
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ACCESS: Added initial resources and detection entry for Martian Memorandum
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2014-08-20 23:36:57 -04:00 |
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Strangerke
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70b8efacfb
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ACCESS: Finish moving timer flag from bool to byte based on the assembly, modify some comments and TODOs
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2014-08-20 23:04:04 +02:00 |
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Strangerke
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992ea95cd7
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ACCESS: Implement two opcodes
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2014-08-19 07:48:00 +02:00 |
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Paul Gilbert
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38acce33fd
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ACCESS: Add updateTimers so bubble boxes can be removed
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2014-08-17 22:09:03 -04:00 |
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Paul Gilbert
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c576b201f6
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ACCESS: Fix decoding of font data
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2014-08-17 21:08:58 -04:00 |
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Paul Gilbert
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9393f6d755
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ACCESS: Implemented bubble box drawing code
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2014-08-17 18:56:05 -04:00 |
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Paul Gilbert
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ff01ee6807
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ACCESS: Added code for bubble box size calculations
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2014-08-16 23:18:53 -04:00 |
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Paul Gilbert
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f784b4efba
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ACCESS: Added data for font2 and font6x6
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2014-08-16 22:18:53 -04:00 |
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Paul Gilbert
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8d6c8ed452
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ACCESS: Beginnings of code for text bubble drawing
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2014-08-16 20:26:17 -04:00 |
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Paul Gilbert
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dc5500e246
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ACCESS: Cleanup of timer flags and some inventory logic
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2014-08-16 10:33:03 -04:00 |
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Paul Gilbert
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6801cb0855
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ACCESS: Decompress sprite resource frames immediately on creation
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2014-08-10 16:55:06 -04:00 |
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Paul Gilbert
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0e3f9e983d
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ACCESS: Changed _objectsTable from raw data array to SpriteResource array
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2014-08-10 11:56:14 -04:00 |
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Paul Gilbert
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cce0c2ff97
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ACCESS: Adding sprite resources and screen saving
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2014-08-10 11:47:15 -04:00 |
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Paul Gilbert
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0c38730f3f
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ACCESS: Implement buildScreen
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2014-08-07 21:54:22 -04:00 |
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Paul Gilbert
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031cc32c84
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ACCESS: Implemented room data loading
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2014-08-06 22:43:40 -04:00 |
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Paul Gilbert
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7d605ce573
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ACCESS: Implement outer room handler
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2014-08-05 22:17:30 -04:00 |
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Paul Gilbert
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f1309a7b0b
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ACCESS: Remainder of Amazon game initialization added
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2014-08-05 20:59:44 -04:00 |
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