Travis Howell
5b802a03e5
Enable object lock/unlock in HE 100 too.
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Add comments
svn-id: r17503
2005-04-10 06:17:49 +00:00
Travis Howell
db43946f05
Add flObject lock/unlock support for HE games.
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svn-id: r17474
2005-04-09 09:57:54 +00:00
Travis Howell
2a5aaf9fc2
Add HE70+ version of seekFilePos opcode.
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svn-id: r17450
2005-04-08 11:10:01 +00:00
Travis Howell
b5f281e9d8
Cleanup
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svn-id: r17333
2005-04-02 14:24:43 +00:00
Max Horn
ac247c9b94
Started to move some resource related code into a new class ResourceManager (hypothetic goal for the future: use ResourceManager in ScummEx)
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svn-id: r17311
2005-03-31 21:39:31 +00:00
Travis Howell
6bb533f936
Cleanup
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svn-id: r17292
2005-03-30 11:49:53 +00:00
Travis Howell
11e1e246cc
findObject in HE72+ only checks object bounds
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findObject in He70/71 only needs additional polygon check
svn-id: r17270
2005-03-28 10:02:22 +00:00
Travis Howell
8e84ee694c
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
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svn-id: r17200
2005-03-23 00:16:51 +00:00
Eugene Sandulenko
8102efa7a3
Add three new HE sports games. Baseball is most playable now.
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Add some unhandled KernelGet/SetFunctions used by new titles.
svn-id: r17198
2005-03-22 20:57:14 +00:00
Eugene Sandulenko
154c4af8dc
Mass-renamed all variables of Actor object according to our current code
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formatting standards. Earlier we had half of vars named with leading
underscore and half without it.
Now code in actor.cpp is considerably more readable.
svn-id: r17068
2005-03-11 01:10:06 +00:00
Travis Howell
d2dab23510
Add HE100 difference in opcode.
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svn-id: r17033
2005-03-08 03:52:02 +00:00
Travis Howell
ac493b31db
Fix compare string.
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svn-id: r16981
2005-03-03 04:54:23 +00:00
Travis Howell
9f364eaf65
Add dummy case used in airport
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svn-id: r16971
2005-03-02 10:53:14 +00:00
Travis Howell
f097bcbf2b
Fix string display in Buzzy games.
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svn-id: r16968
2005-03-02 07:00:42 +00:00
Travis Howell
99f54b437d
Minor cleanup
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svn-id: r16860
2005-02-22 13:54:38 +00:00
Travis Howell
94f76a8f05
Update comment
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svn-id: r16790
2005-02-14 10:06:22 +00:00
Travis Howell
cc708339ea
Merge two opcode, move two opcodes back to HE70.
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svn-id: r16731
2005-02-02 12:05:00 +00:00
Eugene Sandulenko
ff7e16dc2b
o Added few targets
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* baseball2003 and Soccer2004 use Bink videos but just for intro movies and
logos, so we may add them.
* artdemo and readdemo also use Bink, but seems that additionally it uses
them in cutscenes, but since there are just few of them, not like in
full games, we may try to look at them too
* SoccerMLS is (alsmost) working. It runs the intro, shows menu, lets
to select from it but then fails at some Wiz stuff and there is no
hotspots to choose. I think it may be related to overall HE99 problem
with inventory where there is a bug preventing from item selection
o baseball2003 and Soccer2004 featured new LECF index block. Add stub for it
o SoccerMLS used kernelSetFunction 2001 in intro. add stub for it
o Alternative russian freddi3 uses badly formatted logo substitution in intro,
so error() in default case in Gdi::drawBMAPBg() was replaced with warning().
svn-id: r16722
2005-02-02 00:32:02 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Travis Howell
ad0b8f1de5
Unused includes
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svn-id: r16236
2004-12-21 06:09:40 +00:00
Gregory Montoir
5e351b0c31
moved all the HE wiz stuff to a separate module, with minor cleanups and simplifications
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svn-id: r15921
2004-11-27 17:50:23 +00:00
Travis Howell
fe43ebf73b
No longer stubs
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svn-id: r15906
2004-11-27 03:07:21 +00:00
Gregory Montoir
0d27b23efd
renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a duplicate of o70_unknownEF
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svn-id: r15896
2004-11-26 20:17:02 +00:00
Gregory Montoir
37e900a2a3
renamed some HE opcodes
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svn-id: r15869
2004-11-23 19:47:54 +00:00
Chris Apers
1ac29aae1e
Help PalmOS (and more ?) to save memory
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svn-id: r15611
2004-10-19 12:30:42 +00:00
Travis Howell
a6da710923
Typos
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svn-id: r15603
2004-10-18 05:23:43 +00:00
Travis Howell
33cab90202
Leftover
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svn-id: r15602
2004-10-18 05:15:10 +00:00
Travis Howell
6ad08cd944
Cleanup
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svn-id: r15601
2004-10-18 05:10:15 +00:00
Travis Howell
f49f6b047d
Correction/cleanup.
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svn-id: r15600
2004-10-18 05:03:58 +00:00
Travis Howell
4aa211a8e0
Polygons used by HE71 too.
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svn-id: r15585
2004-10-17 11:47:12 +00:00
Travis Howell
cb12a2a0a1
Rename opcode
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svn-id: r15581
2004-10-17 06:32:58 +00:00
Gregory Montoir
3905129a97
preliminar o72_captureWizImage() implementation ; still have to handle flag 0x2 in drawWizImage to display correctly the painting in 1grademo
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svn-id: r15577
2004-10-17 04:35:36 +00:00
Travis Howell
4174c4b0ba
Ooops
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svn-id: r15565
2004-10-16 05:27:42 +00:00
Travis Howell
d42f98d0c4
Add missing case for HE 90+
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Always clear complete local script vars.
svn-id: r15564
2004-10-16 05:10:15 +00:00
Travis Howell
086724d774
Remove more duplicates.
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svn-id: r15544
2004-10-13 10:55:50 +00:00
Travis Howell
f78ded554c
Rename opcode
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svn-id: r15543
2004-10-13 09:39:59 +00:00
Travis Howell
9005514601
Add initual sound looping support for HE 70+ games.
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svn-id: r15538
2004-10-13 07:52:42 +00:00
Travis Howell
c35a093f96
Rename opcodes
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svn-id: r15502
2004-10-10 05:49:30 +00:00
Travis Howell
8df034b6ac
Add some missing code for HE100.
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Cleanup
svn-id: r15494
2004-10-10 01:52:35 +00:00
Gregory Montoir
550b64dab6
o90_getPolygonOverlap update
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svn-id: r15489
2004-10-09 16:10:53 +00:00
Travis Howell
b902c220aa
Inital support for later HE games with altered opcode table.
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svn-id: r15485
2004-10-09 14:33:31 +00:00
Gregory Montoir
5912d5d25a
fix drawWizPolygon glitch
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svn-id: r15422
2004-10-05 22:28:13 +00:00
Max Horn
6a50ba2308
Changed more of the actor class members to match our coding guidelines (in the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle
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svn-id: r15331
2004-09-28 19:28:59 +00:00
Travis Howell
042d59acb2
Add missing cases
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svn-id: r15220
2004-09-21 12:08:02 +00:00
Travis Howell
2c0f36cddc
Should be HE60/70.
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svn-id: r15211
2004-09-21 01:00:30 +00:00
Max Horn
768133d6e6
Rename some member vars to avoid _ followed by an uppercase letter. More of those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this)
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svn-id: r15175
2004-09-18 22:42:45 +00:00
Max Horn
e74a3c9a2b
Reduce code duplication a bit
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svn-id: r15174
2004-09-18 22:26:19 +00:00
Max Horn
7b70210286
renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterparts
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svn-id: r15173
2004-09-18 22:09:34 +00:00
Gregory Montoir
22b2cfa002
preliminar AuxQueue support (freddemo intro), some glitches though
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svn-id: r15149
2004-09-18 00:36:17 +00:00
Travis Howell
9a65451109
Add case stubs for water
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svn-id: r15144
2004-09-17 03:18:00 +00:00