Eugene Sandulenko
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cda17beff5
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Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.
svn-id: r41282
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2009-06-06 18:21:49 +00:00 |
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Travis Howell
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d11d56ae13
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Add logic stub for Backyard Basketball.
svn-id: r41217
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2009-06-06 10:50:37 +00:00 |
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Travis Howell
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ad09b50168
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Increase maxHeapThreshold for 16bit color HE games, due to larger resource sizes been used.
svn-id: r41134
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2009-06-03 06:34:39 +00:00 |
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Torbjörn Andersson
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0999534749
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The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)
svn-id: r41061
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2009-05-31 10:02:16 +00:00 |
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Travis Howell
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4f0811b129
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Correct and move initial SMUSH frame rate value, for the demo version of The Dig.
svn-id: r40407
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2009-05-10 06:46:24 +00:00 |
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Travis Howell
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f5094553f7
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Set the initial SMUSH frame rate, since variable doesn't change and isn't saved.
svn-id: r40406
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2009-05-10 06:24:58 +00:00 |
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Max Horn
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3044593da0
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SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
svn-id: r40014
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2009-04-19 01:01:54 +00:00 |
|
Max Horn
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ee42d06a43
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Patch from bug #2710315: INDY3/FOA: bug in patch for series IQ with ScummVM GUI
svn-id: r39677
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2009-03-24 23:30:48 +00:00 |
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Max Horn
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6a4c475bb2
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Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI
svn-id: r39649
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2009-03-23 22:34:53 +00:00 |
|
Max Horn
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6f4b567124
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SCUMM: Split intern.h into multiple headers
svn-id: r39567
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2009-03-20 16:33:58 +00:00 |
|
Max Horn
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e44f07f988
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SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the original save-dialog)
svn-id: r39438
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2009-03-16 04:45:12 +00:00 |
|
Max Horn
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30856ddc4d
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SCUMM: Fix snap scroll dialog messages
svn-id: r39286
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2009-03-10 00:44:33 +00:00 |
|
Travis Howell
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2809c23fc9
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Add snap scroll option from original games (SCUMM3-5), and enable for earlier games too.
svn-id: r39283
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2009-03-10 00:26:40 +00:00 |
|
Max Horn
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3fcbda829a
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Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
svn-id: r39002
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2009-03-01 04:30:55 +00:00 |
|
Travis Howell
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81eb4b83ca
|
Remove unneeded code, as _musicEngine is already set to NULL by default.
svn-id: r38346
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2009-02-16 06:26:54 +00:00 |
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Travis Howell
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f970596082
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Limit platforms to specific SCUMM versions, when selecting the music engine to be used. To help prevent issues, if user manually selects the incorrect platform.
svn-id: r38345
|
2009-02-16 06:23:41 +00:00 |
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Travis Howell
|
501b321532
|
Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
svn-id: r36299
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2009-02-13 10:04:17 +00:00 |
|
Max Horn
|
7cb437b56f
|
Renamed SpecialDebugLevel to DebugChannel
svn-id: r36142
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2009-01-30 05:10:24 +00:00 |
|
Travis Howell
|
954a1d27d8
|
Fix talkspeed settings again.
svn-id: r35821
|
2009-01-11 06:51:17 +00:00 |
|
Travis Howell
|
a8785eb92e
|
Add support for RIFF sound format in createSound().
svn-id: r35736
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2009-01-05 06:45:42 +00:00 |
|
Travis Howell
|
d0fc28bbd1
|
Use cache when converting 16bit colors, for faster conversions.
svn-id: r35714
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2009-01-04 03:49:23 +00:00 |
|
Johannes Schickel
|
690b88f982
|
Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
svn-id: r35668
|
2009-01-02 03:21:40 +00:00 |
|
Travis Howell
|
4b4d752ba1
|
Add Blue's Treasure Hunt.
svn-id: r35599
|
2008-12-29 10:03:34 +00:00 |
|
Travis Howell
|
ddb810e17b
|
Add Moonbase Commander target again, for testing only.
svn-id: r35379
|
2008-12-15 09:54:21 +00:00 |
|
Max Horn
|
cabfbb4903
|
Removed some dead code, clarified comments, cleanup
svn-id: r35293
|
2008-12-09 19:54:01 +00:00 |
|
Johannes Schickel
|
28bd3e0af8
|
Fixed strncpy usage.
svn-id: r35083
|
2008-11-15 14:15:17 +00:00 |
|
Johannes Schickel
|
478ee06fb8
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Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows.
svn-id: r35072
|
2008-11-15 03:16:41 +00:00 |
|
Johannes Schickel
|
5a0556f09c
|
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
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2008-11-14 22:08:10 +00:00 |
|
Max Horn
|
40136f2590
|
Switched various Engine APIs to use Common::Error
svn-id: r34916
|
2008-11-06 17:05:54 +00:00 |
|
Max Horn
|
2219ccf911
|
typo
svn-id: r34725
|
2008-10-02 18:11:40 +00:00 |
|
Max Horn
|
9b160804ab
|
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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2008-09-30 12:27:38 +00:00 |
|
Max Horn
|
8d16a42c93
|
SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActorCostume() method
svn-id: r34646
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2008-09-25 08:06:18 +00:00 |
|
Max Horn
|
d4853dd9e8
|
Patch #2060517: SCUMM: engine sets incorrect talkspeed value
svn-id: r34596
|
2008-09-17 18:56:13 +00:00 |
|
Johannes Schickel
|
77273facda
|
Little cleanup.
svn-id: r34543
|
2008-09-14 21:34:49 +00:00 |
|
Max Horn
|
2bc093828f
|
Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
svn-id: r34434
|
2008-09-07 22:10:58 +00:00 |
|
Travis Howell
|
52ec841cd4
|
Add debugInput opcode for HE 100 games.
svn-id: r34375
|
2008-09-06 01:02:45 +00:00 |
|
Max Horn
|
d3642080de
|
Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
|
2008-09-03 16:56:40 +00:00 |
|
Filippos Karapetis
|
ac38ca32b9
|
Silence MSVC warning about empty switch statement
svn-id: r34266
|
2008-09-01 23:37:24 +00:00 |
|
Christopher Page
|
ebd3510b72
|
AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume so that music and sfx are separately controlled via the Options menu
svn-id: r33065
|
2008-07-14 22:10:04 +00:00 |
|
Christopher Page
|
e9c6b03fc7
|
SCUMM works with new GMM implementation
svn-id: r33001
|
2008-07-11 01:22:37 +00:00 |
|
Christopher Page
|
b50df858eb
|
Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class
svn-id: r32937
|
2008-07-07 06:05:48 +00:00 |
|
Christopher Page
|
8957971162
|
SCUMM: syncSoundSettings() now updates kPlainSoundType
svn-id: r32935
|
2008-07-07 05:27:35 +00:00 |
|
Christopher Page
|
30c52e215c
|
Scumm sound settings can now be changed from the gmm
svn-id: r32851
|
2008-06-30 17:44:21 +00:00 |
|
Christopher Page
|
27c427add2
|
Scumm and sky now use the new _quit flag
svn-id: r32775
|
2008-06-25 03:17:01 +00:00 |
|
Johannes Schickel
|
600ab40bca
|
Changed all delete [] usages to delete[].
svn-id: r31927
|
2008-05-07 14:31:45 +00:00 |
|
Jordi Vilalta Prat
|
38a8aa516e
|
Allow static and dynamic plugins to be used at the same time
svn-id: r31888
|
2008-05-06 03:00:26 +00:00 |
|
Travis Howell
|
f09f10bea5
|
Fix bug #1957165 - MM: render_mode is broken.
svn-id: r31862
|
2008-05-04 13:36:41 +00:00 |
|
Eugene Sandulenko
|
c376414771
|
Comment patch #1949695
svn-id: r31700
|
2008-04-24 20:04:32 +00:00 |
|
Eugene Sandulenko
|
80c4249f79
|
Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode"
svn-id: r31699
|
2008-04-24 20:02:01 +00:00 |
|
Eugene Sandulenko
|
9f6012c294
|
First attempt to support Japanese DIG
svn-id: r31456
|
2008-04-08 20:04:51 +00:00 |
|