Johannes Schickel
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b3c6751b9b
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
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2009-05-24 15:17:42 +00:00 |
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Fabio Battaglia
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0b2e06e4a4
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sword2: add support for BS2 PSX demo
svn-id: r39977
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2009-04-18 08:37:22 +00:00 |
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Fabio Battaglia
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dc9c538a62
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Sword2: PSX version support, and GMM loading/saving
svn-id: r39896
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2009-04-07 19:52:46 +00:00 |
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Jordi Vilalta Prat
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d6c34bdc4b
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Fixed the spaces before tabs.
svn-id: r30667
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2008-01-28 00:14:17 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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22c0403e0d
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Re-added Revolution Software copyright to BS2 engine
svn-id: r27030
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2007-05-31 20:28:29 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Torbjörn Andersson
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2ec8584828
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Renamed files for consistency with other engines:
build_display -> screen
save_rest -> saveload
More to come, no doubt.
svn-id: r20651
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2006-02-12 19:33:45 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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