Stefano Musumeci
|
e33a2ed3af
|
TINYGL: Implemented partial draw call execution.
|
2014-08-01 19:46:21 +02:00 |
|
Stefano Musumeci
|
447aa02d03
|
TINYGL: Implemented dirty rects region detection and merging.
|
2014-07-31 15:32:56 +02:00 |
|
Stefano Musumeci
|
ae59f92ce4
|
TINYGL: Implemented equality operators for draw calls.
|
2014-07-31 15:32:56 +02:00 |
|
Stefano Musumeci
|
f192fac096
|
TINYGL: Improved dirty rectangle rendering by differentiating draw call types by color.
|
2014-07-28 18:33:04 +02:00 |
|
Stefano Musumeci
|
76e6499cb5
|
TINYGL: Added dirty region computation for rasterization draw calls.
|
2014-07-28 18:32:28 +02:00 |
|
Stefano Musumeci
|
8b3a080b04
|
TINYGL: Implemented debug rendering of dirty regions
|
2014-07-27 19:57:43 +02:00 |
|
Stefano Musumeci
|
2196b66cb7
|
TINYGL: Added stub implementation for draw call dirty region detection.
|
2014-07-27 19:53:10 +02:00 |
|
Stefano Musumeci
|
2e8b9b3f4e
|
TINYGL: Added an outline rectangle drawing function inside zrect.
|
2014-07-27 19:50:24 +02:00 |
|
Stefano Musumeci
|
365839e007
|
TINYGL: Added a way to optionally restore the state after a draw call.
|
2014-07-27 19:45:33 +02:00 |
|
Stefano Musumeci
|
529cc2b1c6
|
TINYGL: Fixed a bug with how textures were deleted inside tglPresentBuffer.
|
2014-07-26 17:57:15 +02:00 |
|
Stefano Musumeci
|
7f560daf04
|
TINYGL: Replaced Array with List as the container for draw calls queue.
NOTE: I also had to construct the struct GLContext properly now.
|
2014-07-26 17:56:44 +02:00 |
|
Stefano Musumeci
|
98d6944c22
|
TINYGL: Moved rasterization logic inside draw call.
Note: As a side effect to this draw calls are now batched together.
|
2014-07-26 17:55:34 +02:00 |
|
Stefano Musumeci
|
83e1d0a699
|
TINYGL: Added a few more information to the state stored for Rasterization draw call.
|
2014-07-25 16:02:26 +02:00 |
|
Stefano Musumeci
|
390e07f02d
|
TINYGL: Added ZBuffer mode to blitting draw call type.
|
2014-07-25 16:02:25 +02:00 |
|
Stefano Musumeci
|
7fdd5bcd9a
|
TINYGL: Implemented ClearBuffer draw call type.
|
2014-07-25 16:02:23 +02:00 |
|
Stefano Musumeci
|
8d498699b3
|
TINYGL: Encapsulated draw calls issuing inside a function.
|
2014-07-25 16:02:21 +02:00 |
|
Stefano Musumeci
|
f2bfdc672d
|
TINYGL: Formatting style fixup.
|
2014-07-25 16:01:34 +02:00 |
|
Stefano Musumeci
|
2b3fd8501a
|
TINYGL: Changed the way tinyGL textures are disposed.
|
2014-07-25 12:59:51 +02:00 |
|
Stefano Musumeci
|
7df4a3efa9
|
TINYGL: Added implementation of RasterizationDrawCall.
|
2014-07-24 19:51:07 +02:00 |
|
Stefano Musumeci
|
6705e54d48
|
TINYGL: Finished basic implementation of BlittingDrawCall.
|
2014-07-23 21:40:15 +02:00 |
|
Stefano Musumeci
|
0b7c8140f8
|
TINYGL: Fixed formatting namepace indentation.
|
2014-07-23 15:29:20 +02:00 |
|
Stefano Musumeci
|
506cbe35c5
|
TINYGL: Moved a tglPresent from api.cpp to zrect.cpp
|
2014-07-23 15:29:16 +02:00 |
|
Stefano Musumeci
|
ff58b301b9
|
TINYGL: Added stub implementation for the two draw call categories.
|
2014-07-23 15:28:51 +02:00 |
|
Stefano Musumeci
|
d74692477b
|
TINYGL: Added dirty rectangle files.
|
2014-07-23 15:28:51 +02:00 |
|