Max Horn
aa6ec62e9d
Patch #885904 (Flac Support) with some tweaks by me
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svn-id: r12984
2004-02-22 14:11:16 +00:00
Max Horn
1d7eafe675
unified code a little
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svn-id: r12974
2004-02-21 20:00:51 +00:00
Torbjörn Andersson
55556c813c
Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.
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svn-id: r12907
2004-02-15 14:22:54 +00:00
Torbjörn Andersson
7d9105b7ba
Paint the overlay black at the end of the movie. Not all movies fade out on
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their own, and sometimes the cutscene player will have to wait for the lead
out to finish before returning to the game. (This will probably be true
even after we fix the timing of the lead-outs.)
svn-id: r12871
2004-02-14 10:37:21 +00:00
Nicolas Bacca
3c6114bd9c
Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tremor crashes for no specific reason (help appreciated :p) here
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svn-id: r12837
2004-02-13 00:54:58 +00:00
Torbjörn Andersson
5447cd09b5
Changed the playback code to use the new "elapsed time" function instead.
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This fixes bug #880484 for me, but may need some fine-tuning.
svn-id: r12830
2004-02-12 16:55:18 +00:00
Travis Howell
a745b3a7d0
More cutscene fixes from roever
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svn-id: r12773
2004-02-08 14:02:43 +00:00
James Brown
91f201af29
Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568 )
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svn-id: r12761
2004-02-07 15:09:13 +00:00
Torbjörn Andersson
802a301a16
Removed some of the #includes from sword2.h
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svn-id: r12739
2004-02-05 14:19:07 +00:00
Max Horn
2f8d19d004
avoid using huge static structs - they can't be stripped, and increase the exe size (in this case, 16 MB...)
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svn-id: r12678
2004-01-30 20:57:23 +00:00
Max Horn
90b96a94ab
whitespaces
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svn-id: r12575
2004-01-22 21:02:29 +00:00
Torbjörn Andersson
255e1f9036
Some minor cleanups (comments and spacing), and fixed CPU usage in synced
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cutscene playback.
svn-id: r12536
2004-01-20 13:26:00 +00:00
Torbjörn Andersson
4b9602615c
This should make subtitles work again in "overlay" cutscene mode.
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svn-id: r12506
2004-01-18 21:09:57 +00:00
Torbjörn Andersson
4ff60e231d
I know we're not supposed to make cleanup commits at this point, but surely
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we can make an exception for removing self-described hacks and utterly
misleading comments? :-)
svn-id: r12497
2004-01-18 19:50:59 +00:00
James Brown
5a4c5e1485
Don't allow overlapping voice in cutscenes. Fixes crash in carib cutscene.
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svn-id: r12474
2004-01-18 12:07:21 +00:00
James Brown
ad46828d1c
BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
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svn-id: r12465
2004-01-18 05:52:04 +00:00
James Brown
04f2bc0276
Update BS2 cutscene player with changes from roever: overlay support (default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation.
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svn-id: r12456
2004-01-17 14:20:32 +00:00
Torbjörn Andersson
15738c13d3
I wanted to Valgrind the cutscene code, so I had to fix the warnings about
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uninitialized values. Now the only warnings I got were from libmpeg2
itself, and I don't know how serious that is.
I've also added some code - disabled by default - to allow the cutscenes to
run with libmpeg 0.3.1, since that's what I've got on my Linux box. It
appears to work on that one, though I only have the "eye" cutscene on it
yet.
Ogg Vorbis playback is still broken for me under Windows, though. I wonder
if it is because I don't have the very latest Ogg Vorbis libraries on it
(since I didn't manage to compile them under MinGW). But surely the file
format hasn't changed in any important way...?
svn-id: r12374
2004-01-14 08:14:25 +00:00
Max Horn
c39aa04c31
cut down pointless header interdependencies
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svn-id: r12360
2004-01-13 14:22:29 +00:00
Max Horn
34960cf375
Moved some methods into class AnimationState (where they really belong - nicely shown by the fact that now all member vars of AnimationState are private)
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svn-id: r12359
2004-01-13 14:16:40 +00:00
Torbjörn Andersson
dca14d9532
Some more formatting cleanups. Made the Ogg file handle part of the
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animation state so that it can be deleted in doneAnimation().
svn-id: r12358
2004-01-13 13:12:40 +00:00
Torbjörn Andersson
8a66ba33cf
Moved the rest of the MoviePlayer class into animation.cpp/.h, plus some
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minor cleanups. (Mostly spacing and indentation).
Unfortunately the Ogg Vorbis playback causes ScummVM to crash for me, so I
can't say for certain that I didn't break anything.
svn-id: r12356
2004-01-13 10:09:53 +00:00
Max Horn
b04dac03f2
added legal header; fixed incorrect fscanf use; C++ification (the code still is quite Cish, though :-)
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svn-id: r12351
2004-01-13 01:26:18 +00:00
James Brown
a685422a13
Initial libmpeg2 cutscene support based on patch #874510 .
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Pre-converted cutscenes w/ palette files available - ask LeChuck about Cutscenes :)
svn-id: r12338
2004-01-12 11:11:19 +00:00