Max Horn
7c2713f57a
indention fix (so the code adheres to our indention rules)
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svn-id: r9384
2003-08-01 20:39:16 +00:00
Max Horn
0df319e952
#include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
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svn-id: r9359
2003-08-01 12:21:04 +00:00
Max Horn
d098334fe6
updated code to use type MutexRef; added class StackLock (from sdl backend, now in util.*)
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svn-id: r8777
2003-07-05 15:19:11 +00:00
Max Horn
101df28e0b
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
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svn-id: r8496
2003-06-15 01:42:19 +00:00
Jamieson Christian
eb09051517
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
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Added some IMuse property options to support some assumptions that seem to be made by Humongous games.
This is still preliminary. It will play music, and it will switch between songs. But I don't know if it's switching to the right song at the right time.
svn-id: r7869
2003-05-23 18:35:53 +00:00
Jamieson Christian
417dc08484
Proof of concept for XMIDI parser in Humongous games.
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You must still uncomment the VAR_SOUNDPARAM setting for this to work...?
svn-id: r7670
2003-05-19 05:04:38 +00:00
Jamieson Christian
c88e0b5301
Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjorn for the material that led to the solution.
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svn-id: r7610
2003-05-17 17:20:27 +00:00
Jamieson Christian
5a1e994d02
Added command line options for
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native MT-32 support and
combination Adilb/native MIDI drivers.
svn-id: r7594
2003-05-17 03:06:16 +00:00
Jamieson Christian
053e7cb71e
More IMuse cleanup
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svn-id: r7578
2003-05-16 20:38:04 +00:00
Jamieson Christian
26d840e4fc
IMuseDriver functionality absorbed into IMuseInternal.
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Initial structural support for multiple MidiDriver's.
svn-id: r7559
2003-05-16 01:52:45 +00:00
Max Horn
be47bc121e
cleanup
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svn-id: r6847
2003-03-23 13:14:54 +00:00
Max Horn
0602882b18
cleanup
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svn-id: r6832
2003-03-18 16:13:52 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Jamieson Christian
b5d8f469b6
Separated IMuseDigital into its own files.
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svn-id: r6229
2002-12-28 14:40:56 +00:00
Max Horn
563f99b1fe
more -pedantic warnings fixed
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svn-id: r6109
2002-12-25 00:38:53 +00:00
Jamieson Christian
ebd2dc7f67
IMuseMonitor functionality now built into IMuse itself.
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IMuseInternal no longer derives from IMuse.
This eliminates a couple layers of indirection and speeds things up.
Miscellaneous source cleanup.
svn-id: r6049
2002-12-21 21:09:36 +00:00
Jamieson Christian
14834cf645
Fixed myriad VC++ compile/link problems.
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PLEASE DON'T MAKE CHANGES TO THE ACTUAL PROJECT FILES
UNLESS YOU MAKE THEM FOR *ALL* PRIMARY PORTS!
svn-id: r5900
2002-12-11 01:25:15 +00:00
Jamieson Christian
50b69cb2db
Fixed inappropriate expiration of sound resources,
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which fixes concurrency issues esp. in PocketPC and MorphOS.
Stubbed SysEx command 2 (start of song) to get rid of annoying warning.
Changed MT-32 instrument warnings to fit on one (80-char) line.
svn-id: r5842
2002-12-05 21:45:55 +00:00
Travis Howell
88bb9aed2b
Add newline to end of file
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svn-id: r5453
2002-11-07 07:03:37 +00:00
Max Horn
b6ba78a487
class -> struct to make Visual C++ happy
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svn-id: r5450
2002-11-07 00:17:17 +00:00
Max Horn
80f1888b29
make it possible to #include imuse.h on its own
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svn-id: r5443
2002-11-06 15:41:36 +00:00
Jamieson Christian
67c00eb7e6
Changed IMuse from a proxy into a virtual base class
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svn-id: r5205
2002-10-21 07:31:51 +00:00
Paweł Kołodziejski
41b61adac0
fixes to imuse
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svn-id: r5161
2002-10-16 07:59:11 +00:00
Paweł Kołodziejski
09225027f1
changes to imuse
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svn-id: r5157
2002-10-15 21:55:04 +00:00
Paweł Kołodziejski
45b1a8ea45
cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
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svn-id: r5148
2002-10-15 06:53:42 +00:00
Paweł Kołodziejski
15675e5652
added delay before start playing sample to get chance for doComand
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svn-id: r5109
2002-10-08 14:32:19 +00:00
Paweł Kołodziejski
42089431bd
synced with local sources (imuse)
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svn-id: r5107
2002-10-08 07:30:50 +00:00
Paweł Kołodziejski
01ccb6be9a
added looping voc samples in imuse(not tested)
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svn-id: r5087
2002-10-04 08:04:35 +00:00
Paweł Kołodziejski
830dfe090f
changes in loops in imuse
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svn-id: r5082
2002-10-03 07:42:25 +00:00
Paweł Kołodziejski
b8e5c8f76e
synced with local sources
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svn-id: r5080
2002-10-03 07:17:14 +00:00
Max Horn
a1f749994f
unsigned <-> signed, local vars were not inited
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svn-id: r5065
2002-10-01 22:39:15 +00:00
Paweł Kołodziejski
7d6ebdc289
added stopAll in Imuse
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svn-id: r5064
2002-10-01 21:19:52 +00:00
Paweł Kołodziejski
e3cd40f700
synced with local sources - imuse
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svn-id: r5060
2002-10-01 17:20:05 +00:00
Paweł Kołodziejski
c601bbd964
synced with local sources - imuse for the dig
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svn-id: r5049
2002-09-30 06:04:50 +00:00
Paweł Kołodziejski
037b08130e
framework of Imuse sound for The Dig
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svn-id: r5031
2002-09-29 07:08:31 +00:00
Max Horn
ce46866403
Initial revision
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svn-id: r4785
2002-08-21 16:07:07 +00:00