Commit graph

227 commits

Author SHA1 Message Date
Max Horn
c0cc941ea4 try to make it more obvious how certain timer freqs are derived
svn-id: r11974
2003-12-27 16:40:01 +00:00
Max Horn
17c189d1f9 get rid of _noSubtitles, use ConfigManager directly instead; clean up some IMuseDigital oddities
svn-id: r11966
2003-12-27 15:22:59 +00:00
Max Horn
8ef9dda8cc cleanup
svn-id: r11954
2003-12-26 23:49:46 +00:00
Max Horn
e3e6bb3191 got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
svn-id: r11953
2003-12-26 23:11:35 +00:00
Max Horn
b5db74b2ac _inventory was sometimes accessed one-based and sometimes zero-based -> always use zero-base, for consistency
svn-id: r11925
2003-12-25 21:56:12 +00:00
Paweł Kołodziejski
feb39c5b05 updated kernelSetFunctions opcode 20
svn-id: r11920
2003-12-25 17:59:10 +00:00
Paweł Kołodziejski
35cbe8d3a0 some changes to digital imuse
svn-id: r11907
2003-12-25 13:56:22 +00:00
Paweł Kołodziejski
1abfe5d63f start sound call directly digital imuse, only script part handled by mainloop of scumm script
svn-id: r11906
2003-12-25 11:14:05 +00:00
Max Horn
b38acd10e7 cleanup
svn-id: r11720
2003-12-17 17:36:04 +00:00
Max Horn
c3a9b2df67 indention
svn-id: r11663
2003-12-15 20:53:16 +00:00
Eugene Sandulenko
578d2efa77 Preliminary support for FT INSANE is added. To enable the code define
INSANE in config.h. But only non-interactive parts work and there is no
insane scene skip. Only one choice during those scenes is Ctrl+X.

svn-id: r11507
2003-12-06 05:47:24 +00:00
Travis Howell
83bf2e2593 Add keyboard support for derby in FT and cannon battle in COMI, patch #853099
svn-id: r11496
2003-12-05 00:02:01 +00:00
Max Horn
d099759279 game targets can now have a base filename different from the target name; misc tweaks
svn-id: r11417
2003-11-28 22:29:56 +00:00
Jonathan Gray
151a2dcc44 revert use of GF_DEMO in Humongous games fixing several problems
svn-id: r11345
2003-11-18 10:16:49 +00:00
Travis Howell
5589cdc10c Fix object names in dig demo
svn-id: r11340
2003-11-18 04:05:06 +00:00
Paweł Kołodziejski
185395ca36 replaced demo GIDs wth GF_DEMO
svn-id: r11326
2003-11-17 21:16:43 +00:00
Paweł Kołodziejski
d5eddef057 changed some shift operators to *, /
svn-id: r11315
2003-11-16 20:52:57 +00:00
Travis Howell
313a912af2 *** empty log message ***
svn-id: r11281
2003-11-13 10:51:02 +00:00
Max Horn
5d863586dc Disambiguate o6_jump execution (is _scriptPointer read before or after fetchScriptWordSigned() (which modifies _scriptPointer) is being called)
svn-id: r11261
2003-11-11 13:47:53 +00:00
Paweł Kołodziejski
514a9b5120 renamed back to o6_ifclassofif and extended names for dim opcodes
svn-id: r11242
2003-11-10 08:00:55 +00:00
Paweł Kołodziejski
2b509bc0b6 renamed opcode and added sobopcode comments
svn-id: r11236
2003-11-10 00:05:17 +00:00
Paweł Kołodziejski
a657b8e7ba renamed some opcodes and added sobopcode comments
svn-id: r11232
2003-11-09 22:12:16 +00:00
Travis Howell
27bb10900e Add missing opcode needed for Spanish version (And maybe others?) of Full Throttle, patch #838309
svn-id: r11201
2003-11-08 03:33:21 +00:00
Max Horn
b27a871f87 turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
2003-11-02 02:18:16 +00:00
Jonathan Gray
1de6c5adb0 kill reference to old url
svn-id: r10702
2003-10-09 14:10:20 +00:00
Max Horn
d7660a2662 introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3f55f2669d renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
2003-10-02 22:42:03 +00:00
Paweł Kołodziejski
02efb31591 a little better
svn-id: r10419
2003-09-26 17:58:42 +00:00
Paweł Kołodziejski
3745b176b2 added v6 version of stamp object opcode
svn-id: r10418
2003-09-26 17:55:50 +00:00
Paweł Kołodziejski
a84f204b72 now more match dissassembly
svn-id: r10416
2003-09-26 17:33:58 +00:00
Torbjörn Andersson
570e60a487 Whitespace changes
svn-id: r10390
2003-09-24 06:33:59 +00:00
Max Horn
6512592d0f moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for access of the actor position
svn-id: r10253
2003-09-14 18:16:45 +00:00
Paweł Kołodziejski
199e9632b8 fixed badly commit
svn-id: r10244
2003-09-13 21:04:47 +00:00
Paweł Kołodziejski
b735d9031d implemented fileWrite opcode
svn-id: r10242
2003-09-13 20:54:12 +00:00
Paweł Kołodziejski
bd11fd1217 remove path in filename at delete func too
svn-id: r10239
2003-09-13 18:45:56 +00:00
Paweł Kołodziejski
971fff61b8 fixed size logic in readFileToArray()
svn-id: r10238
2003-09-13 18:36:16 +00:00
Paweł Kołodziejski
0c0f967c59 implemented fileread opcode
svn-id: r10232
2003-09-13 16:25:33 +00:00
Max Horn
b6e4fb2ef7 since _hFileTable is only used by Scumm_v6, there is no reason to put it into class Scumm
svn-id: r10227
2003-09-13 13:59:46 +00:00
Paweł Kołodziejski
c334c1103f implemented opcodes: openfile and closefile
svn-id: r10226
2003-09-13 13:41:44 +00:00
Paweł Kołodziejski
f02d38ce5a a little updated opcode: openFile and deleteFile
svn-id: r10221
2003-09-13 12:37:21 +00:00
Max Horn
ff225c470c cleanup
svn-id: r10179
2003-09-11 22:00:36 +00:00
Max Horn
81f10baa68 cleanup
svn-id: r10169
2003-09-11 10:32:15 +00:00
Max Horn
deb4f6b786 cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COMI: Lockup/crash on Skull Island)
svn-id: r10144
2003-09-09 20:54:19 +00:00
Max Horn
d875bb69fe fix for bug #782086 (COMI: a long walk)
svn-id: r10143
2003-09-09 19:30:25 +00:00
Max Horn
1dbab0237f cleanup/refactoring
svn-id: r10070
2003-09-07 19:28:45 +00:00
Jonathan Gray
018d2ee6b1 add some stub cases for later humongous games, queue loading and a decodeParseString case
svn-id: r9985
2003-09-03 08:55:24 +00:00
Jonathan Gray
876fe0ac8a add readINI stub (a HEv7 op)
svn-id: r9894
2003-08-28 15:23:23 +00:00
Jonathan Gray
9d450bc9ce assert that string variable actually exists before we start doing comparisons against the string
svn-id: r9696
2003-08-15 03:15:41 +00:00
Bertrand Augereau
03524d071e Explicitly stated a bit masking to please VC.NET2003 runtime small types conversion checks.
svn-id: r9674
2003-08-13 23:07:05 +00:00
Torbjörn Andersson
2973317f1d Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For
whatever reason, o6_walkActorToObj() was trying to find the coordinates for
an object that was marked as being in the inventory.

svn-id: r9664
2003-08-13 16:38:02 +00:00