Commit graph

21 commits

Author SHA1 Message Date
Benjamin Haisch
4a0b936495 Merged the three ScriptFunctionsXXX classes into ScriptFunctions
svn-id: r32105
2008-05-14 11:19:31 +00:00
Filippos Karapetis
c3bdf1c75f Removed obsolete file
svn-id: r32101
2008-05-14 07:17:27 +00:00
Max Horn
8da048a468 Fix warnings
svn-id: r31829
2008-05-02 16:41:54 +00:00
Benjamin Haisch
7509d66caf Implemented savegame loading/saving and sprite clipping
Fixed bug in Screen::printTextEx
Implemented opcodes:
- o1_DRAWTEXT
- o1_DRAWMENU
- o1_MENUCOUNT
- o1_SAVEGAME
- o1_LOADGAME
- o1_GAMENAME

svn-id: r31794
2008-04-30 20:36:19 +00:00
Benjamin Haisch
9605e28f7b Fixed bug in o1_READMENU where an incorrect string length was returned.
Also fixed o1_EVENT to return the correct event number when a key was pressed and removed the debug code there.

svn-id: r31781
2008-04-29 21:56:13 +00:00
Max Horn
01dcd766af Fix warning
svn-id: r31778
2008-04-29 21:27:16 +00:00
Benjamin Haisch
fc6fe46951 Implemented text drawing and cleanup.
svn-id: r31756
2008-04-28 10:56:21 +00:00
Filippos Karapetis
8b7486b5ca Implemented opcodes o1_DROPSHADOW, o1_TEXTCOLOR, o1_OUTLINE. Added some initial code for opcode o1_TEXTRECT
svn-id: r31711
2008-04-24 23:06:21 +00:00
Filippos Karapetis
b861f38d10 Some initial code for font loading
Implemented opcode o1_LOADANIM

svn-id: r31698
2008-04-24 18:45:11 +00:00
Filippos Karapetis
9c4b451e1a Unimplemented commands and opcodes throw a warning now
svn-id: r31693
2008-04-24 14:39:01 +00:00
Filippos Karapetis
e14746db3c Slight cleanup to o1_PLAYSND
svn-id: r31684
2008-04-24 05:17:51 +00:00
Benjamin Haisch
efeb8a3193 Added (early) midi player code.
Added "screen flash" effect.
Implemented opcodes:
- o1_PLAYMUS
- o1_STOPMUS
- o1_ISMUS
- o1_FLASH
- o1_LOADSND
- o1_LOADMUS

svn-id: r31682
2008-04-23 23:22:02 +00:00
Benjamin Haisch
d0ad5867e0 Fixed palette issues when showing the inventory and the menu.
Moved drawing code from drawFlex/drawAnimFrame to drawSurface.
Implemented opcodes:
- o1_VISUALFX
- o1_SCREENLOCK
- o1_SETTIMER
- o1_SETGROUND
- o1_SETCLIP
- o1_SETEXCLUDE

svn-id: r31675
2008-04-23 20:12:06 +00:00
Filippos Karapetis
b69ffa922a In-game sound effects and voices should be working correctly now.
Implemented the following opcodes:
- o1_PLAYSND
- o1_ISSND
- o1_STOPSND
- o1_PLAYVOICE
- o1_SOUNDRATE
- o1_SETVOLUME

svn-id: r31666
2008-04-23 17:21:49 +00:00
Filippos Karapetis
b302ca9a7e Implemented o1_EVENTKEY. Removed some debug delays
svn-id: r31655
2008-04-22 08:08:07 +00:00
Filippos Karapetis
f1a27858d5 Added palette locking and some wip sound playing code. Some cleanup
svn-id: r31654
2008-04-22 07:40:28 +00:00
Filippos Karapetis
54485c24c5 Some palette related fixes
svn-id: r31650
2008-04-21 20:20:34 +00:00
Benjamin Haisch
651bc3a278 Removed Functor2 class definition.
svn-id: r31639
2008-04-21 07:29:35 +00:00
Torbjörn Andersson
00a8c77527 Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest
way to quit a game, but it beats not being able to quit at all.

svn-id: r31617
2008-04-20 16:18:50 +00:00
Torbjörn Andersson
7e07dd5ec7 Changed spaces to tabs.
svn-id: r31610
2008-04-20 15:36:40 +00:00
Filippos Karapetis
d0590a09ea Initial import of the work in progress MADE engine
svn-id: r31599
2008-04-20 14:43:56 +00:00