Commit graph

9 commits

Author SHA1 Message Date
Sven Hesse
e95bc92824 Silenced the compiler warnings
svn-id: r29085
2007-09-24 01:46:45 +00:00
Paul Gilbert
4d73619c8f Added support for multiple languages, with added resources for Italian version, added extra needed resources for internationalisation
svn-id: r29063
2007-09-23 22:05:50 +00:00
Max Horn
9593ff3e48 FIxed some warnings, cleanup
svn-id: r28982
2007-09-20 09:28:52 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Paul Gilbert
cabcfdcae1 Added missing scripts and animations for remainder of game, as well as missing fields from room data structures
svn-id: r27601
2007-06-22 12:19:59 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Paul Gilbert
04159e0622 Added extra talk records needed by NPC opcode 29, which lets the script engine override an NPC's current talk record
svn-id: r25873
2007-02-26 02:46:32 +00:00
Paul Gilbert
69255e9c14 Expanded script engine list of available schedules (original was too short), and added schedules for the random actions Ratpouch can do in each room
svn-id: r25778
2007-02-22 06:24:48 +00:00
Paul Gilbert
9780117a77 Initial commit of tool to create lure.dat file
svn-id: r23578
2006-07-23 13:08:22 +00:00