Sven Hesse
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e95bc92824
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Silenced the compiler warnings
svn-id: r29085
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2007-09-24 01:46:45 +00:00 |
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Paul Gilbert
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4d73619c8f
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Added support for multiple languages, with added resources for Italian version, added extra needed resources for internationalisation
svn-id: r29063
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2007-09-23 22:05:50 +00:00 |
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Max Horn
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9593ff3e48
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FIxed some warnings, cleanup
svn-id: r28982
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2007-09-20 09:28:52 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Paul Gilbert
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cabcfdcae1
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Added missing scripts and animations for remainder of game, as well as missing fields from room data structures
svn-id: r27601
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2007-06-22 12:19:59 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Paul Gilbert
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04159e0622
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Added extra talk records needed by NPC opcode 29, which lets the script engine override an NPC's current talk record
svn-id: r25873
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2007-02-26 02:46:32 +00:00 |
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Paul Gilbert
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69255e9c14
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Expanded script engine list of available schedules (original was too short), and added schedules for the random actions Ratpouch can do in each room
svn-id: r25778
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2007-02-22 06:24:48 +00:00 |
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Paul Gilbert
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9780117a77
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Initial commit of tool to create lure.dat file
svn-id: r23578
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2006-07-23 13:08:22 +00:00 |
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