Max Horn
3ed9aae095
const correctness
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svn-id: r8727
2003-07-03 22:06:13 +00:00
Travis Howell
5132ca1b2f
Add opengl filter option
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for opengl backend
Enable poll_event in opengl backend
svn-id: r8612
2003-06-22 14:18:33 +00:00
Max Horn
11ff7fe9a3
Patch #757827 : Aspect-ratio correction
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svn-id: r8605
2003-06-22 11:55:40 +00:00
Max Horn
8b567ddaf8
cleanup
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svn-id: r8557
2003-06-19 15:14:17 +00:00
Jamieson Christian
3567c13361
Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not work.
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Fix properly propogates previously encountered value of multi_midi
and native_mt32 so follow-on config domains that don't include
multi_midi or native_mt32 won't reset the settings.
svn-id: r8545
2003-06-18 22:39:17 +00:00
Chris Apers
d120ea093f
I will add a wrapper for that (currently NULL driver)
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svn-id: r8526
2003-06-17 08:50:15 +00:00
Max Horn
101df28e0b
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
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svn-id: r8496
2003-06-15 01:42:19 +00:00
Jonathan Gray
6bce6b4069
make -z output align nicely
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svn-id: r8459
2003-06-13 10:13:41 +00:00
Jamieson Christian
fd931291d1
Fixed problem with variant game IDs (e.g. 'tentaclea')
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svn-id: r8454
2003-06-12 19:22:40 +00:00
Jamieson Christian
baaf6502ec
Made notation of transient config domains consistent.
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Now all transient config domains use a name
in the form _TRANSIENT_DOMAIN
svn-id: r8452
2003-06-12 18:46:37 +00:00
Jamieson Christian
fdf69876ae
Fixed command line options being ignored when the launcher is used.
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Again, I hope I'm manipulating the domain-based config architecture
correctly. I've created yet another transient domain called
"_COMMAND_LINE", so that after game-specific options are loaded,
the command line options can be loaded and override the config
file. GUI options are then loaded so as to override command line
options.
svn-id: r8437
2003-06-11 18:34:37 +00:00
Jamieson Christian
c117ef1e50
Fix for bug [741592] GUI: Switching music driver mixes up music
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Implement true music driver selection from the GUI options dialog.
This implementation depends on a new, transient config domain called
"user-overrides". Probably any other config changes made from the
options dialog will need to go into this domain, which is now
loaded after the game settings are loaded.
I hope this is the right way to do it. I'm still a little fuzzy
about our game settings architecture. If anybody suddenly gets
a "[user-overrides]" section showing up in their scummvm.ini or
scummvm.rc files, you'll know why.
svn-id: r8434
2003-06-11 06:49:47 +00:00
Max Horn
9f4d675eba
remove version column
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svn-id: r8368
2003-06-06 23:57:59 +00:00
Max Horn
4b227da824
Preparations for removing GF_AFTER_V? flags
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svn-id: r8364
2003-06-06 22:51:33 +00:00
Max Horn
c1dcc1a1ec
Korean is kr, not ko
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svn-id: r8279
2003-06-02 22:07:41 +00:00
Max Horn
db43466ea2
removed cruft
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svn-id: r8093
2003-05-29 11:15:32 +00:00
Chris Apers
bf565613b2
Prepare support for wide display on HiRes+ device
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svn-id: r8001
2003-05-26 12:59:16 +00:00
Jonathan Gray
ad874a4fd5
make lethalwp happy
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svn-id: r7997
2003-05-26 12:26:15 +00:00
Travis Howell
055d49f77f
Japanese option is jp and not ja
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svn-id: r7993
2003-05-26 07:37:29 +00:00
Max Horn
24005adfd0
pedantic fixes
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svn-id: r7789
2003-05-21 16:59:51 +00:00
Jamieson Christian
3703ed51dc
Oops....
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svn-id: r7700
2003-05-19 20:34:41 +00:00
Jamieson Christian
7bf95c0cf0
Fixed silence in older games under native MIDI drivers
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svn-id: r7697
2003-05-19 19:50:28 +00:00
Jonathan Gray
cf54a63639
HAVE_CONFIG_H
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svn-id: r7632
2003-05-18 13:39:02 +00:00
Jamieson Christian
5a1e994d02
Added command line options for
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native MT-32 support and
combination Adilb/native MIDI drivers.
svn-id: r7594
2003-05-17 03:06:16 +00:00
Jamieson Christian
5a15ce808a
Feature [557411] Adlib sound effects with GM drivers.
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Support for simultaneous drivers is based on a
#define in imuse.cpp, and is disabled by default.
svn-id: r7582
2003-05-16 22:00:33 +00:00
Jonathan Gray
7c1ca29ece
add config option basename to override base file name for games of the form foo.xxx to basename.xxx, useful when used together with gameid to test games not yet added to version list
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svn-id: r7566
2003-05-16 08:05:06 +00:00
Robert Göffringmann
299a1a451f
added method to detect which midi driver will be created
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svn-id: r7482
2003-05-12 23:21:35 +00:00
Max Horn
37724d9297
Patch #735294 : AdvMame3x scaler
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svn-id: r7409
2003-05-09 22:44:16 +00:00
Max Horn
81c3ade331
more PalmOS changes
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svn-id: r7220
2003-04-30 12:43:56 +00:00
Max Horn
5626e42f5b
Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile
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svn-id: r7131
2003-04-26 11:44:13 +00:00
Max Horn
c5cc9d8f60
cleanup
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svn-id: r6865
2003-03-26 12:30:41 +00:00
Max Horn
a50bbdd7f7
cleanup
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svn-id: r6856
2003-03-25 00:26:53 +00:00
Jonathan Gray
5985310d64
add GF_DEFAULT_TO_1X_SCALER
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svn-id: r6830
2003-03-18 06:53:47 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Max Horn
a7c1330c6c
fixed version_settings generation (now Indy3 works again)
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svn-id: r6725
2003-03-06 21:36:12 +00:00
Paweł Kołodziejski
6ce098172f
next pedantic cleanup code
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svn-id: r6714
2003-03-06 16:27:06 +00:00
Max Horn
5ffeedb1cb
Patch #697312 : Beneath a Steel Sky interim/initial support patch
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svn-id: r6691
2003-03-05 19:04:34 +00:00
Max Horn
086a89f365
Patch #691064 : dot matrix scaler
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svn-id: r6663
2003-03-02 16:36:52 +00:00
Max Horn
f4e147e5d2
removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
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svn-id: r6652
2003-03-01 22:04:48 +00:00
Max Horn
956e5e2b3d
don't hardcode the Simon GameID values, rather use the #defines from simon/intern.h. Proper solution pending
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svn-id: r6651
2003-03-01 21:26:45 +00:00
Jonathan Gray
686ba621f7
move comi to be up near the other scumm games
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svn-id: r6641
2003-02-27 10:10:28 +00:00
Jonathan Gray
c5eec27277
add snmidemo
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svn-id: r6640
2003-02-26 22:38:49 +00:00
Jonathan Gray
a7d73fd063
add gameid for puttdemo
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svn-id: r6636
2003-02-24 04:35:44 +00:00
Jonathan Gray
719784dd6a
moondemo uses akos as well
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svn-id: r6623
2003-02-18 23:58:54 +00:00
Jonathan Gray
f081a1a855
add fatty bears fun pack
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svn-id: r6622
2003-02-18 13:43:28 +00:00
Jonathan Gray
5a60d022ca
fix typo
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svn-id: r6620
2003-02-18 01:09:49 +00:00
Jonathan Gray
e899415443
make good on GF_NEW_COSTUMES threats
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svn-id: r6616
2003-02-17 21:37:56 +00:00
Jonathan Gray
0e1b2479f2
add putt putt goes to the moon to gamedetector
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svn-id: r6605
2003-02-14 00:07:20 +00:00
Jonathan Gray
6c4d3ece6e
try to boost our cvs stats a bit, er I mean fix typo
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svn-id: r6599
2003-02-12 11:01:17 +00:00
Jonathan Gray
a6789f87ef
update version list with some more dos based humongous games, these ones still need at least one opcode to work and maybe some akos bits, but they are a lot closer to the lec games then the games that are windows based with versions numbers of 7.0.0 which seems to be pretty much every game apart from those now in the list
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svn-id: r6598
2003-02-12 10:57:31 +00:00