Commit graph

23 commits

Author SHA1 Message Date
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Torbjörn Andersson
72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
Max Horn
f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel
ef71667403 - Adapt DefaultEventManager to use Common::ArtificialEventSource
- Adapt Keymapper to implement EventMapper interface

svn-id: r42727
2009-07-25 01:01:05 +00:00
Torbjörn Andersson
0999534749 The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)

svn-id: r41061
2009-05-31 10:02:16 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Eugene Sandulenko
665e472ef0 Keymapper:
- Introduced new OSystem method getHardwareKeySet() with default implementation
- Moved global keymap creation to base/main.cpp
- Moved GUI keymap creation to gui/GuiManager.cpp
- Added various safeguard checks to various keymapper methods

Now it is really possible to add keymapper to all backends.

svn-id: r40439
2009-05-10 22:05:04 +00:00
Eugene Sandulenko
7d79a092b5 Store global keymaps into a separate section
svn-id: r40427
2009-05-10 17:33:31 +00:00
Eugene Sandulenko
2cc7763971 whitespaces
svn-id: r40424
2009-05-10 17:18:59 +00:00
Eugene Sandulenko
66067b0b6a Fix keymapper compilation
svn-id: r40320
2009-05-05 10:54:56 +00:00
Max Horn
b7f7a8c660 Yet more cleanup
svn-id: r35973
2009-01-21 02:11:25 +00:00
Max Horn
99c6943e3d Fix what I believe to be an error in Keymapper::cleanupGameKeymaps
svn-id: r35972
2009-01-21 02:07:23 +00:00
Max Horn
250acd4c8d more cleanup
svn-id: r35971
2009-01-21 02:02:55 +00:00
Max Horn
9abce1b894 Some cleanup / code simplification
svn-id: r35970
2009-01-21 01:26:04 +00:00
Stephen Kennedy
df3b8fd14c Added preprocessor flags 'ENABLE_VKEYBD' and 'ENABLE_KEYMAPPER' to control inclusion of vkeybd and keymapper in build.\n\nAlso added corresponding --enable-vkeybd and --enable-keymapper flags to configure scripts.
svn-id: r34706
2008-09-30 13:51:01 +00:00
Stephen Kennedy
baae044e38 Proper fix for key repeat bug - r34094 caused different problems due to repeated key up events
svn-id: r34115
2008-08-23 17:04:40 +00:00
Stephen Kennedy
2d52f129bb Fix for key repeat bug
svn-id: r34094
2008-08-22 10:36:12 +00:00
Stephen Kennedy
3451895189 Final changes to keymapper:
* HardwareKey's now have a type too, so that we can either match a key to an action or vice versa.
* Better test keymaps - with special gui keymap that is activated when a dialog is opened

svn-id: r34005
2008-08-18 19:54:46 +00:00
Stephen Kennedy
565fa728e7 Removed KeymapManager class. Automatic mapping now done in Keymap. Rest of KeymapManager functionality is implemented in Keymapper.
svn-id: r33988
2008-08-18 14:45:42 +00:00
Stephen Kennedy
c1e8e340ff * Saving of keymaps fully implemented
* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack

svn-id: r33853
2008-08-14 01:42:02 +00:00
Stephen Kennedy
532faef82b Keymapper WIP:
* Improved automatic mapping algorithm
* Remap dialog overhaul - now displays active keymap(s)

svn-id: r33821
2008-08-13 11:46:08 +00:00
Stephen Kennedy
4eacc09024 Keymapper WIP:
* Got rid of default keymaps as they over-complicated the API
* Remapping dialog WIP

svn-id: r33699
2008-08-08 14:23:59 +00:00
Stephen Kennedy
2645ca48ad * Moved VK code into backends/vkeybd
* Moved Keymapper code into backends/keymapper

svn-id: r33681
2008-08-07 16:38:39 +00:00
Renamed from backends/common/keymapper.cpp (Browse further)