Johannes Schickel
2a7e57dd48
PSP: Make GPL headers consistent in themselves.
2014-02-18 02:39:37 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Yotam Barnoy
178c46c038
PSP: factored PngLoader out of virtual keyboard for further use
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svn-id: r53108
2010-10-10 08:30:18 +00:00
Yotam Barnoy
e47e474cff
PSP: rewrote input code and added an input mode
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The old input code was getting too messy. A redesign made it easier to modify and add several modes and combos, including one for 1st person games which benefit from a different control scheme. A combo switches between the modes. I also added directional support while the virtual keyboard is visible, using the nub. This allows moving around in the text in some games, and moving the character while typing for others (e.g. AGI)
svn-id: r53042
2010-10-06 21:26:45 +00:00
Yotam Barnoy
8b59e45e6e
PSP: added option for render by callback and fixed up and cleaned up debug mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly.
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svn-id: r49055
2010-05-17 07:22:26 +00:00
Joost Peters
f966f3184f
add const keyword to some methods
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svn-id: r48639
2010-04-12 10:19:35 +00:00
Max Horn
87028c546f
PSP: Fix code formatting using astyle
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svn-id: r48634
2010-04-12 07:28:54 +00:00
Yotam Barnoy
9a2eac7eee
PSP: refactoring/redesign of the backend
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svn-id: r48632
2010-04-12 06:49:05 +00:00
Jordi Vilalta Prat
22e5a557b7
Added the svn:keywords property to some files missing it.
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svn-id: r48148
2010-02-27 17:02:58 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Yotam Barnoy
910ffb53a0
PSP: Limited movement of virtual keyboard onscreen
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svn-id: r46940
2010-01-03 19:27:20 +00:00
Yotam Barnoy
b8b042d4bf
PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
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svn-id: r46120
2009-11-24 10:33:30 +00:00