Eugene Sandulenko
355c4fa646
JANITORIAL: Remove more trailing spaces
2016-10-09 15:02:02 +02:00
Thierry Crozat
d21054f0b7
DEVTOOLS: Include french menu in mort.dat
2015-09-07 23:49:58 +01:00
Johannes Schickel
e96900aec3
DEVTOOLS: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Strangerke
d594f62662
TOOLS: Create Mortdat - Fix CID 1063349
2013-10-30 23:33:38 +01:00
Eugene Sandulenko
ca5804a253
DEVTOOLS: Make Coverity happy.
...
This is mainly due to unhandled clang __has_featrure() buit-in.
I do not like this hack, but Coverity proved to be a very good tool for us.
2013-09-27 12:28:25 +03:00
Thierry Crozat
efbf1ff5f9
MORTEVIELLE: Store German menu data in data file and clean menu code
...
This opens the door to a better translation of the menu to German. Also
the code will now always try to read the menu data from the mort.data file
and only if this fails it will use the game data. And remove some dead code
that was to support the corrupted menu.mor file.
2013-08-19 21:11:23 +01:00
Strangerke
b234215854
DEVTOOLS: Add Menu 3 & 4 verb indexes in MORT.DAT
2013-08-14 23:54:33 +02:00
Strangerke
1731d25466
DEVTOOLS: Fix error in create_mortdat. Thanks to LordHoto for pointing it out
2013-08-14 07:36:32 +02:00
Thierry Crozat
0a2e64b903
DEVTOOLS: Include English menu in mortevielle dat file
2013-08-03 16:50:14 +01:00
Strangerke
c7277df1ed
DEVTOOLS: Add support to another DOS executable for Mortevielle
2013-07-29 07:27:31 +02:00
Paul Gilbert
73bb5c5fbe
DEVTOOLS: Moved implementation of create_mortdat File class from the header file
2013-07-18 09:27:55 -04:00
Thierry Crozat
7ca31f66d8
MORTEVIELLE: Add missing eol character in devtool usage message
2013-07-13 22:40:49 +01:00
Strangerke
d8b8f93c4c
MORTEVIELLE: Start updating tools to add support to German DOS version
2012-04-06 08:24:04 +02:00
Strangerke
ce56512c99
MORTEVIELLE: First "English" version.
...
DAT file needs to be rebuilt
2012-04-06 08:22:03 +02:00
Strangerke
45fb3b9153
TOOLS: Add ingame text.
...
This will allow us to get an English version, and will help when we'll try to support Atari/Amiga version using hardcoded ingame texts
2012-04-06 08:21:28 +02:00
Strangerke
13692fc18f
TOOL: Use a define for output name
2012-04-06 08:21:27 +02:00
Strangerke
3529fec5a9
TOOLS: Add header files to create_mortdat, remove second parameter
2012-04-06 08:21:26 +02:00
Paul Gilbert
855fed35d0
MORTEVIELLE: Fixed English strings for F3 and F8
2012-04-06 08:21:04 +02:00
Paul Gilbert
e57a6a8c07
MORTEVIELLE: Added list of static executable strings to create_mortdat tool
2012-04-06 08:20:57 +02:00
Paul Gilbert
1727798a8e
MORTEVIELLE: Implemented loading of the font data, and rewrote drawing routines to use it.
2012-04-06 08:19:27 +02:00
Paul Gilbert
60f287c85d
MORTEVIELLE: New create_mortdat project to create a mort.dat data file
...
At the moment, this extracts needed font data from the mort.com executable.
2012-04-06 08:19:26 +02:00