Paul Gilbert
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b35c5cba39
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ACCESS: AMAZON: Fix crash due to Common::Language change
Thanks to eriktorbjorn for noticing a new addition to the
Common::Language enum was breaking the game
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2019-03-03 21:52:57 -08:00 |
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Ben Castricum
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ebaab44cd1
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ALL: Leave out instructions for engine data issues
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2016-12-08 13:38:56 +01:00 |
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Ben Castricum
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55512414dd
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ALL: Change instructions for engine data file issues
The engine data files should be included in the package, so downloading
may not be the best suggestion. Instead refer to the README.
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2016-12-06 14:16:37 +01:00 |
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Ben Castricum
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1cf3f50b74
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ALL: Unify 'wrong version of engine data' message
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2016-12-06 09:38:25 +01:00 |
|
Ben Castricum
|
eb7ffb1e2c
|
ALL: Unify 'corrupted engine data' message
|
2016-12-06 09:38:19 +01:00 |
|
Ben Castricum
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e1ec91b69a
|
ALL: Unify 'missing engine data' message
|
2016-12-05 21:04:50 +01:00 |
|
Eugene Sandulenko
|
a6ca2ec6d0
|
ACCESS: Adding missing comma
|
2015-11-27 23:02:30 +01:00 |
|
Paul Gilbert
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1fe6e92bf9
|
ACCESS: Silence gcc warnings
|
2015-11-27 12:40:33 -05:00 |
|
Paul Gilbert
|
a6150f9308
|
ACCESS: Creation of access.dat for holding Access games engine data
|
2015-11-27 12:12:32 -05:00 |
|
Willem Jan Palenstijn
|
6ec9c81b57
|
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
|
2015-07-22 22:43:42 +02:00 |
|
Max Horn
|
4887796888
|
ACCESS: Avoid use of global constructors
|
2015-07-19 17:11:36 +02:00 |
|
Paul Gilbert
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587aad7d46
|
ACCESS: Fix moonwalking in MM
|
2015-01-25 17:19:19 -05:00 |
|
Strangerke
|
56754c2a9d
|
ACCESS: MM - Make RMOUSE game-specific
|
2015-01-02 22:34:45 +01:00 |
|
Strangerke
|
7895c5408c
|
ACCESS: Constify general messages
|
2014-12-18 07:14:21 +01:00 |
|
Strangerke
|
c8d6370edf
|
ACCESS: Fix broken file header
|
2014-12-17 18:27:01 +01:00 |
|
Strangerke
|
84ba0df9b2
|
ACCESS: Janitorial
|
2014-12-12 23:00:46 -05:00 |
|
Paul Gilbert
|
cc8a8bfddd
|
ACCESS: Refactored Amazon specific player loading into new AmazonPlayer class
|
2014-12-12 22:44:43 -05:00 |
|
Paul Gilbert
|
ee62d6c1cf
|
ACCESS: In progress inventory display screen
|
2014-08-23 23:21:17 -04:00 |
|
Paul Gilbert
|
7fef53b68c
|
ACCESS: Implemented cmdEndObject
|
2014-08-17 22:32:26 -04:00 |
|
Paul Gilbert
|
b3ab8a42a6
|
ACCESS: Implementing doCommand
|
2014-08-16 09:35:38 -04:00 |
|
Paul Gilbert
|
c1613178c3
|
ACCESS: Implemented player loading
|
2014-08-09 22:07:28 -04:00 |
|
Paul Gilbert
|
3bd0f0f339
|
ACCESS: Split resources into a seperate file just for Amazon resources
|
2014-08-06 08:55:56 -04:00 |
|
Paul Gilbert
|
f1309a7b0b
|
ACCESS: Remainder of Amazon game initialization added
|
2014-08-05 20:59:44 -04:00 |
|
Paul Gilbert
|
a35ba4caf9
|
ACCESS: Adding file loading
|
2014-08-02 15:14:42 -04:00 |
|
Paul Gilbert
|
857f94423f
|
ACCESS: Implement decoding of game cursors
|
2014-08-01 21:32:05 -04:00 |
|
Paul Gilbert
|
c2451b57bc
|
ACCESS: Added resources for cursors
|
2014-08-01 15:21:21 -04:00 |
|