Commit graph

121 commits

Author SHA1 Message Date
Strangerke
ec381ae364 ACCESS: MM - Start implementing MM dialog box, split cmdConverse in two (WIP) 2015-01-12 00:04:38 +01:00
Strangerke
8249de3d44 ACCESS: MM - Make Bubble Box variable, add MM bubble boxes 2015-01-09 08:20:59 +01:00
Strangerke
cc75fb5fe0 ACCESS: MM - Fix TRAVEL array size 2015-01-06 00:40:13 +01:00
Strangerke
e1ded539ea ACCESS: MM - Implement some game specific opcodes 2015-01-05 22:43:21 +01:00
Strangerke
76f681efdf ACCESS: Make opcodes dependant to game versions 2015-01-05 18:15:12 +01:00
Strangerke
a33a9ae2e8 ACCESS: Split a bit more Player class, add some MM specific code 2014-12-29 07:22:51 +01:00
Paul Gilbert
95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke
9daf9a30c0 ACCESS: Modify the indentation of constructor when it's multiline 2014-12-17 19:13:23 +01:00
Strangerke
82dfe2a5bc ACCESS: Use writeString in writeSavegameHeader 2014-12-17 18:25:24 +01:00
Strangerke
3a1203ff73 ACCESS: Use a while statement as suggested by _sev in the merge request
Also fix a formatting issue pointed out by _sev
2014-12-17 07:47:55 +01:00
Paul Gilbert
98889efae5 ACCESS: Beginnings of dirty rect handling for screen 2014-12-13 21:25:46 -05:00
Strangerke
712a18d050 ACCESS: Fix compilation errors reported by Criezy 2014-12-12 23:08:18 -05:00
Strangerke
5520a76384 ACCESS: Fix speakText behavior 2014-12-12 23:07:57 -05:00
Paul Gilbert
547f3debb2 ACCESS: Separate timer updates from frame updates, and overall delay cleanup 2014-12-12 23:07:00 -05:00
Strangerke
8517209bcb ACCESS: Implement restart after death 2014-12-12 23:06:08 -05:00
Strangerke
07456932d4 ACCESS: Add a debug channel for the sound & music handling 2014-12-12 23:02:56 -05:00
Strangerke
3cf0893979 ACCESS: Add a cheat mode which currently skips the guard in chapter 8 2014-12-12 23:02:41 -05:00
Paul Gilbert
a1e5e8be94 ACCESS: Cleaned up event handling for scene establish text display 2014-12-12 23:02:06 -05:00
Paul Gilbert
67b3304f71 ACCESS: Clean up keyboard control 2014-12-12 23:01:37 -05:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Strangerke
9604da9da3 ACCESS: Rename _Eseg 2014-12-12 22:54:08 -05:00
Strangerke
0277d1654d ACCESS: Remove two unused variables 2014-12-12 22:53:55 -05:00
Strangerke
11e920f427 ACCESS: Split SoundManager and MusicManager 2014-12-12 22:53:43 -05:00
Paul Gilbert
a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Paul Gilbert
eadaf53486 ACCESS: Remove unused _travel and _ask fields 2014-12-12 22:52:13 -05:00
Paul Gilbert
01124c3378 ACCESS: Moved help table data from AccessEngine to AmazonEngine 2014-12-12 22:52:01 -05:00
Paul Gilbert
1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert
3be3cb1ac2 ACCESS: Cleanup of room _function and river canoe movement 2014-12-12 22:49:16 -05:00
Paul Gilbert
bb93268ee2 ACCESS: Fix left button flag beig stuck after saving & loading games 2014-12-12 22:48:53 -05:00
Paul Gilbert
7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Paul Gilbert
fde1ea9d0e ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum 2014-12-12 22:47:22 -05:00
Paul Gilbert
cc8a8bfddd ACCESS: Refactored Amazon specific player loading into new AmazonPlayer class 2014-12-12 22:44:43 -05:00
Strangerke
9e84be664c ACCESS: Implement a couple of script functions 2014-12-12 22:39:56 -05:00
Paul Gilbert
a0beb08984 ACCESS: Refactor _inactive from AccessEngine to AmazonEngine 2014-12-12 22:39:42 -05:00
Paul Gilbert
30f602b6cb ACCESS: Further fixes for panning 2014-12-12 22:38:31 -05:00
Strangerke
26b632a9eb ACCESS: Fix display in cmdDeath() 2014-12-12 22:29:02 -05:00
Paul Gilbert
aea906f7d3 ACCESS: Implemented chapter debug command 2014-12-12 22:25:25 -05:00
Paul Gilbert
dc218d53ef ACCESS: Merge the sound resource and priority lists 2014-12-12 22:24:34 -05:00
Paul Gilbert
e46c0ac66a ACCESS: Fix resetting cursor after conversations 2014-12-12 22:21:35 -05:00
Paul Gilbert
ae24bf54b4 ACCESS: Fixes for startChapter 2014-12-12 22:19:25 -05:00
Paul Gilbert
fb6d9230dc ACCESS: Add missing table to savegames 2014-12-12 22:18:45 -05:00
Paul Gilbert
3627ff51aa ACCESS: Implemented code for cmdChapter 2014-12-12 22:18:37 -05:00
Paul Gilbert
e9c003f306 ACCESS: Fix display of paged text in doEstablish calls 2014-12-12 22:18:21 -05:00
Paul Gilbert
374669d7c3 ACCESS: Fix scene establishment paging when there are multiple pages 2014-12-12 22:17:45 -05:00
Paul Gilbert
5a6a44f1c6 ACCESS: Wait for keypress in speakText if voice is turned off 2014-10-19 14:49:20 -04:00
Strangerke
9accfdab6f ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* to ImageEntry 2014-09-16 22:04:10 +02:00
Paul Gilbert
b5b298a5d5 ACCESS: Fix playSound call 2014-08-30 21:22:11 -04:00
Paul Gilbert
2f5fb206d3 ACCESS: Further cleanup of doEstablish parameters 2014-08-30 21:02:22 -04:00
Strangerke
9d3460e9f7 ACCESS: Implement printText() 2014-08-31 02:19:05 +02:00
Paul Gilbert
67e52da359 ACCESS: Fix non-scaled sprites appearing on-screen in scrolling scenes 2014-08-30 14:19:49 -04:00