Travis Howell
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5fb75ec31c
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Cleanup
svn-id: r19177
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2005-10-19 11:32:25 +00:00 |
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Travis Howell
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29c7193195
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Cleanup
svn-id: r19176
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2005-10-19 10:54:22 +00:00 |
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Eugene Sandulenko
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b36677af71
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Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
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2005-10-18 01:30:26 +00:00 |
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Travis Howell
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5eb4192f83
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Fix regression, cuased by typo.
Add wrapper as suggested.
svn-id: r19028
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2005-10-12 00:35:54 +00:00 |
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Travis Howell
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0006c3f395
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Clean up VGA headers.
More changes for FF.
svn-id: r18988
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2005-10-09 12:12:24 +00:00 |
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Travis Howell
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6b897dd90b
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Add more stubs for FF.
Disable scale images in FF for now.
svn-id: r18987
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2005-10-09 09:03:37 +00:00 |
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Torbjörn Andersson
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c4752fc320
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Added/stubbed some Feeble opcodes, and fixed a regression that made it
impossible to load old (and probably new, for that matter) Simon savegames.
svn-id: r18958
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2005-10-08 09:59:36 +00:00 |
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Travis Howell
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4893e3271b
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Adjust for larger resolution.
svn-id: r18955
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2005-10-07 07:36:09 +00:00 |
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Travis Howell
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e748cccca6
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Cleanup
svn-id: r18941
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2005-10-05 12:16:49 +00:00 |
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Travis Howell
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05ea6d3a34
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Cleanup
svn-id: r18940
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2005-10-05 11:37:26 +00:00 |
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Travis Howell
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99f36dafe8
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Remove leftover
svn-id: r18939
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2005-10-05 06:31:26 +00:00 |
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Travis Howell
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efa1c13064
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Cleanup
svn-id: r18929
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2005-10-03 14:08:07 +00:00 |
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Gregory Montoir
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ea658702b5
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get rid of game_thread_proc
svn-id: r18663
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2005-08-11 18:08:55 +00:00 |
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Eugene Sandulenko
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6b4484472b
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Remove trailing whitespaces.
svn-id: r18604
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2005-07-30 21:11:48 +00:00 |
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Max Horn
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b75c969e66
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Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
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2005-05-10 22:56:25 +00:00 |
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Travis Howell
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3cbaf48932
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Cleanup
svn-id: r17934
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2005-05-06 13:22:48 +00:00 |
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Travis Howell
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1057d5fa69
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Rename sprite field.
Cleanup.
svn-id: r17931
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2005-05-06 12:23:19 +00:00 |
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Travis Howell
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076e42c302
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Use ScummVM code formatting for names.
svn-id: r17930
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2005-05-06 11:37:33 +00:00 |
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Travis Howell
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947be5edc2
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Rename sprite field.
Cleanup
svn-id: r17928
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2005-05-06 08:46:45 +00:00 |
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Travis Howell
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1d86d0599d
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Set SFX volume correctly
svn-id: r16612
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2005-01-22 02:01:22 +00:00 |
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Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Max Horn
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06315c1ce1
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A little more cleanup (the Simon code really is a big mess :-)
svn-id: r16107
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2004-12-18 02:08:32 +00:00 |
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Max Horn
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0ceb634fd4
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constify simon engine; turned global var vc_get_out_of_code into a member of class SimonEngine
svn-id: r16106
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2004-12-18 01:33:21 +00:00 |
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Eugene Sandulenko
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31e434dcf1
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Fix a`ll engines. They work, though current fix is just temporary.
There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.
svn-id: r15873
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2004-11-24 00:14:21 +00:00 |
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Max Horn
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aad9f122c0
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Added Engine::init() method; added return value to Engine::go()
svn-id: r15865
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2004-11-23 00:03:25 +00:00 |
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Eugene Sandulenko
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03df05bd96
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Better support of MT-32.
svn-id: r15659
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2004-10-23 00:02:38 +00:00 |
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Travis Howell
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910a390ae7
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Remove pointless delays
svn-id: r14436
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2004-08-02 11:53:33 +00:00 |
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Travis Howell
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e5a59beb82
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Cleanup
svn-id: r14435
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2004-08-02 11:37:07 +00:00 |
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Oliver Kiehl
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9c647b4dbe
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cleanup
svn-id: r13277
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2004-03-14 17:50:40 +00:00 |
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Travis Howell
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519437aab1
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Add better work around for inventory arrows issue in some Simon1 versions.
Remove seom debugging output.
svn-id: r12673
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2004-01-30 03:26:47 +00:00 |
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Oliver Kiehl
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832155b8cf
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add in-game debugger
svn-id: r12634
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2004-01-27 16:28:39 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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b1d729d6dd
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renamed SimonSound class back to just Sound (now that we use namespaces that is just fine)
svn-id: r12098
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2004-01-03 01:28:00 +00:00 |
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Max Horn
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e9269257f3
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turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
svn-id: r11881
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2003-12-24 00:25:18 +00:00 |
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Travis Howell
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35be4ef554
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Add var to track current subroutine been used.
Add work around to display one section of Simon the Sorcerer 1 introduction in lower half of screen.
svn-id: r11870
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2003-12-23 08:59:30 +00:00 |
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Max Horn
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dfa5e09aec
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cleanup; fix endian bug which caused the dreaded Simon1 hang on MacOS (_palette_color_count was treated as a 32 bit int when it is only 16 bit -> once again proves that one should be really really carefully with pointer cast hacks!)
svn-id: r11835
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2003-12-21 18:50:44 +00:00 |
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Travis Howell
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6effdfac9f
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Enable vgascript dump option.
svn-id: r11771
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2003-12-20 06:39:24 +00:00 |
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Travis Howell
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fb89d1a32e
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Revert bug work around, still can't detect conversation will enough yet.
svn-id: r11770
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2003-12-20 06:00:55 +00:00 |
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Travis Howell
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158755382b
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Fix iventory arrowsin some versions of Simon1.
svn-id: r11765
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2003-12-20 04:20:22 +00:00 |
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Travis Howell
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1f4e54f930
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Make fade a config optiom
Make sure non-English/German versions of simon1talkie start with subtitles enabled.
svn-id: r11736
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2003-12-18 10:47:12 +00:00 |
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Travis Howell
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22c865791a
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Remove slow motion option.
Add slow_down option for config file instead for now.
svn-id: r11735
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2003-12-18 09:36:17 +00:00 |
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Travis Howell
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0b61a4c3a8
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Add some additional simon1 amiga code from tsuteiuQ, not working right yet.
svn-id: r11670
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2003-12-16 05:04:39 +00:00 |
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Travis Howell
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1ac989586d
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Add slow motion option
svn-id: r11604
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2003-12-13 01:18:31 +00:00 |
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Travis Howell
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dbc5d8c3ee
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Add work around for bug in original simon1.
svn-id: r11592
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2003-12-12 03:19:39 +00:00 |
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Travis Howell
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bc00922990
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Change another debug define to key
Dump options should now work on non-win32
svn-id: r11574
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2003-12-11 09:14:10 +00:00 |
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Travis Howell
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324da16de2
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Add dialog for quick load/save in simon1/2.
svn-id: r11564
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2003-12-11 03:50:25 +00:00 |
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Travis Howell
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44eadc398c
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Add some WIP quick load/save keys code for simon 1/2. currently disabled.
svn-id: r11560
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2003-12-11 02:09:18 +00:00 |
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Travis Howell
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2347409dd1
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Add puase option for simon games.
svn-id: r11545
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2003-12-10 00:54:53 +00:00 |
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Travis Howell
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3cb4a1180e
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Cleanup
svn-id: r11461
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2003-12-02 08:28:54 +00:00 |
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Travis Howell
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a008022b30
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Missed some
svn-id: r11442
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2003-12-01 05:47:57 +00:00 |
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