Commit graph

180 commits

Author SHA1 Message Date
Travis Howell
5fb75ec31c Cleanup
svn-id: r19177
2005-10-19 11:32:25 +00:00
Travis Howell
29c7193195 Cleanup
svn-id: r19176
2005-10-19 10:54:22 +00:00
Eugene Sandulenko
b36677af71 Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
2005-10-18 01:30:26 +00:00
Travis Howell
5eb4192f83 Fix regression, cuased by typo.
Add wrapper as suggested.

svn-id: r19028
2005-10-12 00:35:54 +00:00
Travis Howell
0006c3f395 Clean up VGA headers.
More changes for FF.

svn-id: r18988
2005-10-09 12:12:24 +00:00
Travis Howell
6b897dd90b Add more stubs for FF.
Disable scale images in FF for now.

svn-id: r18987
2005-10-09 09:03:37 +00:00
Torbjörn Andersson
c4752fc320 Added/stubbed some Feeble opcodes, and fixed a regression that made it
impossible to load old (and probably new, for that matter) Simon savegames.

svn-id: r18958
2005-10-08 09:59:36 +00:00
Travis Howell
4893e3271b Adjust for larger resolution.
svn-id: r18955
2005-10-07 07:36:09 +00:00
Travis Howell
e748cccca6 Cleanup
svn-id: r18941
2005-10-05 12:16:49 +00:00
Travis Howell
05ea6d3a34 Cleanup
svn-id: r18940
2005-10-05 11:37:26 +00:00
Travis Howell
99f36dafe8 Remove leftover
svn-id: r18939
2005-10-05 06:31:26 +00:00
Travis Howell
efa1c13064 Cleanup
svn-id: r18929
2005-10-03 14:08:07 +00:00
Gregory Montoir
ea658702b5 get rid of game_thread_proc
svn-id: r18663
2005-08-11 18:08:55 +00:00
Eugene Sandulenko
6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00
Max Horn
b75c969e66 Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
2005-05-10 22:56:25 +00:00
Travis Howell
3cbaf48932 Cleanup
svn-id: r17934
2005-05-06 13:22:48 +00:00
Travis Howell
1057d5fa69 Rename sprite field.
Cleanup.

svn-id: r17931
2005-05-06 12:23:19 +00:00
Travis Howell
076e42c302 Use ScummVM code formatting for names.
svn-id: r17930
2005-05-06 11:37:33 +00:00
Travis Howell
947be5edc2 Rename sprite field.
Cleanup

svn-id: r17928
2005-05-06 08:46:45 +00:00
Travis Howell
1d86d0599d Set SFX volume correctly
svn-id: r16612
2005-01-22 02:01:22 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
06315c1ce1 A little more cleanup (the Simon code really is a big mess :-)
svn-id: r16107
2004-12-18 02:08:32 +00:00
Max Horn
0ceb634fd4 constify simon engine; turned global var vc_get_out_of_code into a member of class SimonEngine
svn-id: r16106
2004-12-18 01:33:21 +00:00
Eugene Sandulenko
31e434dcf1 Fix a`ll engines. They work, though current fix is just temporary.
There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.

svn-id: r15873
2004-11-24 00:14:21 +00:00
Max Horn
aad9f122c0 Added Engine::init() method; added return value to Engine::go()
svn-id: r15865
2004-11-23 00:03:25 +00:00
Eugene Sandulenko
03df05bd96 Better support of MT-32.
svn-id: r15659
2004-10-23 00:02:38 +00:00
Travis Howell
910a390ae7 Remove pointless delays
svn-id: r14436
2004-08-02 11:53:33 +00:00
Travis Howell
e5a59beb82 Cleanup
svn-id: r14435
2004-08-02 11:37:07 +00:00
Oliver Kiehl
9c647b4dbe cleanup
svn-id: r13277
2004-03-14 17:50:40 +00:00
Travis Howell
519437aab1 Add better work around for inventory arrows issue in some Simon1 versions.
Remove seom debugging output.

svn-id: r12673
2004-01-30 03:26:47 +00:00
Oliver Kiehl
832155b8cf add in-game debugger
svn-id: r12634
2004-01-27 16:28:39 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
b1d729d6dd renamed SimonSound class back to just Sound (now that we use namespaces that is just fine)
svn-id: r12098
2004-01-03 01:28:00 +00:00
Max Horn
e9269257f3 turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
svn-id: r11881
2003-12-24 00:25:18 +00:00
Travis Howell
35be4ef554 Add var to track current subroutine been used.
Add work around to display one section of Simon the Sorcerer 1 introduction in lower half of screen.

svn-id: r11870
2003-12-23 08:59:30 +00:00
Max Horn
dfa5e09aec cleanup; fix endian bug which caused the dreaded Simon1 hang on MacOS (_palette_color_count was treated as a 32 bit int when it is only 16 bit -> once again proves that one should be really really carefully with pointer cast hacks!)
svn-id: r11835
2003-12-21 18:50:44 +00:00
Travis Howell
6effdfac9f Enable vgascript dump option.
svn-id: r11771
2003-12-20 06:39:24 +00:00
Travis Howell
fb89d1a32e Revert bug work around, still can't detect conversation will enough yet.
svn-id: r11770
2003-12-20 06:00:55 +00:00
Travis Howell
158755382b Fix iventory arrowsin some versions of Simon1.
svn-id: r11765
2003-12-20 04:20:22 +00:00
Travis Howell
1f4e54f930 Make fade a config optiom
Make sure non-English/German versions of simon1talkie start with subtitles enabled.

svn-id: r11736
2003-12-18 10:47:12 +00:00
Travis Howell
22c865791a Remove slow motion option.
Add slow_down option for config file instead for now.

svn-id: r11735
2003-12-18 09:36:17 +00:00
Travis Howell
0b61a4c3a8 Add some additional simon1 amiga code from tsuteiuQ, not working right yet.
svn-id: r11670
2003-12-16 05:04:39 +00:00
Travis Howell
1ac989586d Add slow motion option
svn-id: r11604
2003-12-13 01:18:31 +00:00
Travis Howell
dbc5d8c3ee Add work around for bug in original simon1.
svn-id: r11592
2003-12-12 03:19:39 +00:00
Travis Howell
bc00922990 Change another debug define to key
Dump options should now work on non-win32

svn-id: r11574
2003-12-11 09:14:10 +00:00
Travis Howell
324da16de2 Add dialog for quick load/save in simon1/2.
svn-id: r11564
2003-12-11 03:50:25 +00:00
Travis Howell
44eadc398c Add some WIP quick load/save keys code for simon 1/2. currently disabled.
svn-id: r11560
2003-12-11 02:09:18 +00:00
Travis Howell
2347409dd1 Add puase option for simon games.
svn-id: r11545
2003-12-10 00:54:53 +00:00
Travis Howell
3cb4a1180e Cleanup
svn-id: r11461
2003-12-02 08:28:54 +00:00
Travis Howell
a008022b30 Missed some
svn-id: r11442
2003-12-01 05:47:57 +00:00