Eugene Sandulenko
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88b3e27440
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FULLPIPE: Load all scenes for debugging purposes
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2013-09-06 14:48:16 +03:00 |
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Eugene Sandulenko
|
8b50154626
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FULLPIPE: Fix loading .qu files
Checked with all scenes. Everything loads fine.
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2013-09-06 14:48:16 +03:00 |
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Eugene Sandulenko
|
77ab4241d9
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FULLPIPE: Continued work on Scene loading. Pictures
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
|
bb4ea153ff
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FULLPIPE: Started scene loading
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
|
2412eb23ad
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FULLPIPE: Further refactoring classes into separate files
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
|
569b794bfe
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FULLPIPE: Continued work on Inventory
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
|
8de8a901cb
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FULLPIPE: Put all inventory-related classes into separate file
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
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3e948052f7
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FULLPIPE: Make Inventory2 inherit from Inventory
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
|
249c4bd118
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FULLPIPE: implement initObjectStates()
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
|
2e6bad888e
|
FULLPIPE: Put debug output at deeper levels
|
2013-09-06 14:48:13 +03:00 |
|
Eugene Sandulenko
|
fcf0d240d0
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FULLPIPE: Finish reading CMctlCompund
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
|
5ea45699a8
|
FULLPIPE: Reading CMovGraphNode
|
2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
a8d733b2b2
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FULLPIPE: Split out motion-related classes
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2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
0f9c1281d4
|
FULLPIPE: CMovGraph loader
|
2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
a3de44d3b2
|
FULLPIPE: Further work on sc2 loader
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2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
e24ce22ca7
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FULLPIPE: Continued work on loading sc2 files
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
928c19eeb0
|
FULLPIPE: More work on Sc2 loader
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
d3d3d01eb0
|
FULLPIPE: Started sc2 file loading implementation
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
ffd8ebacc5
|
FULLPIPE: Removed excess debugging info and added variable levels
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
a116677e6e
|
FULLPIPE: Finish loading fullpipe.gam
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
f106d79198
|
FULLPIPE: Fix object indexing
|
2013-09-06 14:48:10 +03:00 |
|
Eugene Sandulenko
|
775065af1d
|
FULLPIPE: Started CGameVar loading
|
2013-09-06 14:48:10 +03:00 |
|
Eugene Sandulenko
|
54624966ce
|
FULLPIPE: Finish loading CInteractions
|
2013-09-06 14:48:10 +03:00 |
|
Eugene Sandulenko
|
67d30f29f9
|
FULLPIPE: Added ObjstateCommand loader
|
2013-09-06 14:48:10 +03:00 |
|
Eugene Sandulenko
|
e9fa2e52df
|
FULLPIPE: Continued loading CInteraction
|
2013-09-06 14:48:09 +03:00 |
|
Eugene Sandulenko
|
72aeac3f36
|
FULLPIPE: Continue parsing CInteraction
|
2013-09-06 14:48:09 +03:00 |
|
Eugene Sandulenko
|
0c03278937
|
FULLPIPE: Start of reading CInteraction
|
2013-09-06 14:48:09 +03:00 |
|
Eugene Sandulenko
|
bd565771d0
|
FULLPIPE: Started work on CObList loader
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
05418b908a
|
FULLPIPE: Turn all MfcArchive loading functions into virtual methods
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
4f4834d934
|
FULLPIPE: CFile -> MfcArchive
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
ba26e17980
|
FULLPIPE: Load inventory from fullpipe.gam
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
4eb9176274
|
FULLPIPE: Moved global variables to fullpipe.cpp
|
2013-09-06 14:48:07 +03:00 |
|
Eugene Sandulenko
|
146e5a9224
|
FULLPIPE: Read SceneTags from fullpipe.gam
|
2013-09-06 14:48:07 +03:00 |
|
Eugene Sandulenko
|
82cbf508b5
|
FULLPIPE: Refactored pascal style string reader
|
2013-09-06 14:48:07 +03:00 |
|
Eugene Sandulenko
|
fa30dcef15
|
FULLPIPE: Add loader for GameProject
|
2013-09-06 14:48:07 +03:00 |
|
Eugene Sandulenko
|
94f2adb8d6
|
FULLPIPE: Initial stub for all classes in loadGam()
|
2013-09-06 14:48:07 +03:00 |
|