Commit graph

110 commits

Author SHA1 Message Date
Max Horn
22c22d1e81 added namespace GUI
svn-id: r11255
2003-11-10 23:40:48 +00:00
Paweł Kołodziejski
14b7d027a2 cleanup whitespaces
svn-id: r11223
2003-11-08 23:22:16 +00:00
Jonathan Gray
b674717fbc lec don't have copyright on all the SCUMM games, add broken sword while here. Maybe we should just say something like all copyrights and trademarks are owned by their respective owners instead of having this list and stick a bit about the GPL in that the TODO mentioned?
svn-id: r11123
2003-11-04 03:31:50 +00:00
Max Horn
e9ae86bb76 introduced common base class GuiObject for Dialog/Widget -> step towards making it possible to nest widgets (needed for TabWidget)
svn-id: r11052
2003-11-02 14:50:53 +00:00
Max Horn
b27a871f87 turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
0e645f88ae renamed namespace ScummVM to Common
svn-id: r10544
2003-10-02 17:43:02 +00:00
Max Horn
be9d4066e1 moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
2003-09-18 02:07:18 +00:00
Travis Howell
50c3369ddd Correct name
svn-id: r9324
2003-07-31 10:21:00 +00:00
Max Horn
22a86e823c use kLineHeight constant (also strictly spoken it makes no sense: kLineHeight = 11, yet we only put 10 pixels between our lines :-)
svn-id: r9123
2003-07-22 16:08:57 +00:00
Max Horn
bda0a18eee made about dialog global (so that it can be used from the launcher and from sky/simon; also added our copyright to it
svn-id: r9122
2003-07-22 16:05:51 +00:00