Matthew Hoops
ef79d7f017
SCI32:
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- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing).
- Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music.
- Some other minor SCI32 changes.
svn-id: r46462
2009-12-21 14:32:54 +00:00
Matthew Hoops
5d83522e75
Add the minor differences of SCI3 to the SCI2.1 kernel table.
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svn-id: r43763
2009-08-27 01:39:30 +00:00
Matthew Hoops
2ceafbae77
- Fix the opcode formats for some opcodes in SCI32 (some arguments are now words instead of bytes).
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- Fix the SCI2.1 kernel table.
- Add DoSound detection for SCI2.
svn-id: r43762
2009-08-26 22:11:31 +00:00
Matthew Hoops
0a40bb4d88
Missed another comma....
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svn-id: r43761
2009-08-26 20:57:43 +00:00
Matthew Hoops
6a50e6dc7f
Oops! Missed a comma.
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svn-id: r43753
2009-08-26 06:28:12 +00:00
Filippos Karapetis
f7acc7f669
Fixed compilation when ENABLE_SCI32 is not set
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svn-id: r43744
2009-08-25 23:15:18 +00:00
Matthew Hoops
b5da8a5cdc
- Split SCI_VERSION_32 into SCI_VERSION_2, SCI_VERSION_2_1, and SCI_VERSION_3 (each version has a different kernel table).
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- Improve map detection.
- Fix SCI32 object and script initialization (Torin's Passage and GK1 scripts now start up, and probably most SCI2/2.1 games).
- Add SCI2 and SCI2.1 kernel tables.
svn-id: r43742
2009-08-25 23:02:57 +00:00