Paweł Kołodziejski
|
20cb0ae228
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
Paweł Kołodziejski
|
df0cf4bf44
|
GFX: Properly save/restore states for viewport, blending, depth, alpha
|
2021-12-05 10:33:06 +01:00 |
|
Cameron Cawley
|
4d206e5286
|
GRAPHICS: Clean up OpenGL defines (#3551)
|
2021-11-18 00:56:21 +01:00 |
|
Paweł Kołodziejski
|
e3cd0da0df
|
BACKENDS: Attempt to fix buildbot targets
|
2020-10-14 07:06:18 +02:00 |
|
Paweł Kołodziejski
|
264f6f037b
|
ALL: Separate USE_OPENGL and USE_OPENG_GAME. Exclude WME3D for GLES2 for now.
|
2020-10-10 14:12:07 +02:00 |
|
Pawel Kolodziejski
|
a8b53f8f21
|
ALL: Avoid class names clashing with ScummVM classes
|
2020-09-28 18:47:10 +02:00 |
|
Bastien Bouclet
|
6a34e5553d
|
GRAPHICS: Fix legacy OpenGL surface renderer incorrect y coordinates
Fixes #1360.
|
2017-09-19 06:11:09 +02:00 |
|
Bastien Bouclet
|
7a52f226e7
|
OPENGL: Modify SurfaceRenderer to allow alpha blending
|
2016-07-14 12:02:55 +02:00 |
|
Bastien Bouclet
|
d7b7bad1dc
|
ALL: Fix warnings when building with Apple's CLang
|
2016-06-14 08:24:02 +02:00 |
|
Bastien Bouclet
|
ee1784b2f2
|
OPENGL: Add a SurfaceRenderer class
To be used to draw textures as 2D surfaces in the current viewport
|
2016-02-06 08:53:41 +01:00 |
|