Paul Gilbert
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6d110485bc
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SHERLOCK: Performance tweak for resource loading
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2015-05-09 18:19:28 -04:00 |
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Willem Jan Palenstijn
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902b791165
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SHERLOCK: Make copyright headers consistent
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2015-05-09 18:06:05 +02:00 |
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Strangerke
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8d89bf9bc6
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SHERLOCK: Fix some more GCC warnings
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2015-05-09 09:42:16 +02:00 |
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Strangerke
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d9e93f8e01
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SHERLOCK: some code formatting
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2015-05-07 19:33:44 +02:00 |
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Strangerke
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f6b6b4c728
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SHERLOCK: Fix the way the sprite frames are freed
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2015-05-07 18:24:50 +02:00 |
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Paul Gilbert
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da75ee1f8b
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SHERLOCK: Fix display of animation cutscenes
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2015-05-01 12:29:40 -10:00 |
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Paul Gilbert
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51eb601f83
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SHERLOCK: Fix loading/handling of sprite offsets
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2015-04-24 05:12:30 -05:00 |
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Strangerke
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d45d167213
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SHERLOCK: Fix regression in image loading
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2015-04-09 00:12:18 +02:00 |
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Paul Gilbert
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f2ee94c0ab
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SHERLOCK: Implement font drawing
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2015-03-24 08:35:08 -04:00 |
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Paul Gilbert
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d44a9e3f5a
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SHERLOCK: Fix loading of user interface controls
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2015-03-23 22:27:07 -04:00 |
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Paul Gilbert
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73085bf570
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SHERLOCK: Beginnings of UserInterface class
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2015-03-23 20:34:34 -04:00 |
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Paul Gilbert
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47fb0be0c7
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SHERLOCK: Fix loading of player sprites
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2015-03-22 17:30:06 -04:00 |
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Paul Gilbert
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840bd862b7
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SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading
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2015-03-22 10:48:28 -04:00 |
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Paul Gilbert
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7f04ea4425
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SHERLOCK: Implemented checkSprite
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2015-03-21 20:25:15 -04:00 |
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Paul Gilbert
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26c5168074
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SHERLOCK: Implemented checkObject and some support methods
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2015-03-21 18:18:12 -04:00 |
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Paul Gilbert
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77a4227aa4
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SHERLOCK: Added loading of scene objects
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2015-03-19 23:31:28 -04:00 |
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Paul Gilbert
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a02461fcb1
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SHERLOCK: Refactorings, new Sprite and People classes
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2015-03-19 19:49:42 -04:00 |
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Paul Gilbert
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2dc355ff6e
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SHERLOCK: Implement Scalpel-specific scene starting
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2015-03-18 22:32:41 -04:00 |
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Paul Gilbert
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6cfb7169b9
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SHERLOCK: Beginnings of sprite loading for animations
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2015-03-15 23:16:38 -04:00 |
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Paul Gilbert
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87a9ba5f2f
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SHERLOCK: Initial commit
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2015-05-07 22:49:22 +02:00 |
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