Eugene Sandulenko
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f61b77e07e
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FULLPIPE: Implement Bitmap::isPixelHitAtPos()
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2013-09-06 14:51:25 +03:00 |
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Eugene Sandulenko
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d048446768
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FULLPIPE: Implement Bitmap::isPixelHitAtPos()
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2013-09-06 14:51:25 +03:00 |
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Eugene Sandulenko
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0dc4914cc4
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FULLPIPE: Remove redundant debug info
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
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7154d1f2cd
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FULLPIPE: More *AtPos functions
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2013-09-06 14:51:21 +03:00 |
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Eugene Sandulenko
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b209329a1d
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FULLPIPE: Implemented several high level *AtPos functions
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2013-09-06 14:51:20 +03:00 |
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Eugene Sandulenko
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028772d153
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
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Eugene Sandulenko
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87488185a8
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FULLPIPE: Implement CInventory2::draw()
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2013-09-06 14:51:18 +03:00 |
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Eugene Sandulenko
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2a59b51689
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FULLPIPE: Implemented CInventory2::rebuildItemRects()
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2013-09-06 14:51:18 +03:00 |
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Eugene Sandulenko
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6ba453fa2a
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FULLPIPE: Fix number of bugs found by Coverity
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2013-09-06 14:51:16 +03:00 |
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Eugene Sandulenko
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5e21cefa72
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FULLPIPE: Implement PictureObject::isPointInside()
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2013-09-06 14:51:16 +03:00 |
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Eugene Sandulenko
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f9cefd02df
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FULLPIPE: Implement Picture::isPointInside()
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2013-09-06 14:51:16 +03:00 |
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Eugene Sandulenko
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6a172694fb
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FULLPIPE: Implement Bitmap::reverseImage()
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2013-09-06 14:51:15 +03:00 |
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Eugene Sandulenko
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2167968d21
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FULLPIPE: Implement Movement::draw()
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2013-09-06 14:51:15 +03:00 |
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Eugene Sandulenko
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13059906c5
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FULLPIPE: Rename base class variables to avoid ambigiuity
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2013-09-06 14:51:13 +03:00 |
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Eugene Sandulenko
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cee12678dc
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FULLPIPE: Implement sceneHandler01()
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2013-09-06 14:51:12 +03:00 |
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Eugene Sandulenko
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7257d8804b
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FULLPIPE: Implement CGameLoader::applyPicAniInfos()
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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8cceaae590
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FULLPIPE: Implement StaticANIObject::draw()
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2013-09-06 14:51:08 +03:00 |
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Eugene Sandulenko
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3c77ad17af
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FULLPIPE: Implement FullpipeEngine::initCursors()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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74b662516d
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FULLPIPE: Implemented StaticANIObject::countMovements()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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ad537b1a7e
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FULLPIPE: Further work on loadGam()
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2013-09-06 14:51:06 +03:00 |
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Eugene Sandulenko
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5a182df099
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FULLPIPE: Unstubbed StaticANIObject::addReverseStatics()
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2013-09-06 14:51:06 +03:00 |
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Eugene Sandulenko
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b18f08d93b
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FULLPIPE: Started Statics drawing
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2013-09-06 14:51:06 +03:00 |
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Eugene Sandulenko
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7f332e1f20
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FULLPIPE: Second part of scene drawing
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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dbe5524fe0
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FULLPIPE: First part of scene drawing code
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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9d83eb1aea
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FULLPIPE: More work on sceneSwitcher. MessageHandler
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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c4499bb4b2
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FULLPIPE: Further work on sceneSwitcher
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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62cbdd81f0
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FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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c76bec2646
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FULLPIPE: Further work on sceneSwitcher()
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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8f0ff728e4
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FULLPIPE: Rename _stringObj to relevant names in order to avoid ambiguity
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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cf35f34454
|
FULLPIPE: Beginning of scene drawing
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2013-09-06 14:51:02 +03:00 |
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Eugene Sandulenko
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75c4be7469
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FULLPIPE: Split drawing of different image types. Optimize putDibCB
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2013-09-06 14:51:02 +03:00 |
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Eugene Sandulenko
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4554ac24c6
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FULLPIPE: Fixed to RB bitmap rendering
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2013-09-06 14:48:19 +03:00 |
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Eugene Sandulenko
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6518cb579c
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FULLPIPE: Bitmap loading.
Added test code to display loaded pictures.
So far it crashes on certain pictures.
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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57e03aedd3
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FULLPIPE: Initial code for bitmap rendering
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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51a5b5c9c5
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FULLPIPE: Stubs for picture drawing
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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1aa11bd86f
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FULLPIPE: Further work on inventory
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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f18e318f78
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FULLPIPE: Bitmap loading
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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69946ce963
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FULLPIPE: Continued scene loading
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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ee5dc16eaa
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FULLPIPE: Implement Background::addPictureObject
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2013-09-06 14:48:16 +03:00 |
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Eugene Sandulenko
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00971bf209
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FULLPIPE: Shadows loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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68c5cfdf2c
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FULLPIPE: Continued Scene loading
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2013-09-06 14:48:15 +03:00 |
|
Eugene Sandulenko
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1c1d8db613
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FULLPIPE: Now StaticANIObject is loaded fully
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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0b6591e491
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FULLPIPE: Continued work on scene loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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29f323fd27
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FULLPIPE: Completed Background loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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47faa88501
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FULLPIPE: Furhter work on picture loading
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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77ab4241d9
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FULLPIPE: Continued work on Scene loading. Pictures
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2013-09-06 14:48:14 +03:00 |
|
Eugene Sandulenko
|
2412eb23ad
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FULLPIPE: Further refactoring classes into separate files
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2013-09-06 14:48:14 +03:00 |
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