Commit graph

47 commits

Author SHA1 Message Date
Eugene Sandulenko
f61b77e07e FULLPIPE: Implement Bitmap::isPixelHitAtPos() 2013-09-06 14:51:25 +03:00
Eugene Sandulenko
d048446768 FULLPIPE: Implement Bitmap::isPixelHitAtPos() 2013-09-06 14:51:25 +03:00
Eugene Sandulenko
0dc4914cc4 FULLPIPE: Remove redundant debug info 2013-09-06 14:51:23 +03:00
Eugene Sandulenko
7154d1f2cd FULLPIPE: More *AtPos functions 2013-09-06 14:51:21 +03:00
Eugene Sandulenko
b209329a1d FULLPIPE: Implemented several high level *AtPos functions 2013-09-06 14:51:20 +03:00
Eugene Sandulenko
028772d153 FULLPIPE: Finish global_messageHandler3() 2013-09-06 14:51:20 +03:00
Eugene Sandulenko
87488185a8 FULLPIPE: Implement CInventory2::draw() 2013-09-06 14:51:18 +03:00
Eugene Sandulenko
2a59b51689 FULLPIPE: Implemented CInventory2::rebuildItemRects() 2013-09-06 14:51:18 +03:00
Eugene Sandulenko
6ba453fa2a FULLPIPE: Fix number of bugs found by Coverity 2013-09-06 14:51:16 +03:00
Eugene Sandulenko
5e21cefa72 FULLPIPE: Implement PictureObject::isPointInside() 2013-09-06 14:51:16 +03:00
Eugene Sandulenko
f9cefd02df FULLPIPE: Implement Picture::isPointInside() 2013-09-06 14:51:16 +03:00
Eugene Sandulenko
6a172694fb FULLPIPE: Implement Bitmap::reverseImage() 2013-09-06 14:51:15 +03:00
Eugene Sandulenko
2167968d21 FULLPIPE: Implement Movement::draw() 2013-09-06 14:51:15 +03:00
Eugene Sandulenko
13059906c5 FULLPIPE: Rename base class variables to avoid ambigiuity 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
cee12678dc FULLPIPE: Implement sceneHandler01() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
7257d8804b FULLPIPE: Implement CGameLoader::applyPicAniInfos() 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
8cceaae590 FULLPIPE: Implement StaticANIObject::draw() 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
3c77ad17af FULLPIPE: Implement FullpipeEngine::initCursors() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
74b662516d FULLPIPE: Implemented StaticANIObject::countMovements() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
ad537b1a7e FULLPIPE: Further work on loadGam() 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
5a182df099 FULLPIPE: Unstubbed StaticANIObject::addReverseStatics() 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
b18f08d93b FULLPIPE: Started Statics drawing 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
7f332e1f20 FULLPIPE: Second part of scene drawing 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
dbe5524fe0 FULLPIPE: First part of scene drawing code 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
9d83eb1aea FULLPIPE: More work on sceneSwitcher. MessageHandler 2013-09-06 14:51:04 +03:00
Eugene Sandulenko
c4499bb4b2 FULLPIPE: Further work on sceneSwitcher 2013-09-06 14:51:04 +03:00
Eugene Sandulenko
62cbdd81f0 FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
2013-09-06 14:51:03 +03:00
Eugene Sandulenko
c76bec2646 FULLPIPE: Further work on sceneSwitcher() 2013-09-06 14:51:03 +03:00
Eugene Sandulenko
8f0ff728e4 FULLPIPE: Rename _stringObj to relevant names in order to avoid ambiguity 2013-09-06 14:51:03 +03:00
Eugene Sandulenko
cf35f34454 FULLPIPE: Beginning of scene drawing 2013-09-06 14:51:02 +03:00
Eugene Sandulenko
75c4be7469 FULLPIPE: Split drawing of different image types. Optimize putDibCB 2013-09-06 14:51:02 +03:00
Eugene Sandulenko
4554ac24c6 FULLPIPE: Fixed to RB bitmap rendering 2013-09-06 14:48:19 +03:00
Eugene Sandulenko
6518cb579c FULLPIPE: Bitmap loading.
Added test code to display loaded pictures.
So far it crashes on certain pictures.
2013-09-06 14:48:18 +03:00
Eugene Sandulenko
57e03aedd3 FULLPIPE: Initial code for bitmap rendering 2013-09-06 14:48:18 +03:00
Eugene Sandulenko
51a5b5c9c5 FULLPIPE: Stubs for picture drawing 2013-09-06 14:48:18 +03:00
Eugene Sandulenko
1aa11bd86f FULLPIPE: Further work on inventory 2013-09-06 14:48:17 +03:00
Eugene Sandulenko
f18e318f78 FULLPIPE: Bitmap loading 2013-09-06 14:48:17 +03:00
Eugene Sandulenko
69946ce963 FULLPIPE: Continued scene loading 2013-09-06 14:48:17 +03:00
Eugene Sandulenko
ee5dc16eaa FULLPIPE: Implement Background::addPictureObject 2013-09-06 14:48:16 +03:00
Eugene Sandulenko
00971bf209 FULLPIPE: Shadows loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
68c5cfdf2c FULLPIPE: Continued Scene loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
1c1d8db613 FULLPIPE: Now StaticANIObject is loaded fully 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
0b6591e491 FULLPIPE: Continued work on scene loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
29f323fd27 FULLPIPE: Completed Background loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
47faa88501 FULLPIPE: Furhter work on picture loading 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
77ab4241d9 FULLPIPE: Continued work on Scene loading. Pictures 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
2412eb23ad FULLPIPE: Further refactoring classes into separate files 2013-09-06 14:48:14 +03:00