Eugene Sandulenko
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0814826f12
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FULLPIPE: Implement StaticANIObject::setSpeed()
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2013-09-06 14:51:24 +03:00 |
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Eugene Sandulenko
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8ffbbccbfc
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FULLPIPE: Bugfix shadow drawing
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2013-09-06 14:51:24 +03:00 |
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Eugene Sandulenko
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eea48b4f12
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FULLPIPE: Implement Shadows::initMovement()
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2013-09-06 14:51:24 +03:00 |
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Eugene Sandulenko
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0b43182674
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FULLPIPE: Remove rdundant debug output
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
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a522f5bc15
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FULLPIPE: WIP debug output
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
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5c759da7a3
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FULLPIPE: Fix long standing bug with animation
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
|
0dc4914cc4
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FULLPIPE: Remove redundant debug info
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
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7c3640b2b7
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FULLPIPE: Some WIP debugging
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
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b457771b7d
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FULLPIPE: Implemented setAlpha() functions
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2013-09-06 14:51:22 +03:00 |
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Eugene Sandulenko
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9abf4f6f89
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FULLPIPE: Added more debug output
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2013-09-06 14:51:22 +03:00 |
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Eugene Sandulenko
|
d6309755fc
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FULLPIPE: Bugfixes to StaticANIObject::update()
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2013-09-06 14:51:22 +03:00 |
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Eugene Sandulenko
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f43b145ad4
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FULLPIPE: Fixed several unitialized members as pointed by Coverity
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2013-09-06 14:51:22 +03:00 |
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Eugene Sandulenko
|
638bd3014e
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FULLPIPE: Fix bugs in Movement::updateCurrDynamicPhase()
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2013-09-06 14:51:21 +03:00 |
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Eugene Sandulenko
|
cac623a821
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FULLPIPE: Bugfixes for StaticANIObject::startAnim()
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2013-09-06 14:51:21 +03:00 |
|
Eugene Sandulenko
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7154d1f2cd
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FULLPIPE: More *AtPos functions
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2013-09-06 14:51:21 +03:00 |
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Eugene Sandulenko
|
028772d153
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
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Eugene Sandulenko
|
ee18a54554
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FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
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2013-09-06 14:51:19 +03:00 |
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Eugene Sandulenko
|
ebaf5f6b4d
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FULLPIPE: Bugfix StaticANIObject::stopAnim_maybe()
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2013-09-06 14:51:17 +03:00 |
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Eugene Sandulenko
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e826d359c9
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FULLPIPE: Implement StaticANIObject::show1()
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2013-09-06 14:51:17 +03:00 |
|
Eugene Sandulenko
|
6ba453fa2a
|
FULLPIPE: Fix number of bugs found by Coverity
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
f079565692
|
FULLPIPE: Implement global_messageHandler2()
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2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
f9cefd02df
|
FULLPIPE: Implement Picture::isPointInside()
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2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
0945b45956
|
FULLPIPE: Implement StaticANIObject::stopAnim_maybe()
|
2013-09-06 14:51:15 +03:00 |
|
Eugene Sandulenko
|
2167968d21
|
FULLPIPE: Implement Movement::draw()
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2013-09-06 14:51:15 +03:00 |
|
Eugene Sandulenko
|
9f52e9f650
|
FULLPIPE: More work on behaviors. Animations start to (buggy) work.
|
2013-09-06 14:51:14 +03:00 |
|
Eugene Sandulenko
|
fce8c0f595
|
FULLPIPE: Implement BehaviorEntry
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2013-09-06 14:51:14 +03:00 |
|
Eugene Sandulenko
|
13059906c5
|
FULLPIPE: Rename base class variables to avoid ambigiuity
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
f90371ebce
|
FULLPIPE: Implement global_messageHandler4() and startAnim()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
60ca9f74ac
|
FULLPIPE: Fix bug with lost picture palettes
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
1ca1a5dfa0
|
FULLPIPE: Implement MessageQueue::chain()
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2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
d866e2aabf
|
FULLPIPE: First phase of StaticANIObject::update() implementation
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
1d55aa0c6e
|
FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
8a84a1133f
|
FULLPIPE: Implement copy constructor for StaticANIObject
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
7257d8804b
|
FULLPIPE: Implement CGameLoader::applyPicAniInfos()
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
ab190d2f0b
|
FULLPIPE: Fix Movement::gotoLastFrame()
|
2013-09-06 14:51:10 +03:00 |
|
Eugene Sandulenko
|
35fbf39448
|
FULLPIPE: Implement Movement::gotoNextFrame()
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2013-09-06 14:51:10 +03:00 |
|
Eugene Sandulenko
|
766c5552fe
|
FULLPIPE: Implement Movement::gotoLastFrame() and Movement::setDynamicPhaseIndex()
|
2013-09-06 14:51:10 +03:00 |
|
Eugene Sandulenko
|
ce0af03a4a
|
FULLPIPE: Implement Movement::initStatics()
|
2013-09-06 14:51:10 +03:00 |
|
Eugene Sandulenko
|
856eb1b0fa
|
FULLPIPE: Implemented FullpipeEngine::updateScreen()
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2013-09-06 14:51:09 +03:00 |
|
Eugene Sandulenko
|
eeec3a79cb
|
FULLPIPE: Renamed gameobj.h to constants.h
|
2013-09-06 14:51:08 +03:00 |
|
Eugene Sandulenko
|
8cceaae590
|
FULLPIPE: Implement StaticANIObject::draw()
|
2013-09-06 14:51:08 +03:00 |
|
Eugene Sandulenko
|
74b662516d
|
FULLPIPE: Implemented StaticANIObject::countMovements()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
94fedf0128
|
FULLPIPE: Finished stubbing loadGam()
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2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
67bbf26ecd
|
FULLPIPE: Rename messagequeue.* to messages.*
|
2013-09-06 14:51:06 +03:00 |
|
Eugene Sandulenko
|
5a182df099
|
FULLPIPE: Unstubbed StaticANIObject::addReverseStatics()
|
2013-09-06 14:51:06 +03:00 |
|
Eugene Sandulenko
|
b18f08d93b
|
FULLPIPE: Started Statics drawing
|
2013-09-06 14:51:06 +03:00 |
|
Eugene Sandulenko
|
22eedf5600
|
FULLPIPE: Further work on Scene switcher
|
2013-09-06 14:51:05 +03:00 |
|
Eugene Sandulenko
|
c76bec2646
|
FULLPIPE: Further work on sceneSwitcher()
|
2013-09-06 14:51:03 +03:00 |
|
Eugene Sandulenko
|
8f0ff728e4
|
FULLPIPE: Rename _stringObj to relevant names in order to avoid ambiguity
|
2013-09-06 14:51:03 +03:00 |
|
Eugene Sandulenko
|
57e03aedd3
|
FULLPIPE: Initial code for bitmap rendering
|
2013-09-06 14:48:18 +03:00 |
|