Yotam Barnoy
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f770156dcc
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PSP: fixed missing frame issue with kyrandia and possibly other games by calling updateScreen() from pollEvent() once in a while
svn-id: r49541
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2010-06-09 14:15:51 +00:00 |
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Yotam Barnoy
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20c654f63b
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PSP: replaced SDL's timer with much simpler and more efficient PspTimer class
svn-id: r49155
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2010-05-23 11:48:21 +00:00 |
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Yotam Barnoy
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23eae4e139
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PSP: Had to switch to different way of using callbacks as last one wasn't working well. Seems to be working well this way, so I activated it. If need be, deactivate it by commenting out USE_DISPLAY_CALLBACK
svn-id: r49115
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2010-05-20 10:36:54 +00:00 |
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Yotam Barnoy
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8b59e45e6e
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PSP: added option for render by callback and fixed up and cleaned up debug mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly.
svn-id: r49055
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2010-05-17 07:22:26 +00:00 |
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Yotam Barnoy
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731a9eda68
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PSP: A couple of small fixes to the debugging support
svn-id: r48793
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2010-04-25 15:14:57 +00:00 |
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Yotam Barnoy
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f036b6b9d2
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PSP:Implemented fingolfin's suggestion for cleaning up debugging code
svn-id: r48792
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2010-04-25 15:12:24 +00:00 |
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Max Horn
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87028c546f
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PSP: Fix code formatting using astyle
svn-id: r48634
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2010-04-12 07:28:54 +00:00 |
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Yotam Barnoy
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9a2eac7eee
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PSP: refactoring/redesign of the backend
svn-id: r48632
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2010-04-12 06:49:05 +00:00 |
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