Commit graph

11 commits

Author SHA1 Message Date
Torbjörn Andersson
fcc904a813 FadeServer() is now called from ServiceWindows(), thus eliminating the need
for the making it a timer handler. This should eliminate the occasional
glitches I've been seeing with fades not being completed.

I'm also hoping that it will fix the problem where the game would sometimes
hang when moving between rooms. I know that at least once when I had that
happen to me the game was busy-waiting for the palette to fade.

At the very least, it's one place less to worry about thread-safety in.

svn-id: r9854
2003-08-25 06:13:28 +00:00
Max Horn
01f020da2b SetPalette conflicts with an OS symbol on OS X
svn-id: r9829
2003-08-23 14:42:37 +00:00
Torbjörn Andersson
641d164e21 Added light mask support (in the demo this is most visible when walking
under the shack), plus some other cleanups. The s->blend & 0x02 case looks
bogus to me, but I don't know where it's used and I can't see that the
original did it differently.

svn-id: r9819
2003-08-22 07:04:50 +00:00
Jonathan Gray
48ceff0545 patch #790060 SWORD2: Initial graphics work from erik very nice indeed :)
svn-id: r9737
2003-08-17 14:07:16 +00:00
Paweł Kołodziejski
e5e117006a back disable warnings into stdafx.h, vc6 is lack of warnings support
svn-id: r9337
2003-07-31 18:35:01 +00:00
Jonathan Gray
b11c3a6c0b remove bs2 specific osystem var
svn-id: r9330
2003-07-31 15:24:23 +00:00
Jonathan Gray
6822552a10 slightly changed version of erik's implmentation of FadeServer
svn-id: r9328
2003-07-31 14:51:02 +00:00
Jonathan Gray
d520390cc5 rename functions with windows specific names
svn-id: r9233
2003-07-28 07:47:21 +00:00
Jonathan Gray
a05c4bda0f -Werror cleanup
svn-id: r9230
2003-07-28 07:22:40 +00:00
Travis Howell
ccc40eecc9 Compiles on mingw now
svn-id: r9222
2003-07-28 03:12:49 +00:00
Jonathan Gray
dc6aa9912c bs2 driver
svn-id: r9212
2003-07-28 01:47:41 +00:00