Commit graph

68 commits

Author SHA1 Message Date
Andre Heider
a81ae427a5 Fixed warning about missing newline
svn-id: r44191
2009-09-18 21:34:34 +00:00
Arnaud Boutonné
6a9cc3b1e0 - Implement _pattern variable
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern)

svn-id: r44103
2009-09-15 12:15:22 +00:00
Sven Hesse
256a27350a Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene")
svn-id: r43147
2009-08-08 21:43:07 +00:00
Sven Hesse
550d9cf39d More alignment-related changes
svn-id: r42858
2009-07-28 16:28:32 +00:00
Sven Hesse
b956c707f4 Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
svn-id: r42767
2009-07-25 16:08:31 +00:00
Sven Hesse
02ca620d7c Caching the subtitle font and color, because some don't assign those
svn-id: r42706
2009-07-24 21:31:58 +00:00
Sven Hesse
adc537161a Adding subtitle support to Woodruff
svn-id: r42705
2009-07-24 21:31:00 +00:00
Sven Hesse
3823ae285f Giving Font its own real class
svn-id: r42277
2009-07-09 02:54:10 +00:00
Sven Hesse
d6c99ae861 Renaming FontDesc::extraData to charWidths
svn-id: r42149
2009-07-05 19:57:55 +00:00
Sven Hesse
18550c1314 Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
svn-id: r42123
2009-07-05 11:27:54 +00:00
Sven Hesse
d03dc08b64 Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
svn-id: r41839
2009-06-24 21:49:37 +00:00
Sven Hesse
f6118f7a85 Added Script methods to get the TOT major and minor version
svn-id: r41788
2009-06-23 01:19:03 +00:00
Sven Hesse
962fc19b57 Encapsulating script file access
svn-id: r41753
2009-06-22 10:13:37 +00:00
Sven Hesse
acb0de6580 Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing
svn-id: r41499
2009-06-13 22:35:22 +00:00
Sven Hesse
ccb92ebfee Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962)
svn-id: r41497
2009-06-13 22:10:55 +00:00
Max Horn
0989bb0b90 GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
2009-06-06 20:03:13 +00:00
Arnaud Boutonné
85950d6f6b gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperation
svn-id: r41160
2009-06-04 09:48:56 +00:00
Sven Hesse
10b1b28610 Splitting a few helper functions out of gob.h
svn-id: r40765
2009-05-21 17:12:33 +00:00
Sven Hesse
c88b077fcc Some minor clean-up
svn-id: r40166
2009-04-27 18:56:28 +00:00
Sven Hesse
fa07cfe7c6 Text now works in Urban Runner
svn-id: r35311
2008-12-12 04:31:01 +00:00
Sven Hesse
4ec3826080 Working (minus text) menu in Urban Runner
svn-id: r35310
2008-12-12 02:44:34 +00:00
Sven Hesse
19146fe032 Working cursor in Urban Runner
svn-id: r35309
2008-12-12 00:10:39 +00:00
Sven Hesse
c65886a3ea Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there
svn-id: r35308
2008-12-11 21:57:47 +00:00
Sven Hesse
5d9c8b7c47 Changing the GobEngine to use its dirty rects also for OSystem-copies, instead of relying on kFeatureAutoComputeDirtyRects
svn-id: r35239
2008-12-04 18:38:55 +00:00
Sven Hesse
8da68b2964 Script variables are now always stored in the game version's native endianess.
This should make Woodruff playable on big-endian systems.

svn-id: r32352
2008-05-28 21:15:11 +00:00
Sven Hesse
4e785a9e73 Changing the split stuff again, fixing several scrolling and hotspot-text related issues
svn-id: r32161
2008-05-17 23:55:04 +00:00
Sven Hesse
cfd1fa6973 Some fixes for vertical scrolling in Woodruff
svn-id: r32095
2008-05-13 23:22:31 +00:00
Sven Hesse
220d6ce82f Restructured sound code
svn-id: r31937
2008-05-08 00:47:23 +00:00
Sven Hesse
16abd33aea Mouse hotspots are now properly evaluated when the mouse is set to a position via the scripts.
svn-id: r31911
2008-05-06 22:18:12 +00:00
Sven Hesse
9be06ad9e8 Fixed text positioning in Woodruff, enabling "Use FOO on BAR" texts.
svn-id: r31908
2008-05-06 21:56:16 +00:00
Sven Hesse
edff41b1c3 Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor limiting)
svn-id: r31846
2008-05-03 20:08:46 +00:00
Sven Hesse
1764225970 Added a workaround for the swapped dialog lines when talking to the mayor in some versions Gob2
svn-id: r31042
2008-03-04 20:06:46 +00:00
Paul Gilbert
6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Sven Hesse
b644e460aa Corrected Woodruff's hotspot text positions.
svn-id: r28208
2007-07-26 03:17:54 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Sven Hesse
54b8a4d06f Made the collisionAreas' coordinates unsigned. This should fix bug #1706988
svn-id: r26715
2007-05-01 14:49:13 +00:00
Paweł Kołodziejski
ae7c640671 fixed warnings
svn-id: r26506
2007-04-15 15:40:24 +00:00
Sven Hesse
53119f2c5d "char *" -> "byte *" where appropriate
svn-id: r26369
2007-04-02 11:05:09 +00:00
Sven Hesse
d65e05841a - Fixed the IMD playing within mults, the non-interactive Gob3 demo should work better now
- Replaced strcpy with strncpy where appropriate
- Added detection entries for other languages of the multilingual Gob3 CD; bug #1691230

svn-id: r26327
2007-03-30 17:52:31 +00:00
Sven Hesse
623ca88022 - Properly implemented the ImdPlayer
- Some more clean-up

svn-id: r26316
2007-03-29 17:55:39 +00:00
Sven Hesse
2dc7cb2cd4 Major clean-up, including:
- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files

svn-id: r26252
2007-03-20 14:51:57 +00:00
Sven Hesse
190e327252 Fixed the cursor hotspots
svn-id: r25990
2007-03-05 11:26:50 +00:00
Sven Hesse
2a871cfef2 - Some minor fixes
- Added the Gob2 Mac version fac76 reported in bug #1673397

svn-id: r25977
2007-03-04 15:34:58 +00:00
Sven Hesse
15f52b96b8 Changed language finding again
svn-id: r25525
2007-02-12 14:37:27 +00:00
Sven Hesse
3442ea1582 - Fixed another freeze in Ween
- Changed cursor visibility handling a bit

svn-id: r25407
2007-02-07 13:08:17 +00:00
Sven Hesse
d706d8e4c0 Implemented vertical scrolling
svn-id: r25401
2007-02-06 14:42:05 +00:00
Sven Hesse
f54a97a02c - Plugged some leaks and fixed some memory errors
- Fixed the cursor animation loops in Ween and Bargon
- Added Draw_Bargon + Inter_Bargon
- Implemented Bargon Attack's hardcoded intro parts

svn-id: r25387
2007-02-04 15:45:15 +00:00
Sven Hesse
36a54218b1 - Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)
- Implemented wide surfaces + scrolling
- Some clean-up

svn-id: r25253
2007-01-29 17:04:37 +00:00
Sven Hesse
a2e9bc706c Added a range check in Draw_v2::printText(), fixing invalid reads. It *shouldn't* pose any problem
s

svn-id: r24866
2006-12-17 21:20:51 +00:00