James Brown
fd64fc2b6b
Move some things around, to get rid of all these resource/ sprintf's for CMI
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svn-id: r6182
2002-12-27 00:11:01 +00:00
Max Horn
9d9214bb7b
updated version on trunk to 0.3.1cvs
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svn-id: r5828
2002-12-04 13:31:14 +00:00
Max Horn
093dbbe5b0
getting ready for 0.3.0
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svn-id: r5788
2002-12-01 17:04:59 +00:00
James Brown
90cecaf718
More tempo updates, news update, bump version number
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svn-id: r5557
2002-11-15 10:40:09 +00:00
Max Horn
da5a347d3e
completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead
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svn-id: r5506
2002-11-10 17:19:43 +00:00
James Brown
9d3a9fe2ae
Update internal version number
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svn-id: r5498
2002-11-10 16:00:09 +00:00
James Brown
63ee97b1ee
Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.
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Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to
'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else'
condition.
svn-id: r5344
2002-10-28 12:56:42 +00:00
Paweł Kołodziejski
462d26937c
Timer is handled in Engine now
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svn-id: r4964
2002-09-18 10:22:36 +00:00
Max Horn
523d8e64c0
rewrote config class; cleanup; code restructuring
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svn-id: r4903
2002-09-08 01:08:12 +00:00
Max Horn
a39711e256
fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
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svn-id: r4877
2002-08-31 13:29:10 +00:00
Max Horn
2ebd2ba0b5
engine.* moved to common (where it belongs); added distclean target which gets rid of the .deps dirs, too; removed -Isound
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svn-id: r4794
2002-08-21 16:53:11 +00:00