Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Martin Gerhardy
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ba04f1e466
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ACCESS: replaced magic numbers with contants
they are used later on already to fill the allocated memory
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2020-10-20 18:51:47 -07:00 |
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mataniko
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06242a712b
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JANITORIAL: Rename EVENT_RTL
Now that ScummVM is adding RTL support, the EVENT_RTL should be disambigious that it is for returning to launcher
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2020-05-12 10:36:38 +02:00 |
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Paul Gilbert
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35c30cdad8
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ACCESS: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
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Eugene Sandulenko
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dead4aa014
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |
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Paul Gilbert
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9c7569b74b
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ACCESS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:25 -04:00 |
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Paul Gilbert
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a6150f9308
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ACCESS: Creation of access.dat for holding Access games engine data
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2015-11-27 12:12:32 -05:00 |
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Strangerke
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39eab59388
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ACCESS: Rewrite sound queueing (WIP)
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2014-12-27 15:31:43 +01:00 |
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Paul Gilbert
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95aa9a13a6
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ACCESS: Refactor most of ASurface statics to instance variables
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2014-12-18 21:45:55 -05:00 |
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Strangerke
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67a40fd9b0
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ACCESS: Add missing space before semicolumn in constructors
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2014-12-17 19:14:14 +01:00 |
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Strangerke
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492d974550
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ACCESS: Some more polishing in the file headers
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2014-12-17 18:27:47 +01:00 |
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Strangerke
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66bf0ec741
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ACCESS: Some refactoring concerning the mouse cursor
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2014-12-14 23:51:01 +01:00 |
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Paul Gilbert
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547f3debb2
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ACCESS: Separate timer updates from frame updates, and overall delay cleanup
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2014-12-12 23:07:00 -05:00 |
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Paul Gilbert
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a1e5e8be94
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ACCESS: Cleaned up event handling for scene establish text display
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2014-12-12 23:02:06 -05:00 |
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Paul Gilbert
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7cd7bb9b54
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ACCESS: Implement player keyboard movement
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2014-12-12 23:01:46 -05:00 |
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Paul Gilbert
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67b3304f71
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ACCESS: Clean up keyboard control
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2014-12-12 23:01:37 -05:00 |
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Paul Gilbert
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740df9b42a
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ACCESS: Further tweaks to timer skipping
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2014-12-12 22:50:45 -05:00 |
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Paul Gilbert
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eeb9d63a19
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ACCESS: Don't decrease timers whilst text dialogs are showing
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2014-12-12 22:50:36 -05:00 |
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Paul Gilbert
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bfbce8c6a6
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ACCESS: Cleanup of updateObstacles
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2014-12-12 22:50:15 -05:00 |
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Paul Gilbert
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bb93268ee2
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ACCESS: Fix left button flag beig stuck after saving & loading games
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2014-12-12 22:48:53 -05:00 |
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Paul Gilbert
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ff003f3b65
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ACCESS: Fix the jungle walk 2 cutscene
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2014-12-12 22:38:58 -05:00 |
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Strangerke
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237404fa70
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ACCESS: Some more work on RIVER (still WIP)
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2014-12-12 22:37:57 -05:00 |
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Strangerke
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bacb9badf8
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ACCESS: Fix compilation warning
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2014-12-12 22:32:56 -05:00 |
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Paul Gilbert
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2daa96e284
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ACCESS: Fix crash in conversation screen when clicking outside response boxes
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2014-12-12 22:32:36 -05:00 |
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Paul Gilbert
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bbaea32386
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ACCESS: Fixes for flying plane cutscene
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2014-12-12 22:26:35 -05:00 |
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Paul Gilbert
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985ad55559
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ACCESS: Airplane flight cutscene is now partially working
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2014-12-12 22:26:25 -05:00 |
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Paul Gilbert
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6ceda069c7
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ACCESS: Beginnings of inventory dragging for combining items
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2014-12-12 22:23:04 -05:00 |
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Paul Gilbert
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2cca520465
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ACCESS: Add new support for mouse wheel for cycling through cursors
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2014-08-30 11:52:48 -04:00 |
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Paul Gilbert
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b7ea1133b4
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ACCESS: Set hotspot for inventory item cursors to be their center
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2014-08-24 21:42:02 -04:00 |
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Paul Gilbert
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ee62d6c1cf
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ACCESS: In progress inventory display screen
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2014-08-23 23:21:17 -04:00 |
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Paul Gilbert
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6343ff72c4
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ACCESS: Fix cursor positioning in scrolled screens, and background restores
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2014-08-23 10:21:50 -04:00 |
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Paul Gilbert
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d570da065e
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ACCESS: Fix selecting location for player to walk to
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2014-08-17 23:15:32 -04:00 |
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Paul Gilbert
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38acce33fd
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ACCESS: Add updateTimers so bubble boxes can be removed
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2014-08-17 22:09:03 -04:00 |
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Paul Gilbert
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483bca3d96
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ACCESS: Fixes for drawing bubble box backgrounds
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2014-08-17 20:17:38 -04:00 |
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Paul Gilbert
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8d6c8ed452
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ACCESS: Beginnings of code for text bubble drawing
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2014-08-16 20:26:17 -04:00 |
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Paul Gilbert
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0b70783974
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ACCESS: Fix selecting buttons from the bottom of the screen
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2014-08-16 16:15:48 -04:00 |
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Paul Gilbert
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bca9f14719
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ACCESS: Fix display of mouse cursor
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2014-08-16 16:04:09 -04:00 |
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Paul Gilbert
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b3ab8a42a6
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ACCESS: Implementing doCommand
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2014-08-16 09:35:38 -04:00 |
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Paul Gilbert
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a347435f26
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ACCESS: Added extra mouse handling to pollEvents
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2014-08-15 21:32:16 -04:00 |
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Paul Gilbert
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f8d64ae6bc
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ACCESS: Added code to update animations each frame
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2014-08-15 20:26:09 -04:00 |
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Paul Gilbert
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f66f01bf89
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ACCESS: Implemented player walk methods
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2014-08-14 20:49:30 -04:00 |
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Paul Gilbert
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9107cc103f
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ACCESS: Added a temporary frame delay and screen update
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2014-08-12 09:16:14 -04:00 |
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Paul Gilbert
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3bd0f0f339
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ACCESS: Split resources into a seperate file just for Amazon resources
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2014-08-06 08:55:56 -04:00 |
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Paul Gilbert
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857f94423f
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ACCESS: Implement decoding of game cursors
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2014-08-01 21:32:05 -04:00 |
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Paul Gilbert
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83f55f737b
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ACCESS: Main engine skeleton and events manager
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2014-07-29 22:49:45 -04:00 |
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