Commit graph

214 commits

Author SHA1 Message Date
Willem Jan Palenstijn
a24d5ba2f4 SCI: Only compile kGetConfig for SCI32
svn-id: r54382
2010-11-19 14:19:02 +00:00
Lars Persson
3c7f9aa34a SCI : data field is only supported if building for SCI32
svn-id: r54379
2010-11-19 13:56:11 +00:00
Lars Skovlund
fbf5a453c7 SCI: Implement the GetConfig call for LSL7
svn-id: r54369
2010-11-19 12:46:36 +00:00
Max Horn
ba3e826872 SCI: Remove any use of printf
svn-id: r54037
2010-11-02 09:49:47 +00:00
Max Horn
e27b05ef35 COMMON: Rename String::printf() to String::format()
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.

The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.

svn-id: r54004
2010-11-01 16:02:28 +00:00
Filippos Karapetis
dca3c8d8bf SCI: Play time related changes
- Added support for savegame play time
- Removed obsolete variables for calculating the play time (EngineState::gameStartTime and Console::_enterTime)
- Renamed some variables to camelCase

svn-id: r53974
2010-10-31 01:45:24 +00:00
Martin Kiewitz
ae6aa8a6b3 SCI: always allocate +1 byte in kMemory now
fixes multilingual lsl5 room 280 - names of airport ladies not shown correctly (bug #3093818)

svn-id: r53746
2010-10-23 20:22:24 +00:00
Willem Jan Palenstijn
28ade1826a SCI: Support kGetTime modes 2 and 3 in SCI 0_LATE
This fixes bug #3083879 in Iceman.

svn-id: r53077
2010-10-08 18:33:54 +00:00
Filippos Karapetis
746a1c5614 SCI: Kernel table changes
- Added the kernel names for all unimplemented kernel debug functions, and mapped
them all to kDummy, so that the kernel tables are correct and all kernel
functions are mapped (useful for debugging)
- Added a stub for kWinHelp (normally opens an external Windows help file), with
an appropriate dialog
- Added a stub for kWinDLL, which currently errors out on purpose (this needs to
be investigated, as it loads and uses external Windows DLLs)
- Readded kListIndexOf in kList (the signature was wrong when the previous commit
was made)

svn-id: r52660
2010-09-09 15:09:26 +00:00
Martin Kiewitz
14e7ba5d91 SCI: kMemory issue in pq3 only for multilingual
adjusted comment accordingly

svn-id: r51702
2010-08-03 16:03:22 +00:00
Martin Kiewitz
4c7a6ac2d5 SCI: adding workaround for pq3 inside kMemory
fixing plot crimes warnings and bad text on screen

svn-id: r51693
2010-08-03 13:17:30 +00:00
Filippos Karapetis
9699f8291d SCI: Ignoring non-critical script bug in QFG1VGA, when closing any conversation dialog with esc (doesn't affect gameplay in any manner)
svn-id: r51572
2010-08-01 11:10:14 +00:00
Martin Kiewitz
7f3ce51031 SCI: little cleanup
svn-id: r51539
2010-07-31 14:29:22 +00:00
Martin Kiewitz
2d76fe0092 SCI: kGameIsRestarting returns 2 when we restored
fixes castle of dr. brain save issue in puzzle room, fixes island of dr. brain save issue when saving in first room

svn-id: r51538
2010-07-31 14:09:42 +00:00
Martin Kiewitz
685c124a8e SCI: speed throttler cleanup and iceman comment
svn-id: r51518
2010-07-30 21:29:45 +00:00
Filippos Karapetis
2ed45d3719 SCI: Moved all the static kernel-related tables in a separate file. Also, moved kStub, kStubNull and kDummy inside kmisc.cpp, together with the other misc kernel calls
svn-id: r51089
2010-07-21 14:50:31 +00:00
Max Horn
1d3a0f6dec SCI: Turn global object g_debugState into SciEngine member var
svn-id: r50836
2010-07-12 23:20:33 +00:00
Martin Kiewitz
df6ead5f93 SCI: calling speed throttler as well from kPalette(setIntensity) if needed - fixes kq6 intro
svn-id: r50794
2010-07-10 22:27:28 +00:00
Max Horn
8ae9774a00 SCI: Turn more warnings into errors.
If one of these is triggered for you, you can add an exception to
the error, together with a comment explaining why this exception
is necessary. Ideally after verifying that the cause is a script
bug and not a bug in our code...

svn-id: r50442
2010-06-28 12:29:06 +00:00
Max Horn
6ee82a2027 SCI: Introduce SciGameId enum
svn-id: r50273
2010-06-25 16:16:29 +00:00
Filippos Karapetis
6d1f2d1d26 Fixed memory fragmentation warnings in Crazy Nick's games
svn-id: r50188
2010-06-23 17:30:18 +00:00
Max Horn
bb528d894c SCI: Rewrap some overlong comments
svn-id: r50012
2010-06-18 09:37:06 +00:00
Max Horn
359be0c066 SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
svn-id: r49968
2010-06-17 23:14:34 +00:00
Max Horn
8e07a1e167 SCI: Moved the event code a little bit around.
* Move sleep() from EventManager to SciEngine
* Rename EventManager methods: get -> getSciEvent, and
  getFromScummVM -> getScummVMEvent
* Make scancode_rows static const
* Turn altify & numlockify from EventManager methods into static
  functions (and comment out the currently unused numlockify)

svn-id: r49959
2010-06-17 23:10:37 +00:00
Martin Kiewitz
b25aba1d1e SCI: SciGui/SciGui32 gone for good...
svn-id: r49860
2010-06-15 15:44:24 +00:00
Filippos Karapetis
377cfe6fef Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimplemented) functions
svn-id: r49591
2010-06-11 07:47:57 +00:00
Filippos Karapetis
711f679b7f camelCase changes
svn-id: r49570
2010-06-10 11:43:20 +00:00
Willem Jan Palenstijn
95b080f60b Fix compile errors
svn-id: r49535
2010-06-09 08:49:37 +00:00
Filippos Karapetis
9304b5fbeb Merged the restarting_flags, script_abort_flag, and restoring members of the EngineState class into one variable, abortScriptProcessing. The flag kept to signify a game restart has been placed in a boolean, gameWasRestarted
svn-id: r49518
2010-06-08 21:05:46 +00:00
Filippos Karapetis
3c82b6578f Now that EngineState is not deleted when loading games, we can move some more state-related variables to it, and remove several FIXME's about non-const global variables. Also, the entries in the data stack are now deleted when loading (fixes a memory leak - thanks to digitall for this).
svn-id: r49465
2010-06-06 23:00:33 +00:00
Filippos Karapetis
5d21ff280a Silenced some superfluous warnings in KQ5CD
svn-id: r49294
2010-05-28 16:47:30 +00:00
Martin Kiewitz
830d17ed31 SCI: renaming MacIconBar to GfxMacIconBar
svn-id: r49202
2010-05-24 21:47:06 +00:00
Matthew Hoops
d49fb8f42d Add support for showing the icon bar in SCI1.1 Mac.
svn-id: r49196
2010-05-24 17:21:11 +00:00
Filippos Karapetis
7cd9a23c0d Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flag
svn-id: r49161
2010-05-23 17:03:16 +00:00
Filippos Karapetis
9be4f6250c Made shrink_execution_stack() a member of EngineState
svn-id: r49159
2010-05-23 16:44:36 +00:00
Filippos Karapetis
c874ff15a8 Cleaned up the game ID code:
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID
- Moved the code which reads the internal Sierra ID inside the resource manager
- Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code

svn-id: r49152
2010-05-23 10:28:03 +00:00
Matthew Hoops
3dda73d9a2 Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
svn-id: r49070
2010-05-18 04:17:58 +00:00
Martin Kiewitz
4119fdb9a9 SCI: adding speed throttler special case for iceman / submarine control room
svn-id: r49056
2010-05-17 09:32:16 +00:00
Max Horn
2e68de1e5a SCI: Turn kernel_sleep() into SciEvent::sleep()
svn-id: r48119
2010-02-23 22:47:53 +00:00
Max Horn
ac4d325e0d SCI: Add global g_sci pointer to the active SciEngine instance
svn-id: r48046
2010-02-13 17:42:49 +00:00
Walter van Niftrik
1e67b56eee SCI: Revert r47925 and put fix inside GC instead.
svn-id: r47940
2010-02-06 19:41:55 +00:00
Walter van Niftrik
38b0a148e6 SCI: Don't call garbage collector directly from kFlushResources() as this is no longer safe.
svn-id: r47925
2010-02-06 04:13:00 +00:00
Matthew Hoops
c72c2ff711 kPlatform(0) should return the SCI platform number. Fixes playing AVI's in KQ7 Windows. Also, adding/updating detection entries for KQ7 Windows.
svn-id: r47791
2010-02-01 04:14:16 +00:00
Walter van Niftrik
a92bb6193b SCI: Implement kMemorySegment().
svn-id: r47776
2010-01-31 19:47:54 +00:00
Walter van Niftrik
473d8b7c2f SCI: Add string support for odd-offset pointers into reg_t-based segments.
svn-id: r47572
2010-01-26 19:51:08 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Eugene Sandulenko
fb178c0a62 Mark lsl3 as a workaround.
svn-id: r47347
2010-01-17 20:23:11 +00:00
Martin Kiewitz
35c2469c0b SCI: speed throttler - hardcoded exception for room 290/lsl3, should fix pushup count later in the game
svn-id: r47346
2010-01-17 20:17:00 +00:00
Martin Kiewitz
3e44180e47 SCI: speed throttler changed, now gets triggered by kAnimate, removed initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed
svn-id: r47343
2010-01-17 18:41:28 +00:00
Filippos Karapetis
84cd8d2dc7 Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
svn-id: r47007
2010-01-05 01:22:16 +00:00