Commit graph

99 commits

Author SHA1 Message Date
Filippos Karapetis
de2e935b2c Wrote the initialization code for the exports and synonyms table to make more sense and fixed a bug with the initialization of the synonyms pointer, introduced with rev #49336
svn-id: r49360
2010-05-31 18:31:37 +00:00
Filippos Karapetis
3f4302214c The save/load object init code is now unified with the regular object init code
svn-id: r49346
2010-05-31 11:25:59 +00:00
Filippos Karapetis
50cd1d1da4 Limited access to the script export table and synonyms block
svn-id: r49338
2010-05-30 23:31:33 +00:00
Max Horn
4e25867a67 SCI: Merge setLockers(1) call into Script::init
svn-id: r49337
2010-05-30 23:00:32 +00:00
Filippos Karapetis
a0ee93ece5 SCI: Script exports and synonyms are now initialized when a script is loaded. Removed a sanity check inside script_instantiate_sci0 for a bug which no longer exists
svn-id: r49336
2010-05-30 21:49:07 +00:00
Filippos Karapetis
dc4d61f718 - Merged the SCI0 scriptRelocate() and SCI11 heapRelocate() functions inside relocate(). scriptRelocate checked one more relocation entry, which seems wrong, so we're now checking for the correct number of relocations in all SCI versions
- Re-added the error when script + heap exceed 64KB (better than an assert) - this should theoretically never happen, and it never has for the games tested
- Removed the relocated sanity check - again, it shouldn't occur (else something else is wrong)

svn-id: r49332
2010-05-30 20:06:50 +00:00
Filippos Karapetis
016862ac3a Moved setScriptSize() inside Script::init(), and removed a FIXME - the SCI1.1 word-align is done inside Script::init()
svn-id: r49330
2010-05-30 18:45:07 +00:00
Filippos Karapetis
29c2f30558 Unified the script loading code, and marked an issue with the SCI11 heap addresses
svn-id: r49329
2010-05-30 17:02:21 +00:00
Filippos Karapetis
5cdb13b3e8 Made load_script() a member of the Script class
svn-id: r49328
2010-05-30 16:38:08 +00:00
Lars Skovlund
dbe561c59b Clarify reasoning behind hack in Script::scriptRelocate()
svn-id: r49320
2010-05-30 10:27:39 +00:00
Max Horn
4ecacdad16 SCI: Merge Script::relocateBlock and Object::relocate
The shared code now resides in a new static function named
relocateBlock, which is invoked by the two methods.

svn-id: r49316
2010-05-29 23:09:00 +00:00
Max Horn
42d6ed880b SCI: Make Script::_exportTable const (yay :-)
svn-id: r49315
2010-05-29 21:42:42 +00:00
Max Horn
db475d1501 SCI: More const related changes; remove unnecessary casts which hide const issues
svn-id: r49248
2010-05-26 18:11:17 +00:00
Max Horn
0197e9f6a1 SCI: Making various object and script related things const
svn-id: r49246
2010-05-26 16:30:10 +00:00
Filippos Karapetis
bfaba64c6a Made find_unique_script_block() a member of the Script class
svn-id: r49241
2010-05-26 14:25:51 +00:00
Filippos Karapetis
1c0bbb10cb More work on controlling access to members of the Object class:
- Moved the code for initializing the object class, species and base object inside the Object class
- Made propertyOffsetToId() a method of the Object class
- Made relocateObject() a method of the Object class
- The Object getVariable() method now returns a reference to the requested variable

Only SegManager::reconstructScripts() is left needing direct access to the members of the Object class

svn-id: r49228
2010-05-26 08:27:24 +00:00
Filippos Karapetis
174a043aa7 Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
svn-id: r49093
2010-05-19 08:50:24 +00:00
Matthew Hoops
3dda73d9a2 Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
svn-id: r49070
2010-05-18 04:17:58 +00:00
Filippos Karapetis
6d38cf8b8f Made locateVarSelector() a method of the Object class
svn-id: r49031
2010-05-14 15:23:42 +00:00
Matthew Hoops
7147f8577e Search through arrays for outgoing references to fix possible garbage collector problems; minor cleanup.
svn-id: r47989
2010-02-08 15:51:00 +00:00
Max Horn
bca7c6eef3 SCI: Move more stuff around
svn-id: r47836
2010-02-03 01:34:15 +00:00
Willem Jan Palenstijn
06bd17ee71 SCI: Remove extra '\n's in debugC messages
svn-id: r47707
2010-01-30 11:59:05 +00:00
Walter van Niftrik
473d8b7c2f SCI: Add string support for odd-offset pointers into reg_t-based segments.
svn-id: r47572
2010-01-26 19:51:08 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Walter van Niftrik
10da245619 SCI: Cleanup
svn-id: r47506
2010-01-24 17:52:27 +00:00
Matthew Hoops
5382aa1ab0 SCI32:
- Set signature for Array/String
	- Add the kernel table differences for the GK2 demo
	- Implement kMessage changes in SCI32
	- Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid)
	- Add dereferencing for Arrays

svn-id: r46756
2009-12-30 16:00:56 +00:00
Martin Kiewitz
c992cd018c SCI: returning back raw == 0, when script trying to access invalid memory
svn-id: r46720
2009-12-29 22:26:09 +00:00
Martin Kiewitz
3e5d8280fa SCI: dont crash when scripts are trying to access invalid memory (fixes intro of lb2cd)
svn-id: r46718
2009-12-29 21:37:26 +00:00
Matthew Hoops
4be2788ffd Some SCI32 (minor) String bug fixes and cleanup.
svn-id: r46492
2009-12-23 05:10:16 +00:00
Matthew Hoops
ef79d7f017 SCI32:
- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing).
	- Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music.
	- Some other minor SCI32 changes.

svn-id: r46462
2009-12-21 14:32:54 +00:00
Filippos Karapetis
a88aa2f45f - Fixed the pathfinding issue for LSL5 room 640, where Patti walks off-screen (we still need a proper way of detecting this, though...)
- Made warnings where invalid pointers are dereferenced more precise

svn-id: r45257
2009-10-20 10:08:28 +00:00
Filippos Karapetis
e4c23834dd Moved sci_ffs() inside iterator.cpp, the only place where it's actually used, and removed tools.*. Also, removed all the unused includes to tools.h from several places
svn-id: r45176
2009-10-16 23:29:00 +00:00
Filippos Karapetis
d6f5d93dbf Started rewriting the Object struct into a class
svn-id: r44878
2009-10-10 15:58:51 +00:00
Willem Jan Palenstijn
860f7ce39b SCI: Remove outdated comment
svn-id: r44805
2009-10-08 21:39:33 +00:00
Max Horn
76996301d1 SCI: Removed obsolete stringfrags code
svn-id: r44803
2009-10-08 21:29:45 +00:00
Willem Jan Palenstijn
7971d77dd6 SCI: Adjust isValidOffset to match changes from r44396,
and make maxSize report the valid space starting at offset.

svn-id: r44421
2009-09-27 21:00:45 +00:00
Willem Jan Palenstijn
77751a0455 SCI: change segment offsets in reg segments to be in half reg_t.
This makes offsets in raw and reg segments consistent, which
fixes string addressing in savegame dialogs.

svn-id: r44396
2009-09-27 12:23:14 +00:00
Willem Jan Palenstijn
933bdcf829 SCI: Add warning when dereferencing non-aligned stack pointer
svn-id: r44386
2009-09-27 01:49:35 +00:00
Filippos Karapetis
13ad217cdd - Moved the SCI version in a global variable
- Changed all the SCI version checks to use getSciVersion()
- Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine)

The fallback detector should work correctly now

svn-id: r44269
2009-09-23 10:55:35 +00:00
Filippos Karapetis
5184f86e15 - Merged scriptObjInit0() and scriptObjInit11()
- Replaced some cases where getSciVersion() is used with _resMan->sciVersion(), as getSciVersion() will fail with the fallback detector (as the engine is not initialized). Object property accessors still crash currently, when used with the fallback detector

svn-id: r44261
2009-09-22 14:33:46 +00:00
Max Horn
c5cc785802 SCI: Change SystemStrings to use RAW storage consistenly
svn-id: r44246
2009-09-22 01:08:42 +00:00
Max Horn
6424a1e9e2 SCI: Add some FIXMEs, and print warning if accessing a raw segment as non-raw or vice versa
svn-id: r44245
2009-09-22 00:51:55 +00:00
Max Horn
5f5ab54810 SCI: Add new type SegmentRef which ultimately will allow us to distinguish between raw and 'reg_t' memory blocks in client code
svn-id: r44244
2009-09-22 00:36:24 +00:00
Max Horn
97d1f79e2d SCI: Change SystemString::name from char* to Common::String
svn-id: r44243
2009-09-22 00:36:05 +00:00
Max Horn
5fc2428c99 SCI: SegmentObj's now set their type in constructor; replace central SegmentObj::createSegmentObj call in SegManager::allocSegment by several explicit 'new' statements; some extra cleanup
svn-id: r44242
2009-09-22 00:35:46 +00:00
Max Horn
d2a6713a8e SCI: Replace IntMapper Script::_objIndices and Common::Array Script::_objects by a HashMap -- goodbye, class IntMapper
svn-id: r44240
2009-09-21 21:38:43 +00:00
Max Horn
57dfb9bafd SCI: Rename Object::flags and pos to _flags and _pos; tweak scriptObjInit0 and scriptObjInit11 to be more similar
svn-id: r44234
2009-09-21 21:35:43 +00:00
Max Horn
eb77efda78 SCI: Add a global getSciVersion() function and make use of it
svn-id: r44170
2009-09-17 16:50:53 +00:00
Max Horn
e40cbe574e SCI: Rename engine/memobj.* to engine/segment.*
svn-id: r44155
2009-09-17 13:22:46 +00:00
Renamed from engines/sci/engine/memobj.cpp (Browse further)