Vincent Bénony
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587d5d5703
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IOS: Fixes savegame deletion on sandboxed iOS devices
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2016-02-26 09:50:39 +01:00 |
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Vincent Bénony
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9a5143e080
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IOS: Updates the compilation instructions
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2016-01-11 16:44:20 +01:00 |
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Johannes Schickel
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f8ef5e2476
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IOS7: Make includes match our style.
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2016-01-07 12:44:48 +01:00 |
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Johannes Schickel
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3130b22fcb
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IOS7: Make filename style consistent in itself.
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2016-01-07 12:44:48 +01:00 |
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Johannes Schickel
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8fc03872c4
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IOS7: Use #include instead of #import.
We always use #include. #import is a nice ObjC feature (in theory), but can
lead to odd results in corner cases.
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2016-01-07 12:44:48 +01:00 |
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Johannes Schickel
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17a57443ae
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IOS7: Use standard include guard names.
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2016-01-07 12:44:48 +01:00 |
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Johannes Schickel
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bcaa725184
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IOS7: Use our standard GPL headers.
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2016-01-07 12:44:48 +01:00 |
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Johannes Schickel
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54f5c95832
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COMMON: Make FSNode(AbstractFSNode *) private again.
This also fixes a memory leak in OSystem_iOS7::addSysArchivesToSearchSet.
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2016-01-07 11:25:02 +01:00 |
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Vincent Bénony
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b5ef98637c
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IOS: Renames a macro
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2016-01-07 09:55:56 +01:00 |
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Vincent Bénony
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aa77c0c92d
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IOS: Disable scalers
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2016-01-06 16:20:28 +01:00 |
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Vincent Bénony
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a522c82f85
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IOS: Removes a useless variable
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2016-01-06 16:20:28 +01:00 |
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Vincent Bénony
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fae79955e5
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IOS: Better emulation of the right mouse button
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2016-01-06 16:17:39 +01:00 |
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Vincent Bénony
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1657b9d432
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IOS: Update compilation instructions for FluidSynth
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2016-01-06 16:17:39 +01:00 |
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Vincent Bénony
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71b2fa9b49
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IOS: Fixes an issue with the mouse pointer when returning from Sam&Max
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2016-01-06 16:17:38 +01:00 |
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Vincent Bénony
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c99456ecff
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IOS: Brings support for FluidSynth
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2016-01-06 16:17:38 +01:00 |
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Vincent Bénony
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8d9b13059b
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IOS: Updates compilation instructions
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2016-01-06 16:17:38 +01:00 |
|
Vincent Bénony
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dcfe197317
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IOS: Info on Linux toolchain, and compilation instructions
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2016-01-06 16:17:38 +01:00 |
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Vincent Bénony
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cfcd3842ed
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IOS: Adds iPhone 6/6+ launch screens
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2016-01-06 16:17:37 +01:00 |
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Vincent Bénony
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7324f87b9a
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IOS: Switches to OpenGL ES 2.0 to ease debugging with Xcode
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2016-01-06 16:17:37 +01:00 |
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Vincent Bénony
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c4b8db5589
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IOS: Typo
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2016-01-06 16:17:37 +01:00 |
|
Vincent Bénony
|
9b51cafc04
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IOS: Updates compilation instructions
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2016-01-06 16:17:37 +01:00 |
|
Vincent Bénony
|
80afba232a
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IOS: Implements scalers
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2016-01-06 16:17:37 +01:00 |
|
Vincent Bénony
|
56ca0b9dc2
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IOS: Scales the GUI for the iPad Pro
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2016-01-06 16:17:37 +01:00 |
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Vincent Bénony
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14a0a3d032
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IOS: Better resolution handling
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2016-01-06 16:17:36 +01:00 |
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Vincent Bénony
|
dd950fdb22
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IOS: Removes a global variable
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2016-01-06 16:17:35 +01:00 |
|
Vincent Bénony
|
dad50ae0cc
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IOS: Fixes memory leak
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2016-01-06 16:17:35 +01:00 |
|
Vincent Bénony
|
c813e5d87e
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IOS: Move declarations in the common header file
|
2016-01-06 16:17:35 +01:00 |
|
Vincent Bénony
|
e9378ccf3e
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IOS: Avoid subclassing UIApplication, and handle multitasking
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2016-01-06 16:17:35 +01:00 |
|
Vincent Bénony
|
5b15f06b92
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IOS: Wrong deallocator called
|
2016-01-06 16:17:34 +01:00 |
|
Vincent Bénony
|
699c350481
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IOS: Renames iOS7 classes to avoid confusion
|
2016-01-06 16:17:34 +01:00 |
|
Vincent Bénony
|
873e38372b
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IOS: Removes new generic syntax to be able to compile with older clang toolchain
|
2016-01-06 16:17:33 +01:00 |
|
Vincent Bénony
|
67ffd4b2bd
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IOS: Updates compilation instructions
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2016-01-06 16:17:33 +01:00 |
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Vincent Bénony
|
638dc113f8
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IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)
The "iphone" backend is the support for the old iPhones.
The "ios7" backend is for the new iPhones.
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2016-01-06 16:17:33 +01:00 |
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