Commit graph

23 commits

Author SHA1 Message Date
Max Horn
ff6731e00a Removed 'smushMode' param from processInput and processKeyboard in favor of a new member _smushActive of ScummEngine_v7
svn-id: r24175
2006-10-07 17:42:32 +00:00
Max Horn
71bea97de7 Clarified comment
svn-id: r24174
2006-10-07 15:46:38 +00:00
Max Horn
5f0874ef63 Some more processKeyboard splitting
svn-id: r24167
2006-10-07 13:31:27 +00:00
Max Horn
f3e410a2ac Further split processKeyboard code, moving stuff specific to some SCUMM version into the resp. subclass of ScummEngine
svn-id: r24166
2006-10-07 13:11:51 +00:00
Max Horn
c3fb1fbcd4 Moved SCUMM keyboard handling code from processInput() to the new (sub)method processKeyboard
svn-id: r24165
2006-10-07 12:33:22 +00:00
Max Horn
f13e4baaf9 Renemaed ScummEngine::processKbd to processInput (as it also deals with the mouse)
svn-id: r24164
2006-10-07 12:19:28 +00:00
Max Horn
ef30cdf78b some HE related cleanup
svn-id: r24163
2006-10-07 11:54:50 +00:00
Max Horn
51017cf1b2 Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)
svn-id: r23922
2006-09-17 20:36:48 +00:00
Max Horn
40835e42b9 There is no need anymore to report EVENT_SCREEN_CHANGED changes to the GUI code
svn-id: r23668
2006-08-04 18:01:43 +00:00
Torbjörn Andersson
6358547a43 More whitespace changes.
svn-id: r23496
2006-07-14 13:33:58 +00:00
Travis Howell
93a91f9c6d Update talkspeed config setting, when set by game scripts
svn-id: r22853
2006-06-03 03:51:17 +00:00
Torbjörn Andersson
076f489107 If the options dialog calls it "Subtitle speed", then so should the indicator
displayed when pressing the + or - keys.

svn-id: r22485
2006-05-16 07:41:48 +00:00
Max Horn
0d6362ea48 Patch #1091170: ALL, SCUMM: Subtitle speed control
svn-id: r22456
2006-05-13 17:30:04 +00:00
Max Horn
111ab60a87 Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA version (see also bug #1193185)
svn-id: r22283
2006-05-02 23:10:25 +00:00
Max Horn
eaca27a33b Renamed updateVolumes to updateSoundSettings -- now it also handles subtitles/speech_mute settings. Also changed the ConfigDialog accordingly
svn-id: r22233
2006-04-29 23:09:40 +00:00
Max Horn
c4df5037dc * Renamed several methods in favor of a somewhat more uniform naming scheme: setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data.
* Doing this, split scummInit into setupScumm and resetScumm methods
* Moved some init code to new methods (huuuuge init methods are hard to read, and hard to customize using subclassing)
* Renmaed various setup???Palette methods to set???Palette
* Some minor cleanup / tweaks

svn-id: r22227
2006-04-29 16:24:39 +00:00
Max Horn
39e9853d91 * Added ScummEngine_v8::initScummVars()
* Moved VAR_LANGUAGE to class ScummEngine_v8
* Minor cleanup

svn-id: r22223
2006-04-29 13:56:36 +00:00
Johannes Schickel
3f76984a41 Let scumm engine handle EVENT_SCREEN_CHANGED and let the gui know. (Needed for disabling overlay scaling)
svn-id: r22026
2006-04-19 06:23:49 +00:00
Max Horn
74edd90aba Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch)
svn-id: r21951
2006-04-16 19:23:14 +00:00
Max Horn
81e8a2860e Moved iMUSE code to the new directory engines/scumm/imuse/
svn-id: r20801
2006-02-20 20:57:26 +00:00
Max Horn
e389bcf497 Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
2006-02-20 16:51:30 +00:00
Eugene Sandulenko
10c7835cfc Moved all he-specific source files to engines/scumm/he/ subdirectory
svn-id: r20696
2006-02-15 00:57:50 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00
Renamed from scumm/input.cpp (Browse further)