Bastien Bouclet
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ffa10dafab
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STARK: Use an actual game cursor
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2016-01-01 07:29:40 +01:00 |
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Bastien Bouclet
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73ee04635a
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STARK: Load the static level
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2016-01-01 07:29:40 +01:00 |
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Bastien Bouclet
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3438afcd42
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STARK: Add support for arbitrary resolutions
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2016-01-01 07:29:40 +01:00 |
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Bastien Bouclet
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1c39348f58
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STARK: Move cursor handling to a separate class
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2016-01-01 07:29:40 +01:00 |
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Einar Johan Trøan Sømåen
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e1e3488c0e
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STARK: Render a green X as mouse cursor for now.
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2015-02-19 23:55:57 +01:00 |
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Einar Johan Trøan Sømåen
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01cc1cbc8a
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STARK: Add subtitles to the speech, just using kGUIBigFont for now.
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2015-02-19 23:39:03 +01:00 |
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Bastien Bouclet
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72d2286911
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STARK: Shorten Gfx class names to comensate for the added namespace
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2015-02-13 20:35:52 +01:00 |
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Bastien Bouclet
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a120d1c8ea
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STARK: Move Gfx classes to the Gfx namespace
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2015-02-13 20:33:47 +01:00 |
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Bastien Bouclet
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dd82239ca1
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STARK: Refactor texture handling
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2015-02-13 17:07:24 +01:00 |
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Bastien Bouclet
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a52dff53f2
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STARK: Add a console command allowing to change the current chapter
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2015-02-13 09:19:47 +01:00 |
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Bastien Bouclet
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00f63c0ce0
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STARK: Add incomplete support for scrolling the scene
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2015-02-08 13:34:44 +01:00 |
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Bastien Bouclet
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6a828323ab
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STARK: Allow skipping speeches
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2015-01-15 18:51:22 +01:00 |
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Bastien Bouclet
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85b7a3627e
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STARK: Implement a basic dialog player
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2015-01-15 17:43:18 +01:00 |
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Bastien Bouclet
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a75de69533
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STARK: Add support for calling dialogs
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2015-01-11 15:25:43 +01:00 |
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Bastien Bouclet
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c93098e7af
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STARK: Move the service provider to a separate file
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2015-01-11 11:01:01 +01:00 |
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Bastien Bouclet
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7f8f3789e5
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STARK: Split Global and Current to a separate file
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2015-01-11 10:47:52 +01:00 |
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Bastien Bouclet
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d9b440e74b
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STARK: Move service classes to a service sub folder
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2015-01-11 10:39:24 +01:00 |
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Bastien Bouclet
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2d2fe62cc2
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STARK: Implement the pause opcode
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2015-01-10 10:27:32 +01:00 |
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Bastien Bouclet
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f4ebba0d88
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STARK: Setup the camera using the game coordinate system
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2015-01-03 19:22:54 +01:00 |
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Bastien Bouclet
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495e8e2611
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STARK: Collect the render entries from the location and render them
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2015-01-02 17:56:11 +01:00 |
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Bastien Bouclet
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e416158ab8
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STARK: Implement anim scripts
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2015-01-02 10:33:42 +01:00 |
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Bastien Bouclet
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5331b52226
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STARK: Allow resolving resource references
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2015-01-01 21:25:51 +01:00 |
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Bastien Bouclet
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bd7b7f4f0b
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STARK: Write a header for the savegames
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2014-12-30 21:12:54 +01:00 |
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Bastien Bouclet
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99449246fb
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STARK: Add initial save / load support
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2014-12-29 23:11:22 +01:00 |
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Bastien Bouclet
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5ea611514d
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STARK: Add a state provider class
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2014-12-28 18:22:25 +01:00 |
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Bastien Bouclet
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7f2182279a
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STARK: Update the resource provider to allow changing locations
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2014-12-28 11:50:12 +01:00 |
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Bastien Bouclet
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f22b11560e
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STARK: Add a skeleton resource provider
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2014-12-27 19:48:17 +01:00 |
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Bastien Bouclet
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13670d165e
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STARK: Update the license headers
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2014-09-28 07:03:51 +02:00 |
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Bastien Bouclet
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077c509548
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STARK: Push down includes
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2014-09-21 17:26:20 +02:00 |
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Bastien Bouclet
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73b58aaa4d
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STARK: Add a debug console with a command allowing to extract archives
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2014-09-21 17:09:55 +02:00 |
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Bastien Bouclet
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d148c772c2
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Add 'engines/stark/' from commit '7a9712c959 '
git-subtree-dir: engines/stark
git-subtree-mainline: 8e51ec52ec
git-subtree-split: 7a9712c959
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2014-09-21 13:13:46 +02:00 |
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