/* ScummVM - Graphic Adventure Engine * Copyright (C) 2020 Stryzhniou Fiodar * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ START BITMAP ScummVM.mbm TARGETPATH \Resource\Apps SOURCEPATH ..\res // Source Color-depth Source-bitmap-list // c denotes whether the bitmap is a color bitmap and the digits represent the // color-depth of the bitmap and the bitmap mask respectively SOURCE c24 ScummSmall.bmp SOURCE 8 ScummSmallMask.bmp SOURCE c24 ScummLarge.bmp SOURCE 8 ScummLargeMask.bmp SOURCE c24 ScummxLarge.bmp SOURCE 8 ScummxLargeMask.bmp END CAPABILITY LocalServices ReadUserData // *** Static Libraries STATICLIBRARY scummvm_base.lib STATICLIBRARY scummvm_codecs.lib STATICLIBRARY scummvm_lua.lib STATICLIBRARY liba52.lib STATICLIBRARY libFAAD2.lib STATICLIBRARY libflacdec.lib STATICLIBRARY freetype.lib STATICLIBRARY libjpeg.lib STATICLIBRARY libmad.lib STATICLIBRARY libmpeg2.lib STATICLIBRARY libpng.lib STATICLIBRARY theora.lib STATICLIBRARY libtremor.lib STATICLIBRARY zlib.lib STATICLIBRARY esdl.lib STATICLIBRARY openlibm.lib STATICLIBRARY libc_missed.lib // *** SOURCE files SOURCEPATH ..\..\..\..\base //START_AUTO_OBJECTS_BASE_// Updated @ Fri Nov 1 17:47:21 2013 SOURCE main.cpp SOURCE commandLine.cpp SOURCE plugins.cpp SOURCE version.cpp //STOP_AUTO_OBJECTS_BASE_// SOURCEPATH ..\..\..\.. // backend EPOC/SDL/ESDL specific includes SOURCE backends\platform\sdl\sdl.cpp SOURCE backends\audiocd\sdl\sdl-audiocd.cpp SOURCE backends\audiocd\default\default-audiocd.cpp SOURCE backends\fs\symbian\symbian-fs.cpp SOURCE backends\fs\symbian\symbian-fs-factory.cpp SOURCE backends\platform\symbian\src\SymbianOS.cpp SOURCE backends\platform\symbian\src\ScummApp.cpp SOURCE backends\platform\symbian\src\SymbianMain.cpp SOURCE gui\Dialog.cpp // Common error source common\error.cpp source common\quicktime.cpp // Special for graphics source backends\graphics\surfacesdl\surfacesdl-graphics.cpp source engines\obsolete.cpp // *** Dynamic Libraries LIBRARY cone.lib eikcore.lib euser.lib apparc.lib LIBRARY fbscli.lib estlib.lib apgrfx.lib gdi.lib LIBRARY hal.lib bitgdi.lib mediaclientaudiostream.lib LIBRARY efsrv.lib ws32.lib avkon.lib bafl.lib esock.lib LIBRARY remconcoreapi.lib remconinterfacebase.lib LIBRARY charconv.lib apmime.lib drtaeabi.lib // libcurl.dll SOURCEPATH ..\..\sdl SOURCE sdl-window.cpp //These files compiled if particular engines or features enabled. //So we compile them with app build. SOURCEPATH ..\..\..\..\video SOURCE coktel_decoder.cpp //GOB and SCI32 games SOURCEPATH ..\..\..\..\graphics SOURCE sjis.cpp //KYRA, SCI, SCUMM, SAGA and AGOS SOURCE renderer.cpp //USE_TINYGL