/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GUI_WIDGETS_LIST_H #define GUI_WIDGETS_LIST_H #include "gui/widgets/editable.h" #include "common/str.h" #include "gui/ThemeEngine.h" namespace GUI { class ScrollBarWidget; enum NumberingMode { kListNumberingOff = -1, kListNumberingZero = 0, kListNumberingOne = 1 }; /// Some special commands enum { kListItemDoubleClickedCmd = 'LIdb', ///< double click on item - 'data' will be item index kListItemActivatedCmd = 'LIac', ///< item activated by return/enter - 'data' will be item index kListItemRemovalRequestCmd = 'LIrm', ///< request to remove the item with the delete/backspace keys - 'data' will be item index kListSelectionChangedCmd = 'Lsch' ///< selection changed - 'data' will be item index }; /* ListWidget */ class ListWidget : public EditableWidget { public: typedef bool (*FilterMatcher)(void *arg, int idx, const Common::U32String &item, Common::U32String token); struct ListData { Common::U32String orig; Common::U32String clean; ListData(Common::U32String o, Common::U32String c) { orig = o; clean = c; } }; typedef Common::Array ListDataArray; protected: Common::U32StringArray _list; Common::U32StringArray _cleanedList; ListDataArray _dataList; Common::Array _listIndex; bool _editable; bool _editMode; NumberingMode _numberingMode; int _currentPos; int _entriesPerPage; int _selectedItem; ScrollBarWidget *_scrollBar; int _currentKeyDown; Common::String _quickSelectStr; uint32 _quickSelectTime; int _hlLeftPadding; int _hlRightPadding; int _leftPadding; int _rightPadding; int _topPadding; int _bottomPadding; int _scrollBarWidth; Common::U32String _filter; bool _quickSelect; bool _dictionarySelect; uint32 _cmd; ThemeEngine::FontColor _editColor; int _lastRead; FilterMatcher _filterMatcher; void *_filterMatcherArg; public: ListWidget(Dialog *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0); ListWidget(Dialog *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0); bool containsWidget(Widget *) const override; Widget *findWidget(int x, int y) override; void setList(const Common::U32StringArray &list); const Common::U32StringArray &getList() const { return _cleanedList; } void append(const Common::String &s); void setSelected(int item); int getSelected() const { return (_filter.empty() || _selectedItem == -1) ? _selectedItem : _listIndex[_selectedItem]; } const Common::U32String getSelectedString() const { return stripGUIformatting(_list[_selectedItem]); } void setNumberingMode(NumberingMode numberingMode) { _numberingMode = numberingMode; } void scrollTo(int item); void scrollToEnd(); int getCurrentScrollPos() const { return _currentPos; } void enableQuickSelect(bool enable) { _quickSelect = enable; } Common::String getQuickSelectString() const { return _quickSelectStr; } void enableDictionarySelect(bool enable) { _dictionarySelect = enable; } bool isEditable() const { return _editable; } void setEditable(bool editable) { _editable = editable; } void setEditColor(ThemeEngine::FontColor color) { _editColor = color; } void setFilterMatcher(FilterMatcher matcher, void *arg) { _filterMatcher = matcher; _filterMatcherArg = arg; } // Made startEditMode/endEditMode for SaveLoadChooser void startEditMode() override; void endEditMode() override; void setFilter(const Common::U32String &filter, bool redraw = true); void handleTickle() override; void handleMouseDown(int x, int y, int button, int clickCount) override; void handleMouseUp(int x, int y, int button, int clickCount) override; void handleMouseWheel(int x, int y, int direction) override; void handleMouseMoved(int x, int y, int button) override; void handleMouseLeft(int button) override; bool handleKeyDown(Common::KeyState state) override; bool handleKeyUp(Common::KeyState state) override; void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override; void reflowLayout() override; bool wantsFocus() override { return true; } static Common::U32String getThemeColor(byte r, byte g, byte b); static Common::U32String getThemeColor(ThemeEngine::FontColor color); static ThemeEngine::FontColor getThemeColor(Common::U32String color); static Common::U32String stripGUIformatting(const Common::U32String &str); protected: void drawWidget() override; /// Finds the item at position (x,y). Returns -1 if there is no item there. int findItem(int x, int y) const; void scrollBarRecalc(); void abortEditMode() override; Common::Rect getEditRect() const override; int getCaretOffset() const override; void copyListData(const Common::U32StringArray &list); void receivedFocusWidget() override; void lostFocusWidget() override; void checkBounds(); void scrollToCurrent(); void drawFormattedText(const Common::Rect &r, const Common::U32String &str, ThemeEngine::WidgetStateInfo state = ThemeEngine::kStateEnabled, Graphics::TextAlign align = Graphics::kTextAlignCenter, ThemeEngine::TextInversionState inverted = ThemeEngine::kTextInversionNone, int deltax = 0, bool useEllipsis = true, ThemeEngine::FontColor color = ThemeEngine::kFontColorFormatting); }; } // End of namespace GUI #endif